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Mafia 73. Forest Kingdom

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Game Features:

The Town and mafia players win when all others are eliminated.
The Paladin wins when all non-humans are killed. It is not necessary to kill the Alchemist.
The Seekers win when everyone else is killed, or when only one player remains from each faction. (the Forest Spirit and the Paladin must be killed)

Mafia players can use three Night Actions per night, and Seekers can use two Night Actions.
At the beginning of the game, the Mafia receives the main role for their team and chooses three roles out of five.
Natural defenses are displayed without mentioning nicknames or hinting at the role.
A natural defense does not protect against a killing natural defense.
It is impossible to break the protection of the Fairy Queen and the Alchemist's protection.
The mirror does not affect setting traps.
Exchanges are displayed without mentioning nicknames.
Trap resets are displayed without mentioning nicknames.
Hints about the roles of the killed are given vaguely, but there may be exceptions. I might forget something :D
If a blocker blocks someone who cannot be blocked or has already taken their turn, the description will be the same as in the case of a successful block.
It is not possible to apply Night Actions to those in jail.
If the Alchemist dies, all his prisoners are released. The Hunter retains his usual kill ability.
Zombies play for the Seekers. They are forbidden to communicate with former teammates and reveal information about the former team to the new team. The Alchemist can only have one zombie. He can create a new one after the previous one dies.
Traps do not work on the following roles: Forest Spirit, Minotaur, Unicorn, Centaur, Lizardman, Mafia leaders, Ogre, Paladin. Instead, these roles have their Night Action canceled, and they skip their turn.

Order of Night Actions:
Song of Peace
Peaceful Night Actions of the Seekers (including all potions that do not kill)
Satyr's Taunt/Exchange
The Hunter sets a trap
Leprechaun Summoning
Naga Block, Hunter Block, Miner Block, Queen Block
The Alchemist sets a trap
Status Check (Unicorn-Beastmaster-Scout)
Dryad Watches
Little Guardians
Centaur protects, Lizardman protects
Inspire/Flagbearer Kill
Engineer Protects
Veteran Kills
Rider Kills
Tracker Kills
Alchemist Kills
Paladin Kills
Guardian Kills
Commander Kills
Chieftain Kills
Spirit Kills
Hunter and Zombie Kill
Beastmaster Kills
Miner, Scout, and Engineer Kill
Ogre and Hunter Kill
Minotaur places/releases.
Healing/Resurrection.
Paladin's Blessing.

Not displayed: status checks, taunts, setting traps, potion crafting and use, leprechaun summoning, blessing, dryad watching.
Displayed upon success: Little Guardians (displayed if there was an attack), healing, engineer protection (nicknames not specified).

List of players:
1. Neyra Drake
2. Heroist
3. Sesame
4. 0xFF (immune)
5. MyHighness (immune)
6. ToX
7. Wolfstet
8. VesperLindt
9. Ment
10. Shamrock Rover (immune)
11. Sub Zero (immune)
12. OUGHT
13. Evil Lizardman
14. Rudyy (immune)
15. WishmasteR (immune)
16. Nefela (immune)
17. Gur
18. Neo777
19. Ple-Sen
20. Drakkoska (immune)
21. Nebo
22. GoedenDag (immune)

Days:
1
2
3
4
5
6
7

Be strong. Believe