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#2
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Charity
We welcome everyone who wants to help achieve a common goal: improve the quality of gameplay and contribute to the development of the HD Mod. You can do this right now and here. All you need to do is register for the tournament. By doing so, you will not only help improve your favorite game but also have a chance to win a share of the prize pool. Good luck to all!

I. Registration, rules, and deadlines.

1. The tournament will be held using a Double Elimination system with a floating bracket (draw each round).
2. Tournament start date: October 1, 2014
3. Registration closes on September 28th at 9:00 PM Moscow time. Applications should be submitted in this thread. Registration is confirmed after transferring the tournament fee to the person responsible for the prize fund.
4. The tournament entry fee is $20 (37.5 rubles).
5. Each round lasts 3 weeks.
6. In the lower bracket of the tournament, there is a system for re-entering the tournament (once), which is possible until the final of the lower bracket. A player who loses a match in the losers' bracket can return to the tournament by paying a fee equal to N. (N = ($10 + Round Number * $5) / 2). For example, returning in the 3rd round of the losers' bracket will cost the player (10 + 3 * 5) / 2 = $12.5.
7. After submitting an application, you must transfer the tournament fee no later than September 27th to the person responsible for the prize fund.
8. Participation in the tournament or re-entry is only possible after payment has been made.
9. If a player is removed from the tournament for violating discipline, missing game deadlines, voluntarily withdrawing, or at the decision of the AC (Administration Committee), the tournament fee will not be refunded.
10. The draw will take place on the channel http://www.twitch.tv/2bishop


II. Rules and templates.

1. By default, games are played according to /topic/10593/. An exception to the rules: RedRush is allowed on XL+U templates.
2. By default, the game version is SoD 3.2 (4.0); WT (Warlords & Titans) can be used by mutual agreement.
SoD is played with the HWrulez patch (install it in settings). You can download it here: /topic/10609/. Except for the enabled option, other objects and level 2 monster building are not fixed.
3. The template for a round is determined randomly after the players choose their colors. The template changes after each restart of one of the players and is also determined randomly.
4. Colors are determined during the draw. Whoever is first in the pair plays red. Castle selection - standard pick.
5. Templates for the game:

000 = 2sm4d(3)
001 = Spider
011 = Mini Nostalgia
010 = 6LM10a
111 = 8MM6a
101 = 8xm12a
110 = diamond
100 = Jebus Cross


On all templates, by default, there is a chess timer; by mutual agreement, you can play with any timer.

For XL+U templates (8mm6a, 8xm12a, 6lm10a, Spider, Nostalgia) - 21m + 8m + 1m15s
For the Jebus Cross XL-U template - 24m + 8m30s + 1m30s
For Diamond, Mini-Nostalgia, Anarchy templates - 19m + 8m + 1m15s
For 2SM4d(3), balance, Panic templates - 16m + 6m30s + 1m


6. Templates are numbered in binary from 000 to 111 (i.e., a total of 8). Each time we create a game, we flip a coin three times. Let's say it comes up 100 – this corresponds, for example, to Jebus. We play Jebus. If there is a restart, then we flip the three coins again. It comes up 101 – this is, for example, 8xm12a. Every time the template is random.
7. The current list of templates will be known after the results of the vote among players are announced.
8. Restarts: A maximum of 3 days, or 113, or 112+111, or 111+111+111

III. Organizational issues.

1. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.

2. Tournament organizer: BISHOP – ICQ 201539747
Tournament judges: DirtyPlayer - ICQ 408722873
3. For each played match, participants must submit a report and confirmation.
4. Saves from all matches must be saved until the end of the tournament and submitted upon request by the tournament organizer or judge.
5. Please discuss controversial moments outside the forum. To resolve them, contact the organizer or judge via ICQ and provide save files, ICQ logs, and other necessary information.
6. Judicial decisions are made primarily based on the rules of the tournament. If the situation that arises is not regulated by the rules, then the judges will follow elementary logic and gaming ethics.
7. All games in the tournament count towards the seasonal rating. Reports and confirmations are written in this thread and will be copied into the "Reports of online games and their confirmations" thread. That is, you do not need to duplicate reports in the season ranking.
8. If you cannot connect with your opponent or they do not respond, please immediately notify the tournament organizer.

IV. Participants.

1. Experienced players from HW and other gaming resources are invited to participate in the tournament.
2. Beginners who have shown good results are allowed (applications will be considered individually).
3. Players who have just registered are not allowed in the tournament (exception - active players from other gaming resources; applications will be considered individually).
4. Players with a permanent ban are not allowed to participate in the tournament. If any player receives a permanent ban during the tournament, they will be disqualified, and their results will be annulled.
5. The organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.

In the application for the tournament, you must indicate 5 templates that you do not want to play out of the listed 13, since there will be 8 templates participating in the randomization, as well as a convenient time to play.

V. Prizes.

The top 3 places will be awarded prizes in proportion:
1st place – 40% of the prize fund: 9200 rubles.
2nd place – 25% of the prize fund: 5700 rubles.
3rd place – 15% of the prize fund: 3500 rubles.
The winner of the tournament will receive an award under their avatar.
And we plan to donate 20% to support the development of the well-known HD Mod.

VI. Payment details.

Responsible for safeguarding the prize fund: Dirty Player
Several ways to transfer the tournament fee:
1) Transfer to VISA card
2) Transfer via WebMoney
3) Transfer via QIWI
4) Individually
To make a transfer, contact Dirty Player.
Also, no one forbids you from supporting the tournament morally and financially.

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to HellLighT
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#292
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HellLighT
Standard setup for necro, a couple of Pandora's Boxes for experience, fast leveling, 2 Griffin Conservatories (1), a couple of Dragon Fly Hives for 22 Wyverns and 250+ skeletons by the GO on day 117 with oil, though the GO was a double one from Cyclops Kings and horses, but tactics saved me, on the Cyclops I lost 2 Necro Horses and a few skeletons... further on, very tough fights in the treasure zone, along the way 25 grizzly bears blocked me, without offense it was hard, but somehow I made it to the central town, by that time I had built Town Portal in the village at the respawn, broke out behind it, collected the growth + Gremlin meat from the Pandora's Boxes and raised the skeleton stack from 100 to 450 (plus some reanimation) and at the end of the turn I grabbed the Cloak of +2 Speed and a Pandora's Box with 3 Titans right near the opponent's exit, on my next turn I was attacked, their stats were lower, 5 Angels, 37 Wyverns, 5 Brown Bears and some meat, neither Shield nor Mass Haste, Fireballed without much trouble, thanks for the game
Thanks for the game!
241-568-808
In reply to BISHOP
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#293
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On the black side, I got to play against a fairly nice pair again. After the 1st restart on a SM map, it dropped a 2nd time (6 zeros from the start isn't bad for a coin :smile06: ). I assumed from the start to play contact templates and rush if possible.
On the first day I saw Isra in the tavern, 2 external dwellings of air elementals, an external dwelling of fire elementals and psychos. A stable right on the road and a bunch of money objects. However, this wasn't worth restarting, and I decided to play this hand.
Isra grabs attack and earth immediately. Crypts with 5 vampires each are nice, 30 air elementals clear everything perfectly.
On the 3rd day I scouted a GO, but 10-19 titans is unpleasant. I took a Dwarf Cottage (20) and am preparing to take a Pandora's Box with the wasps.
The wasps broke through the Green Dragons, spent all the mana, but split them decently, there were 43 of them. Isra only has basic wisdom, so I avoided it for now.
Meanwhile, I scouted 2 external dwellings of Faerie Dragons, another Dwarf Cottage, a crypt, and an Imp Crucible.
The only downside is only 1 secondary entrance to the underground.
On day 115 I took another Dwarf Cottage. Skeletons are already 165, and I lost some air elementals, 27 left.
Day 116: a scout hero took an external dwelling of psychos, everything was brought to Isra, and she maxes the Imp Crucible :smile13: , and after that another Dwarf Cottage, though I didn't keep track of the timer (6 minutes for an SM map on a chessboard layout is very harsh)
and I lost a lot of movement points with scout heroes. 17k gold :D
117: 2 external dwellings of Faerie Dragons, I'm preparing to buy up and take the Medusa shrine and Naga palace with scout heroes. I didn't build birdies, otherwise I would have faced a financial crisis. With Isra I finally took the Pandora's Box, got 20 greater basilisks.

121: No external market and the money flew by quickly, someone else took the Medusa shrine, passed it to Grinya who leveled up earth on zombies, after that breaking the Naga palace 4 to pieces. Isra split to go home to regenerate mana and study Slow in a shrine. After Isra got 3 normal skills, she no longer wanted to level up anything decent normally, resulting in Navigation, Catapult, and Intelligence. And only in the last slot somewhere
around the 2nd week they gave Logistics.
Grinya immediately saw a well on the secondary hero, and I start regretting that I split Isra :( could have made about 100 more skeletons.
On day 123 I took a Cloak of +2 Speed, the dungeon, split Isra there and took the level 2 Griffin Conservatory.
Just insane amounts of meat: 37 greater Faerie Dragons, 316 skeletons, 30 greater basilisks, 9 psychos, 1+ 47 air elementals, and 2 angels.
125: Broh with a scout and trumpet checks a treasure chamber, it's on the sand and surrounded by mountains, but a 2nd one is spotted in the underground. I took another Imp Crucible, bought Gunnar and built him 1000 exp in the dungeon and a nearby pillar, immediately leveled Tactics to expert.
126: I broke into the treasure chamber, 90 medusae hit hard -80 skeletons, but I raised 30 and freed a hero Gosha from prison, level 5 with 3 stacks :)
Gosha, in turn, killed 50+ Pit Lords, for Xarfax level 20, with expert earth, air, intelligence, and a bunch of useless junk.
127: The army was passed back, and Gunnar on a dungeon respawn takes 10k exp from Liches, gets attack and earth, and is immediately set up to become the main hero.
Isra runs to capture +2 HP, and a Dragon Utopia is scouted, to be taken at the start of the 3rd.
131: Besides the vial, I also took a Pandora's Box, granting a full 4th level of magic :)
by the way, on the 2nd week, due to the timer, I catastrophically missed the moment for the guild and only started building in the dungeon on the 3rd.
132: Gunnar, with some supply, takes the mini Dragon Utopia, gave a Chalice and Boots of Speed :smile13: Isra stands near the GO with doubled mana.
133: All the time was spent on breaking through 18 !!! titans, and I remained near the GO.
134: I took Stinger's main and started scouting his roads.
135: I discover Gurni at a Dragon Utopia, on his secondary hero. I attack, he has no mana, so I cast Slow, and the Faerie Dragons with Luck hit the marks. In response, the marks and Ballista kill my angel (I prudently left the 2nd one at home with Gunnar), and a surrender follows.
On 136: FB was cast
Isra 12 13 11(154) 48 greater Faerie Dragons 337 skeletons 15 psychos 1 greater basilisk 1 fire elemental 27 air elementals.
Gurni 25 15 5(60) 45 marksmen 150 skeletons 16 harpies 2 angels 4 greater efreet 1+1+1 nomads
We exchanged Slow and Meteor Showers, then he gave up skeletons, and after Slow wore off, he also killed the harpies.
He killed almost all my psychos and the angel, and a surrender follows.

On 137: I scout his other secondary hero, a scout hero with all the remaining meat, while Gurni sits in the castle. I can't reach the castle, but I can reach the scout hero.
Xarfax learned Town Portal in the dungeon last turn, I build it and bring a birdie, and Isra on a birdie and fire elementals with Armageddon finishes off the remnants of the army, and all the artifacts dropped too. After that, a forfeit occurs.
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Изра / Isra Main Hero Изра / Isra
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
137 days
Game Date
2/8/2015
Reported
2/8/2015 1:45 AM
Rating Impact Archived
Redwhait 1841 1855 +14 ↑
=Stinger= 1821 1807 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2015 9:16 AM

In reply to Redwhait
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#294
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Redwhait HP
On the black side, I managed to get a rather nice pair again. After the 1st restart on the sm-ka, she appeared a 2nd time (6 zeros from the start wasn't bad for the coin :smile06: ). I planned to play contact templates right away and rush if possible.
On the first day I saw Igra in the tavern, 2 external dwellings of air elementals, an external dwelling of fire elementals and psychics. A stable right on the road and plenty of money objects. I decided not to restart such a spawn and played this hand.
Igra picks up Attack and Earth Magic immediately. Crypts with 5 vampires each are nice, 30 air elementals clear everything easily.
On the 3rd day I scouted a GO, but 10-19 titans are unpleasant. I took the dwarf dwelling (20) and am preparing to take the pandora's box for the wasps.
The wasps broke through the Greenies, used all the mana, but micro'd well, there were 43 of them. Igra has only basic Wisdom, so I avoided it for now.
Meanwhile, I scouted 2 external dwellings of fish, another dwarf dwelling, a crypt, and an imp dwelling.
The only downside is only 1 secondary hero going underground.
On 115 I took another dwarf dwelling. Skeletons are already 165, and the air elementals are a bit depleted, 27 left.
116 the lich took an external dwelling of psychics, supplies were brought to Igra and she takes the max imp dwelling :smile13: , and after that another dwarf dwelling, though I lost track of the timer (6 minutes for an sm-ka on a chessboard is very harsh)
and lost a lot of movement with the liches. Money 17k :D
117 2 external dwellings of fish, I'm preparing to buy up and take the medusa dwelling and the nag dwelling with liches. I didn't build birds, otherwise a financial crisis would have caught me. Igra finally took the pandora's box, got 20 gr of poops.

121 No external market and the money flew away quickly, someone else took the medusa dwelling, passed it to Grinya who leveled up Earth Magic on zombies, after which he completely destroyed the nag dwelling (4). Igra went home to regenerate mana and learn Slow in a shrine. After Igra got 3 normal skills, she lost the desire to level up anything decent further, resulting in Navigation, Catapult, and Intelligence. And only in the last slot, somewhere
around week 2, she got Logistics.
Grínya immediately saw a Well on the secondary hero, and I start regretting that I recalled Igra :( could have made about 100 skeletons.
On 123 I captured a cape +2 Speed, a dungeon, recalled Igra there and took the Cons 2.
Just tons of meat: 37 gr of fish, 316 skeletons, 30 gr of poops, 9 psychics, 1+ 47 air elementals, and 2 angels.
125 Brogh with a scout and a trumpet checks the treasure spot, it's on the sand and surrounded by mountains, but spotted a 2nd one underground. I took another imp dwelling, bought Gunnar and gave him 1000 exp in the dungeon and a nearby pillar, leveled him up to Expert Tactics immediately.
126 I broke into the treasure spot, 90 medusas hit hard — lost 80 skeletons, but raised 30 and rescued Gosh from the prison, level 5 with 3 stacks :)
Gosh in turn killed 50+ pit fiends, for Xarfax level 20, with Expert Earth Magic, Air Magic, Intelligence, and a bunch of useless stuff.
127 The army was passed back and Gunnar takes 10k exp from the dungeon respawn using liches, gets Attack and Earth Magic and immediately sets his sights on the papa spawn.
Igra runs to reclaim +2 HP and a Dragon Utopia is scouted, which is at the start of week 3.
131 Besides the bottle, I also captured a pandora's box, for the entire 4th level of magic :)
by the way, on week 2, due to the timer, I catastrophically missed the moment for the guild and started building in the dungeon only on week 3.
132 Gunnar, with some supply, takes the mini Dragon Utopia, gets a cauldron and boots of speed :smile13: Igra stands near the GO with doubled mana.
133 All the time was spent breaking through 18!!! titans and I remained near the GO.
134 Captured the main Stinger and started scouting his roads.
135 I discover Gurney at a Dragon Utopia, on his secondary hero. I attack, he has no mana, so I cast Oil, and the fish with Luck mark hits. In response, marks and a ballista kill my angel (the 2nd one I wisely left at home with Gunnar) and a buyback follows.
On 136 I passed through the FB
Igra 12 13 11(154) 48 gr of fish 337 skeletons 15 psychics 1 gr poop 1 fire elemental 27 air elementals.
Gurney 25 15 5(60) 45 marks 150 skeletons 16 dragons 2 angels 4 gr efreet 1+1+1 nomads
We exchanged Oil and Meteor Showers, he gave away skeletons, and after the Oil wore off, he also killed my dragons.
He killed almost all my psychics and the angel, and a buyback follows.

On 137 I scout another secondary hero, a lich with all the remaining meat, while Gurney sits in the castle. I can't reach the castle, but I can reach the lich.
Xarfax learned Town Portal last turn in the dungeon, I build it and bring a bird, and Igra on the bird and fire elementals with an Armageddon finishes off the remaining army, and all the artifacts drop. After that, the surrender occurs.
Thanks for the game!
thanks for the game
In reply to Redwhait
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#295
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Redwhait HP
The opponent chose his restarts quickly, then I took a couple of unplayable ones and, based on a hunch, restarted with Mm6 and Gosha on my side :D (Thanks to Alex for that :D). A Spider spawned, which suited me, along with starting Grinya and also Moner came. Luna never appeared in any of the restarts :mad:
2 roads, a respawn that isn't very big and almost nothing around. Moner settled into the support role (by the way, he later leveled like a god - Earth, Defense, Tactics, Wisdom, and Air)
Grinya also didn't waste time, running around XP boosts and collecting resources, quickly skilled Earth. Bursting into the underground, he found a dungeon village and a mini Conservatory. Grinya at 117 went and farmed it, simply blasting it with 80 spell shots after doubling his mana. Quite a few magic artifacts dropped, by the way. At 122, Grinya captured a tier 2 Conservatory. Then a Loshok +1 all, and Moner found clues.
Grinya broke into a Treasure, devoured another one there, scouted a Dragon Utopia, and picked up an Air boost.
A couple of days later, Moner grabs another tier 2 and runs for the Boots.
Then he burst into the next Treasure, took another Hive, and captured a mini Dragon Utopia, which dropped a Helm 4/4.
Mage Guild level 5 arrived in a dungeon with an Imp, followed by another slag mini Dragon Utopia. Loshki scouted another one nearby, but then Red Vokial bursts in and starts leveling not far from me. Grinya, having studied Resurrect and Meteor from the Loshki, kills Vokial riding an Angel. A Cloak of Abnegation and Mana Regeneration dropped. Up to a horde of 500 Skeletons, 1 Angel, and some trash, a Loshok riding birds with a Bolt of 400 and a hundred mana reaches it. Immediately buys it out for 18k. Grinya runs to the Dragon Utopia, before it in a Refuge they give 2 Phoenixes :D. The mini Dragon Utopia fell to Meteor and Resurrects. Gave a level 5 Hat :smile13: After that, things became easier since Grinya and Moner had Expert Air and in 2DD cleaned several Hives and Dragon Utopias, found KZ stats and even an external Angel dwelling, which he managed to Portal at 137 :D
There were already 10+ Angels, 50 Ducks, 8 Birds, ready to go at the opponent, but he decided not to waste time.
Thanks for the game!

Played this template for the first time in my life, must say, I liked it. Thanks for the game!
In reply to =Lizard=
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#296
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The first game of the final against Satir is scheduled for tomorrow at 12:00 Moscow time.
It is quite possible that there will be a mutual broadcast.
In reply to BISHOP
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#297
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Hellight left all his gold in the castle except for 9 Archons, and that decided the outcome.
Thank you for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
215 days
Game Date
2/17/2015
Reported
2/17/2015 2:50 PM
Rating Impact Archived
Сатир 1795 1815 +20 ↑
HellLighT 1941 1921 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2015 9:16 AM

In reply to Redwhait
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#298
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We agreed to play a best-of-three.
After all the restarts, unfortunately, the match was one-sided.
Thanks for the game.
1-0
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8xm12a
Game Length
137 days
Game Date
2/17/2015
Reported
2/17/2015 4:11 PM
Rating Impact Archived
Redwhait 1846 1861 +15 ↑
Сатир 1860 1845 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2015 5:37 PM

In reply to Redwhait
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#299
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Redwhait HP
We agreed to play bo3
After all the restarts, unfortunately, it was a total blowout.
Thanks for the game.
1-0

One road leads to the monolith exit in the swamp, and the second one leads to a corner treasure zone :mad: Even an accidentally built Dimension Door gave no chance, because it's just "greedy" there. Why should I have to swallow this in the final? :smile45:
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
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#300
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Satyr
02/17/2015 Redwhait HP (Blue, Dungeon, Shakti, Shakti) def Satyr (Red, Rampart, Kairi, Kairi) 8xm12a 137

There's one path leading out of the monolith on the swamp, and another leading to the corner tower:mad: Even a randomly built damage dealer didn't give a chance, because it's just ridiculously strong there. Why do I have to deal with this in the finals? :smile45:

Because Redwhait is the champion! He gave us Artem Dzyuba :D


In reply to KobRa_RR
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#301
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KobRa_RR
Because Redwhite is the champion! He gave us Artem Dzyuba :D
He will also be walking around in your game :)
P.S. Sorry for the off-topic.
Ася 581706700, Скайп Sevan_80

In reply to Redwhait
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#302
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The first generation of Jebus across all the finals. Fortunately, Artyom had no restarts left by this point, and I didn't use my 111 since I spotted a Dune Serpent, whose guards (Snipers) were blocking one direction, but on the other side, a Griffin Conservatory, a Pandora's Box, and a few other minor things were visible. As it turned out in the end, those were all the Conservatories and Dune Serpents I had on my respawn — no Angel stashes, nothing. One Conservatory (1) and into battle! I came out against 2 Necropolis players and a couple of stat artifacts: a Sword +6 and a Shield +3+3, +2 Speed Cloak! Tamika was quickly leveled up properly — Oil, Tactics. By day 122, I had 200+ Skeletons, 4 Angels, 8 Wights, and I broke through a triple GO! consisting of Castle Guards, Kings (Liches), and Thunderbirds. Only 2 Angels remained on the Liches; the rest were more or less fine. Right then, the usual adventures began in the treasure zone. I took 2 Hives with 8 Wights each, totaling 24! Nearby was a Cap of +5 with a Dune Serpent behind the Wizards. I attacked, and auto-battle showed a loss of 5 Dragon Utopias and 50 Skeletons (the Wizards had 90), but that wasn't the case — of course, I fought manually. They cast Oil on me, and I was left with 2 remaining Angels, 19 Dragon Utopias, and 100 Skeletons. I've long since stopped being surprised by these RNG quirks, but it's still frustrating :smile36:. However, Stinger wasn't having the best time either. I managed to hang around a bit longer while he was still exiting. In the end, I devoured another 4 Hives with 20 Wights, picked up a +5 All Sword, and a convenient Dragon Utopia through a wall on my respawn (it only gave an Orb, which wasn't particularly needed). Next to it was a life-saving Well. I successfully reached the central town with Dimension Door, where I bought out my main hero and claimed some juicy artifacts. My opponent ran off across the wasteland to the opposite side of the treasure zone, and I started gobbling up everything I saw: +2 All, a Pandora with Sultans, several Hives, a couple of Devil stashes, Bracers! I split my Tamika into my main hero to restore mana and get the Stables bonus. That turn, Tyrax bursts into my respawn, eats my Dragon Utopia, and stands on the mine. His army: 17 Queen Nagas, 14 Dragon Utopias, 8 Angels, plus a few single Pit Lords. Our combat stats were roughly equal. I picked up what I could that turn and managed to bring the army home. I have: 2 Angels, 43 Wights, 12 Sultans, 18 Iron Golems? (кастрюль), 6 Monks, 3 Devils, 350 Skeletons, +2 Speed (opponent has +1). The 8 Angels hit pretty hard, but despite a lot of negative morale procs (even though I only had 1 negative Eagle) and a lack of Defense, the fight was won fairly easily under the Orb my opponent equipped. And naturally, I put on the Bracers. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Jebus Cross
Game Length
132 days
Game Date
3/2/2015
Reported
3/2/2015 9:10 AM
Rating Impact Archived
HellLighT 1896 1909 +13 ↑
=Stinger= 1836 1823 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2015 9:35 AM

In reply to Сатир
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#303
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Satyr
Hellate left all his army except 9 archs in the Castle, and that decided the outcome.
Thanks for the game.
A father's defeat on two morale instances in the treasure zone at 115 killed all personal morale for the game, but I still tried to play with what I had; starting from the third, I began taking cons, since all were 3-4 and all heroes were zero-level with no magic. I got lucky with a utopia on КВ, but I couldn't catch the opponent in time, and there was a Necro with boots and a cloak; overall, it came down to me leaving the army separately for the first time and paying for it. Thanks for the game.
In reply to HellLighT
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#304
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HellLighT
03/02/2015 HellLighT (Blue, Castle, Caitlin, Tamika) def =Stinger= (Red, Tower, Solmyr, Tyraxor) Jebus Cross 132

but despite having a lot of negative morale (although he only had 1 negative eagle),

Congratulations on third place, Anton. With all due respect, I watched the final on stream and didn't see a lot of negative morale.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
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#305
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HellLighT
The first generation of Jebus Cross across all finals; fortunately, Artyom had no rests left by this point, and I didn't want to spend my 111 because I saw a basilisk, whose guards (snipers) were blocking one direction, but from the other, a conservatory, Pandora's box, and some rest were visible. As it turned out in the end, these were all the conservatories and basilisks that were on my respawn—no angel caches or anything; just the conservatory(1) and into battle! I came out with 2 necromancers and a couple of artifacts for stats: sword +6 and shield +3+3, and a cloak of +2 speed! Tamika was quickly leveled up as needed, oil, tactics; by 122 I had 200+ skeletons, 4 angels, 8 wraiths, and broke through the triple ГО! consisting of castle knights, lich kings, and thunderbirds. Only 2 angels remained from the liches, others were more or less normal. Right then, another set of adventures began in the treasure zone; I took 2 hives of 8 wraiths each, totaling 24 already! And nearby was a hat 5 with a basilisk guarding the Wizard faction; I attack, auto-battle shows a loss of 5 ducks and 50 skeletons (90 Wizards), but that's not how it went—I fight manually, of course. They throw oil at me and I lose my remaining 2 angels, 19 ducks, and 100 skeletons; I stopped being surprised by these whims of the RNG long ago, but it's still a shame :smile36: . But Stinger wasn't doing so well either; I managed to move around a bit more while he was out. In the end, I ate another 4 hives for 20 wraiths, took a sword 5all and a convenient Dragon Utopia through the wall on my respawn (they only gave an orb, which wasn't particularly needed), near which stood a saving well. I successfully reached the central city via DD, where I bought out with my main and snatched some fat artifacts; the opponent ran off-road in the opposite direction of the treasure zone, while I started eating everything I saw: 2all, Pandora for sultans, several hives, a couple of devil caches, bracers! And I break back to the main with Tamika to resave mana and get the stable bonus. On this turn, Tirax bursts into my respawn, eats my Dragon Utopia, and stands on the mine; army: 17 nag queens, 14 ducks, 8 angels + a few pits; combat stats are roughly equal. I grabbed what I could in one turn and managed to bring the army home. I have 2 angels, 43 wraiths, 12 sultans, 18 pots, 6 monks, 3 devils, 350 skeletons +2 speed (vs opponent's +1). The 8 angels dealt heavy damage, but despite a lot of -morale (although I only had one negative eagle) and lack of defense, the battle was won quite easily under the orb worn by the opponent; and naturally, I put on the bracers. Thanks for the game.

Thanks for the game!
It wasn't possible to exit quickly; by 125 it was too late.
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#306
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Noom
Congratulations on third place, Anton. With all due respect, I watched the final on stream and didn't notice a huge number of morale boosts.
In the first round, the devils and monks didn't attack... and then it was 1-2, and since the battle lasted 2.5 rounds, it seemed like a lot to me).

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