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Posts from Actaea

4.5 (8 ratings)
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11 years ago
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- Hello, hello, is this the Supreme Commander of the Galactic Fleet of Saenskreesia?
- Yes. I'm listening.
- This is First Commander Etorar Derotok.
- Hey buddy, didn't recognize you right away, how are things going on your planet?
- Things are pretty good, just a little tired of the imperialists and capitalists.
- Don't worry, we've already sent an intergalactic fleet to your rescue. Soon, everyone will be taken to a new planet, and we'll destroy this one. It's too deeply mired in capitalism and imperialism. There's no saving it.
- Okay. How long should we wait?
- It will arrive next year.
- Good, we'll start preparing for the move.
- Then, talk to you later, bye.
- Bye.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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11 years ago
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In a year:

Where do we go?
Where do we end up when we save the world?
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11 years ago
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Official statement on this issue
You can come up with whatever you want; firstly, I can't forbid it, and secondly, I don't want to, because it is very difficult to establish certain boundaries and, in my opinion, it is practically impossible to cover every possible detail. I have no problem with cosmetic elements; for example, a player wants to describe that in their country they film certain movies and there is a certain traditional music, and the level of culture there is very low - there is no problem with this; it can:
1. Exist but not be too common in your country at the present time for various reasons (for example, after changing my country, I wrote about the ideology of the government, mentioned national and family values there - this is what my country strives for, that is, there may be similar manifestations, but due to some unfavorable things, there is no such thing everywhere, this can be indicated by a large indicator of poverty, etc.);
2. Exist on an ongoing basis; such concepts as "culture" are sometimes too vague, and it is sometimes difficult to draw the necessary line.
And the description of many other cosmetic things, I leave to the discretion of the players. Let's say the environmental indicator in your country is negative. What does this mean? It can definitely be said that the environment is in poor condition. But how poor? Is it everywhere? This can no longer be determined. The numbers don't say anything about this; they can only be compared with each other. Or such things as "politeness." I can't force a player to write that in their nation, people spit in faces, and they react politely, saying, "Thank you, sir, that made me feel better!" If they want to, they will write it themselves. This applies to all such things. But if the question is posed differently, let's say, who has more rude or polite citizens in their country, or where there is more freedom in general - then we turn to the numbers.
But as for things that go beyond "cosmetic elements" - it's a little more complicated. It would seem that "my state owns another continent and ten galaxies" or "people in my country possess magic!" - such a description does not affect anything. An Olympics or any other event takes place - such a description will not have any effect on anything at all. But you can look at it from another angle. I am not only a host, but also a player, and therefore I can assess this situation from an objective point of view. I am negotiating with the government of Greatwater or deciding to go to Shailion - I am guided by what I know about these countries. Even some fictional (within reason) animals are normal; they do not necessarily have to correspond to earthly fauna. Kvasardastan has a dictator, there are various corporations fighting for power, there is a terrible environment, and there are many other things described in the description of the state; I, "the leader of Rex Ventorum," am negotiating with this state or deciding to postpone my trip there, or something else, and I have no problems with this. Because all this is good and understandable, logical and reasonable. But if I proceed from the fact that the country with which I am negotiating has another galaxy behind it, I somehow feel uncomfortable. Or that in another country, people can travel through time. Or that one of the countries was once the owner of the planet and is the ancestor of all cultures and states. Or that some people in a country live who are super-people who do not die and can do everything. I understand that all these examples are exaggerated, but the point should be clear.
Therefore, all such things from my side go to the same shelf where the history textbooks of one well-known country could be; if such "fantasies" are used in role-playing, then it is a little different - I can remember the reason for the refusal, why the government of my country did not invite the Mushrooms to the first summit of the Actea Security Council.
You can say that it's dishonest-dishonest, I've already come up with and written it, and I did it even earlier, no, I did it, but I will ask another question: is it honest in relation to other players? No, it's not. I refused the Shaman in telekinesis; why? For the reasons mentioned above.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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11 years ago
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The portly Amori Draco set out to meet the Sultan. During the diplomatic negotiations, he proposed forming a political alliance and joining the free trade zone (the Eastern Actea Free Trade Zone, which currently included only Quasardastan and Rex Ventorum). They also considered a clause allowing for the bilateral deployment of military forces on the territory of the ally.
The Sultan agrees to the alliance and the inclusion of Ahasan in the free trade zone, but rejects the proposal for the deployment of military forces.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
Deep Dark Fantasies:
Зуриха  -- Оттар -- Кассий -- Вольдемар -- Харген -- Тифа -- Сандар-Эйдан -- 
Квенты -- Локации -- НПС -- Статус --
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11 years ago
:smile20:

Whatever
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11 years ago
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Yeah, kudos to Revan for not being lazy and detailing everything. )
Personally, I don't really care about the additional territories of Arca, despite the jokes, but the remark that "my numbers don't match what's written in NS" was somewhat amusing, to be honest.
 

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11 years ago
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But I didn't go beyond the supernatural or anything like that. Everything is described based on the current numbers, and the antiquity of the state also fits in quite well, considering that the game takes place in our time and the first people didn't appear five hundred years ago. My real-life city is a thousand years old, and here, one of the countries is only a little over a thousand years old. It's something like a fantasy about what would happen if the Roman Empire hadn't collapsed and still existed today, only with some differences and being younger.
How can an island be a problem? I don't understand. I'm not against Agara and Ventorum having states on the northern continent, since these are called colonies. They simply exchange goods, people, and other necessary things, but they don't participate in the plot or the expansion. I envisioned something similar as a mention and a fact, but more historical (real, not just in history books), but not actually affecting the state of affairs in the country. And I'm not against the new southeastern continent being in the center, and part of it being occupied by old Arcondia; it wouldn't even require inventing anything, just choosing a piece of land.

Be strong. Believe
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11 years ago
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"My numbers aren't the same as what's written in NS," which was a bit amusing, to be honest.
Cop, lol. This was written about the old Arcomage, since I don't play it. So, there's no need to list any numbers for it, because it's not important in this case.

Be strong. Believe
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11 years ago
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I'd like to add that I personally don't care about the additional territories of Artsakh.
To be honest, I agree with Ment here. Feel free to come up with whatever you want. Ultimately, it doesn't matter at all, neither here nor in the forums.

Whatever
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11 years ago
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If we were to draw a comparison, it would be like an unplayable race in some forum-based role-playing game. In other words, it exists, but you can't play as it, and you might not even encounter it during the entire storyline of the game. It's just filler content and nothing more.

Be strong. Believe
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11 years ago
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Cop, lol. This was written about the old Arcomage, since I don't play it. So, there's no need to list any numbers for it, because it's not important in this case.
Oh, so it's a different faction? Okay.
 

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11 years ago
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Oh, so it's a different state? Okay.
Something like that. It was simply created to tell the story of the emergence of my people and describe some of its characteristics, such as appearance, or to explain the existence of two (or three) nationalities or a high culture parameter. That is, it appeared not because of three issues, because that doesn't look very good, although it's true, but rather it supposedly accumulated throughout the country's history. The same situation applies to religiosity, but here it's more from a historical point of view. That is, some minor details can be explained by the connection with that part of the country, but not invented. All other numbers relate only to the new Arcondia, especially economic and similar ones.

Be strong. Believe
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11 years ago
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I wouldn't mind the existence of a country of origin, if not for one small thing:
As for military strength, the main part of the army is located in the territory of old Arconidia, and if necessary, it can be transferred to the north. (the in-game stats only reflect the situation in New Arconidia; this applies to all figures, not just military strength).
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11 years ago
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I've already written about the stats, and nothing contradicts what I said. The rest is for those who like to gawk at other people's possessions. Again, this is more of a literary description, as it was necessary to try to cover and describe the most important areas.

Be strong. Believe
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11 years ago
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You see, if we have to not only play in the Olympic games but also fight, it would be strange if dad doesn't provide his son with an army and technology to defend the homeland. The armies should be much larger than what his son should have according to the gameplay. And that would be somewhat anti-fan. That is, yes, you can come up with an excuse, saying that he is currently at war himself. Or that the old Arcondia was conquered, and there are no more armies. Or that the emperor was killed, there is a coup in the country, and reinforcements cannot be expected. But you would be unhappy with that, right?

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