Heroes V
Mod showcase
An expanded list of neutral creatures featuring updated equipment for certain dark dwarf units.
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Heroes V
Mod showcase
An expanded list of neutral creatures featuring updated equipment for certain dark dwarf units.
Heroes V
Other
A collection of modifications designed to replace specific factions within the game. This particular entry notes that the project was not completed.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring visual details such as purple armor.
Heroes V
Battle
Player report regarding the fifth mission of the fifth campaign. The post details combat encounters with the AI hero Nicholas and specific unit compositions encountered during gameplay.
Heroes V
Mod showcase
Расширенный список нейтральных существ, содержащий два наиболее эффективных варианта использования мантикор для третьих гномов.
Heroes V
Mod showcase
A visual guide for the Dark Dwarves neutral creature, showing the base unit's coloring and the progression of decorative emblems and patterns for its two upgrades.
Heroes V
Mod showcase
A collection of custom neutral creature designs, including battle mages and catacomb manticores. The manticores feature strong poison and acidic blood.
Heroes V
Mod showcase
A list of neutral creatures featuring the first version of the Storm Mage.
Heroes V
Hero
Raillag is a Warlock in the fourth campaign's third mission. His skill set includes Sorcery and Logistics, with a focus on upgraded Meteor Shower and Ring of Cold spells.
Heroes V
Mod showcase
A guide for designing neutral creatures, offering suggestions for unit archetypes. It explores potential combinations, such as ranged units with flight capabilities or mage-based roles.
Heroes V
Mod showcase
An expanded list of neutral creatures for the game. The document includes detailed descriptions for various creature levels, starting with level one units.
Heroes V
Mod showcase
A discussion regarding the progress of a neutral creature list translation, noting inaccuracies in alternative upgrade descriptions and specific unit substitutions.
Heroes V
Mod showcase
A mod for Heroes V 3.1 that introduces new heroes like Lendaill and updates existing ones. It includes balance changes to special abilities, new biographies, and improved multiplayer map support.
Heroes V
Mod showcase
A collection of sub-mods for the Naga city mod. It includes updated visual models for dwellings, corrected unit animations, new icons, lighting improvements, and adjusted recruitment prices.
Heroes V
Map preview
A player discussion regarding the second chapter of the Islands of Terror series. The text covers mission objectives, quest completion mechanics, and personal gameplay experiences.
Heroes V
Battle
A discussion regarding the mission mechanics in the third Necromancer campaign. It examines why Black Knights are excluded from Markel's recruitment despite being undead units.
Heroes V
Editor
Инструкция по замене и добавлению пользовательских текстур в игровые модели. В тексте рассматриваются вопросы корректных путей к файлам и соответствия указанных в коде директорий реальным ресурсам игры.
Heroes V
Mod showcase
Heroes V
Mod showcase
An expanded list of neutral creatures for the NCF mod, detailing the available units and their characteristics within the modified game environment.
Heroes V
Mod showcase
A winter-themed Yeti unit created by Trashid for the New Town mod. This content is designed for Heroes of Might and Magic V version 3.1.
Heroes V
Map preview
A discussion regarding the second chapter of the Islands of Mystery campaign. The post provides tactical advice on managing Djinn stacks, utilizing combat machines, and navigating specific encounters through manual combat.
Heroes V
Mod showcase
An expanded list of neutral creatures featuring unique IDs and original color schemes. These entities are distinct from existing creature sets.
Heroes V
Mod showcase
Additional content for Heroes of Might & Magic V version 3.1. This backup file contains supplementary data for the game.
Heroes V
Mod showcase
Additional content for Heroes of Might & Magic V version 3.1. This file serves as a backup for expansion materials.
Heroes V
Mod showcase
An expanded list of neutral creatures for the NCF mod, including a newly added level 7 creature. The update addresses missing files from the previous version to ensure all visual assets are present.
Heroes V
Editor
Instructions for identifying creature damage animation names within the PlayObjectAnimation script. Names can be found by navigating the property tree through the Shared and AnimSet lines.
Heroes V
Mod showcase
A specialized hood designed for plague-themed units. It provides superior protection and utility compared to standard elven headgear.
Heroes V
Editor
A guide or discussion regarding the process of applying custom textures to 3D models, including troubleshooting texture links and visual results.
Heroes V
Map preview
Heroes V
Ment Incorporeality at level 5 is too powerful. It would be better to give them agility, like the high-level dancers. For example, they accelerate the air more => it's harder to harm them => more protection. Combined wi…
Heroes V
It’s just about restoring justice. Djinns are spirits. Why do Necropolis spirits have incorporeality, but Academy spirits don’t? Besides, in my opinion, the Academy is one of the weakest castles, and it wouldn’t hurt to…
Heroes V
Adventure map
A walkthrough of the fourth mission in the fourth campaign. It covers combat strategies against red heroes, the use of a high-level UFO unit, and tactical advice for defeating Biaara.
Heroes V
Editor
A guide for inserting a custom PWL map loading image into a map file. It details the necessary map editor settings, .xdb file modifications, and DDS image formatting requirements.
Heroes V
Battle
A player discussion regarding tactical strategies for Campaign 3, Mission 5. The text compares hero stats and ballista effectiveness across different game versions to overcome scripted encounters.
Heroes V
Mod showcase
Мод для Heroes of Might & Magic V версии 3.1, добавляющий в игру новых уникальных героев.
Heroes V
Adventure map
A custom map for the Unicorn Empire featuring a shipyard test area. It includes multiple player factions, improved color-coded territories, and variable difficulty settings affecting unit appearance.
Heroes V
Mod showcase
Update 0.72s for the NHF mod adds new heroes Kaldoin and Abigor. It includes various bug fixes for hero abilities, balance adjustments to special skills, and improvements to AI behavior and script loading speeds.
Heroes V
Mod showcase
A list of neutral creatures featuring two types of archers and bonecrushers.
Heroes V
Other
A discussion regarding the second campaign and third mission of Ashan's Will. The post covers character skill progression for Arantir and Ornella, spell availability, and a potential visual bug involving map lighting.
Heroes V
Adventure map
A walkthrough for the fourth mission of Ilaya's third campaign. It provides strategies for defending the city, managing hero development, and securing dragon support before the mission deadline.
Heroes V
Map preview
A very large single-player map for seven players designed for game version 3.1. It features two complete storylines for Orcs and Haven, while all other races are playable without additional quests.
Heroes V
Hero
A collection of custom heroes designed for Heroes of Might and Magic V version 3.1. The post serves as a platform for users to share feedback on specific character designs.
Heroes V
Other
A technical discussion regarding texture distortion in modern video card drivers. It addresses how driver optimization affects small raster images and the resulting loss of quality on high-resolution screens.
Heroes V
Map preview
A walkthrough and gameplay analysis of the Battle Cry of Freedom scenario. It details specific hero movements, town capture sequences, and combat outcomes involving Kunyak and Lorenzo.
Heroes V
Editor
A discussion thread regarding technical errors encountered when saving maps in the editor. The post addresses issues with map recognition in single-player and multiplayer modes after manual edits.
Heroes V
Battle
A user inquiry regarding the NHF modification for Heroes V 3.1, requesting hero descriptions and noting potential balance issues with unit and hero movement speeds.
Heroes V
Map preview
A custom map featuring a relatively low difficulty level. The gameplay involves navigating large distances between altars and concludes with a final battle against demon forces.
Heroes V
Other
Classification of artifacts in Heroes of Might and Magic V into minor, major, and relic tiers. These categories define the strength and rarity of items found during gameplay.