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Fallen Knight

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#18
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Antik
I promised to write back, and here I am. The map was made with love and looks very beautiful, but from a gameplay perspective, it is clearly weak. I completed (rushed through) it with a hero in 4.5 weeks, but not with the suggested "lame" Rutger, but with Vitya, the machine gunner. As a result, I only explored 2/3 of the map and didn't even go to the Dungeon because all the enemies were destroyed, and continuing the author's intended action became completely uninteresting. The lack of strong opponents is the main drawback of the map. But still, thank you to the author for the effort.
Thank you, but may I clarify which version of the map you played? Because in version 1.1, the quest to capture the city in the Dungeon is made one of the mandatory ones, and without completing it, the game should not end (at least, that's how it was during my test playthrough). In addition, version 1.1 has three additional quests that diversify the gameplay.

P.S. Perhaps, when updating maps, it would be correct to delete their previous versions, but I usually can't bring myself to do it.)

P.P.S. I deleted the first version of the map; only the edited one remains.
Мои карты для:
Heroes 5: Битвы кланов - Борьба за ресурсы - Обитель друидов - Падший рыцарь - Побег
Heroes 4: Немеджихра - Приключения ифрита
Heroes 3: Крюлод и Таталия
Heroes 2: Вторжение - Эктор - Сэр Мильтен - Чёртовы Топи
Мой ютуб канал: Navkratis