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Tomorrow I will be working on the description for the NCF version.
Update:
While I was struggling with creative block, Valera 111 created his own description, and then he reworked it again
New here? I'm Roha — want a quick tour?
Well, almost three weeks have passed since I promised to create descriptions for the mages, and as usual, I'm doing everything but that.
I'm updating the Chaos Dwarf archers; now, their flasks have animated textures of a lava river, and the redhead has received a helmet. The old idea of a shako on his head was good only as an idea; a more solid helmet will be better. I also made new goggles.
They remind me of the Chaos Dwarfs from Warhammer.
I think if men need that kind of protection from fire, their beard won't last long.
Well, everything seems to be okay, I first fixed the height of the enemy projectile's impact, and in the process, I messed up the projectiles of our archers... I fixed that too.
Overall, nothing has changed except for the headaches. I'm currently testing the mages' ability to defend against a piercing shot, trying to attach a visual effect to it.
Good afternoon. I have a question. How difficult would it be to replace the effect of the 2nd one in the flasks with Lightning (Energy)? And is it possible to do something like this independently without advanced skills?
Another question. What do you think about a little help with my project? Specifically, some edits to the visuals of the mobs and their effects (mobs that you originally created or rejected).
*Of course, I can discuss payment if you are very busy right now.
*I just thought that the person who originally created these mobs would find it easier to change something in them, and I also like how you design the units. )))
Good afternoon. In general, there isn't that much to do if you look closely.
1) This involves tweaking the "Masters" (Tier 2). The paint job is fine, but I won't be able to replace their staves and animation effects myself.
Attachment 73925
2) As mentioned before, it would be nice to refine the "Testers" (Tier 6) a bit. And possibly adjust a couple more units to match the overall theme (Tier 3 and Tier 5).
Attachment 73926
3) Additionally, this concerns assistance in creating alternate upgrades, specifically for the Ballista and Minotaurs. I could simply create duplicates with different color schemes, but I know you could do better. Also, adding armor is something I'd like your help with. (In the future, we might even ask you to add some armor to the Necromancers as well.)
Attachment 73927Attachment 73928
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*So that's how it turns out. For now, only the first point is critical – tweaking Tier 2 of the Factory. The rest, theoretically, I can handle myself; it's just that you objectively could do it better in terms of quality.
*There's also another idea for a Hero for the Mechs, based on the Death Knight... But this is a more extensive project based on "wishes," so if you're interested, I can tell you more about it.
Good afternoon. In general, there isn't much to do if you look closely.
1) It would be good to fix the "Masters" (Tier 2). The paint job is fine, but I can't replace their staffs and animation effects myself.
Attachment 73925
2) As already mentioned, it would be nice to refine the "Testers" (Tier 6) a bit. And possibly adjust a couple more units to match the overall theme (Tier 3 and Tier 5).
Attachment 73926
3) Additionally, this concerns assistance in creating alternate upgrades, specifically for the Ballistae and Minotaurs. I could simply make duplicates with different colors, but I know you could do better. Also, adding armor is something that requires your expertise. (In the future, we might even ask you to help "forge some armor" for the Necromancers as well.)
Attachment 73927Attachment 73928
---- --
*So, that's how it turns out. For now, only the first point is critical – fixing Tier 2 units at the Factory. The rest, theoretically, I can manage myself; it’s just that you objectively could do it better in terms of quality.
*There's also another idea for a Hero for the Mechs, based on the Death Knight... But this is already a more extensive project based on "wishes," so if you're interested, I can tell you more about it.