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The essence of the mod has changed slightly. Now, the mod will replace all (or almost all) factions in the game instead of adding alternative creatures. Untouched factions will simply have all their units replaced. New heroes, classes, and campaigns will be included, but not as originally planned.
Well... I think the initial idea was much better... with this mod, you'll have to learn to play from scratch... I hope there won't be any factories or anything like that... interest in your modification has already decreased after the last alpha testing version, and now you want to do everything this way...