Heroes V
Town
Modding
Discussion regarding the technical possibility of altering building functions in cities. The post explores replacing creature-based mechanics with fixed bonuses or different units through scripting and workarounds.
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Heroes V
Hero
Heroes 5 – by Azmadon (Izmail).
Astaroth is a hero specializing in Summoning who can place Demonic Statues on the battlefield. These towers fire fireballs at nearby enemies, with their effectiveness scaling based on the hero's Magic and Summoning mastery.
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Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Summary of skill system changes in Heroes of Might & Magic V, illustrating faction-specific development branches and variations in skill acquisition using the Inferno faction and Wizardry as examples.
2
Heroes V
Town
Heroes 5 – by Azmadon (Izmail).
A mod for Heroes of Might & Magic V that updates the game to the Extended version. It features a reworked necromancy system, rebuilt skill trees, and significant changes to faction city construction and economy.
3
Heroes V
Mod showcase
Replace faction.
A demonstration of faction replacement mechanics using a custom mod. The example shows how faction links function through names like Tir rather than specific IDs.
4
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Alternative global modification for Heroes of Might & Magic that replaces all in-game cities. The project includes unit refinements, new upgrades, and potential hero additions.
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Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A modification for Heroes of Might & Magic V Inferno creatures. It introduces fire immunity for Imps and Demons, replaces Cerberi with Sadists and Jumpers, and adds new abilities like Dispel and Pack Hunting.
3
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A mod update for Heroes of Might & Magic V featuring replacement Tier 3 units and completed adjustments to Inferno faction creatures.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A collection of user-made maps for Heroes of Might and Magic V, featuring visual improvements and updated design elements.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A collection of community-made modifications and updates for Heroes of Might and Magic V, shared by the user Azmadon.
3
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A collection of custom-drawn skill icons for Heroes of Might and Magic V. The project includes redesigned interface textures and provides a foundation for future mod expansions like a bestiary and new buildings.
Heroes V
Other
Searching for mods (looking for mods for Tribes of the East).
A community inquiry regarding the existence of a mod port for the Sadists creatures from Heroes of Might and Magic VI to the Lords of Might and Magic engine.
Heroes V
Hero
Heroes 5 – by Azmadon (Izmail).
Initial draft of item descriptions for a Heroes of Might & Magic V project. These entries serve as a starting point for future adjustments and expansion to hero-specific content.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A technical discussion regarding artifact highlighting in Heroes of Might and Magic V. The author explores color adjustment methods and the possibility of adding new rarity tiers to improve map identification and balancing.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Модификация для Героев 5 от Azmadon, изменяющая слоты и стоимость артефактов. Изменения касаются Короны всевидящего, магических палочек, свитков и предметов на урон от стихий.
2
Heroes V
Battle
Heroes 5 – by Azmadon (Izmail).
A discussion regarding the mechanics and scaling of the Mask of Justice's passive ability in Heroes of Might and Magic V. The post seeks clarification on how the item functions during gameplay.
5
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Mercenaries are T1 neutral units with T3-level stats and the Betrayal ability. They are obtained via the Leadership Diplomacy branch and can be led by the specialist Irbet.
Heroes V
Other
Heroes 5 – by Azmadon (Izmail).
A user discussion regarding screen resolution settings in Heroes of Might & Magic V, specifically comparing full-screen mode to the normal resolution.
Heroes V
Interface
Heroes V - Modders' Library
A guide on creating dummy artifacts in Heroes V to prevent game crashes. It explains how to use existing items like the Sword of Power to create placeholders with unique IDs and disabled generation settings.
2
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A brief message from Azmadon expressing gratitude to Mr. Zobr following recent improvements or updates.
Heroes V
Town
Heroes 5 – by Azmadon (Izmail).
An analysis of how creature IDs in Heroes of Might and Magic V affect growth rate buildings. It explores how changing a creature's tier or faction can redirect building bonuses to different units.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
A technical discussion regarding the correct file formats and saving procedures for game icons when using the Paint.net image editor.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
An ability that functions as an ATB surge to alter turn order. The effect's scale depends on the hero's level and the number of units present, with the number of applications limited by the opposing side's unit count.
Heroes V
Battle
Heroes 5 – by Azmadon (Izmail).
Спецспособность героя, которая ускоряет союзные войска и меняет порядок ходов. Эффект зависит от выбранной цели и может влиять на ATB соседних юнитов.
Heroes V
Other
Heroes 5 – by Azmadon (Izmail).
A proposed special ability for a new Factory faction hero. The concept features mechanics similar to Strategic Genius and includes potential adjustments to its name, description, and visual effects.
Heroes V
Town
RTF is a global modification that replaces all towns in the game.
RTF is a global modification for the game that replaces all existing cities. It provides a complete overhaul of the urban structures found throughout the map.
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Global modification that replaces all in-game cities. The mod has been updated to use the Data file structure instead of map-based implementation to ensure stability and proper model loading.
3
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Updated Tier 4 Haven unit Ballista features a revised building path requiring a Barracks. The unit's special ability is changed to Lucky Charm, and visual recoloring is planned for better distinction.
Heroes V
Hero
The compatibility issue between Hannibal’s mods and the original campaign.
A method for resolving mod compatibility issues between Hannik's mods and the original campaign. It involves using the map editor to change a hero's scripted value to False, allowing them to appear in taverns.
Heroes V
Map preview
Heroes 5 – by Azmadon (Izmail).
A collection of original cutscenes from Heroes of Might and Magic V recontextualized within new environments and settings. The files feature modified backgrounds and updated visual contexts for existing animations.
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Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Draft concept for a new Mech unit faction featuring models borrowed from a Zobra modification. The project includes a replacement for the Dungeon Tier 4 unit and plans to swap the Tier 6 dragon for a Large Minotaur.
Heroes V
Mod showcase
Searching for mods (looking for mods for Tribes of the East).
A discussion regarding various mods for Lords of Might and Magic, including the Units and Combat Overhaul mod. It features specific Minotaur portraits and creature additions from Heroes 6+.
Heroes V
Other
Searching for mods (looking for mods for Tribes of the East).
A user request seeking various mods and unit developments for Lords of Might and Magic. The search focuses on underground creatures like Medusas and Beholders, as well as non-flying beetles and Tier 6 unit replacements.
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Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Mercenaries are neutral units obtainable via a new Diplomacy branch or Irbet's Guild Master ability. They are perk-based units that do not appear naturally on the map and lack upgrades.
Heroes V
Other
Heroes 5 – by Azmadon (Izmail).
Запрос пользователя о поиске программного обеспечения или фанатских инструментов для создания и редактирования графической схемы Колеса умений в Heroes of Might and Magic V.
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Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
This mod experiment introduces the Suppress ability to all factions, allowing them to interfere with enemy magic schools. It also features new hero abilities for Zoltan and Sphaera, along with functional Reinforcements skills.
Heroes V
Mod showcase
Heroes 5 – by Azmadon (Izmail).
Technical research regarding skill IDs and stacking mechanics in Heroes of Might and Magic V. The study examines whether duplicate Stronghold faction perks function as unique entities or share a single ID.
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Heroes V
Mod showcase
Adding new effects for skills.
A modification for the Assault skill branch that introduces new effects for the Reinforcements ability. It aims to create alternative builds for Knight and Demon Lord heroes by focusing on physical damage.
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Heroes V
Mod showcase
Adding new effects for skills.
A development update regarding the implementation of new visual effects for character skills. The author intends to refine the graphics and move technical discussions to a dedicated thread.
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Heroes V
Mod showcase
Adding new effects for skills.
* Summary of the post body.
* Language: English (same as source).
* Length: 80–260 characters.
* Tone: Neutral, informative.
* Constraints: No marketing, no "This is...", no quotes, no JSON, no code fences, plain text only.
* Topic: Adding new ef…
2
Heroes V
Mod showcase
Minis and Runes to all!
Experimental findings regarding Minis and Runes, detailing how Minis are tied to specific city affiliations and how they interact with unit upgrades and cross-faction recruitment.
Heroes V
Battle
How do I change a unit?
A discussion regarding the visual appearance and mechanics of using air units during combat encounters.
2
Heroes V
Mod showcase
How do I change a unit?
Technical discussion regarding unit modification, specifically focusing on correct RGBA color formatting for alt-upgrade icons.