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But Dirman, we can field a pirate.
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But Dirman, we can field a pirate.
If we field creatures from NCF, the map will be unplayable on the regular version.
If we start placing NCF creatures, the map will be unplayable on the regular version.
CREATURE_MARBLE_GARGOYLE
1
CREATURE_GREMLIN_SABOTEUR
2
1887
12580
As you can see, the types of creatures are specified separately. That is, each combination requires a separate file. :(If they are completely random, then there is no other option. Simply all random maps are built according to a template; the templates can just be chosen randomly during generation, or you can specify them in advance. In this regard, NCF creatures are easily generated randomly on any template. What I'm not sure about is how to more precisely define the conditions for the composition of squads on the templates, and whether it is possible to somehow limit this. But I think it's worth figuring it out.
In the regular version, one of the key features of your idea is lost, and it's a rather important feature. The question arises: why use it in the regular version? )
Here is an example of a template file.As you can see, the types of creatures are specified separately. That is, a separate file is needed for each combination.:(
CREATURE_MARBLE_GARGOYLE
1
CREATURE_GREMLIN_SABOTEUR
2
1887
12580
The disadvantage of RMG is that, although it places groups of creatures, they are not random in the sense that they do not change if you start playing this map again.
The main highlight is the variety of neutral units on old maps.
The drawback of RMG is that even though it places groups of creatures, they are not random in the sense that they don't change if you start playing the map again.
Are we talking about custom maps, or something? But why? If the author created it that way, let it be. Maybe they had a reason. If the author didn't include NCF support, that's also their problem: those who need it will add it.
Why play the same random map over and over again? GSC exists so that you can play different maps.
There's no point in playing GSC. IRMG is better. Or does anyone play it? I haven't encountered anyone.
You just forget that the authors created their maps without knowing anything about NCF, especially the developers (their maps are the canon, however regrettable).
That's a shame. The idea was good.
Are armies supposed to consist of only two units, or is a larger number of units possible?
Added 5 minutes ago If there will be too much trouble with the table, then everything can be left to chance.