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Map preview
Islands of Secrets
A walkthrough of the third mission in the Ancient Evil campaign. It details hero progression, combat strategies against demon lords, and the sequence of events involving the Shadow Lords.
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Heroes V
Mod showcase
ER presets - New heroes for duels.
An archive containing extended hero presets for the Duel mode in ToTE 3.1. The files are compatible with both the English and Russian versions of the game.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An updated list of neutral creatures for the NCF mod, detailing the most recent changes and additions to the creature roster.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for the NCF mod. It provides additional creature options to diversify neutral encounters.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for the NCF mod, providing more detailed information and variety compared to the standard selection.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for the NCF mod, providing more detailed information and variety compared to the standard selection.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for the NCF mod. The current version features colorless models without textures.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures featuring details on alternative upgrades. This resource provides information on various creature variations available in the game.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures for the game, featuring additional archer units and various other non-aligned entities.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of neutral creatures featuring the development of Dark Gnomes. This new unit is classified as a Tier 3 creature.
Heroes V
Map preview
Testers needed.
An invitation for players of various skill levels to test and balance the Unicorn Empire campaign. Testers will help identify imbalances in the maps and dialogues during the final development stage.
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Heroes V
Map preview
Unicorn Empire
A five-mission Haven campaign set between the Lords of the Horde and Dark Messiah storylines. Players control heroes Varens and Andreas while searching for the legendary Book of Changes.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding the use of specific SubterraObjects and DungeonWalls to create chasm effects in the map editor. It provides locations for objects like Wall_dno_down within the editor tabs.
Heroes V
Map preview
Demon lands.
A player critique of the Demon Lands map, addressing issues with flat terrain, cowardly AI, and illogical artifact distribution. The post also notes problems with shipyard defense timing and inaccessible hidden locations.
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Mod showcase
ER arenas – New duel arenas.
A mod for Heroes of Might and Magic III (ToTE 3.1) that introduces new, detailed dueling arenas. The archive includes separate files for both the English and Russian versions of the game.
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Heroes V
Map preview
Borderlands
A detailed gameplay report covering multiple campaigns using Barbarian, Yellow, and Undead factions. It describes strategic movements, resource management challenges, and specific battle tactics used to capture castles and outposts.
Heroes V
Battle
NCF – Extended list of Neutral creatures.
A collection of visual references for neutral creatures, including a poisonous Ent and Lizardmen, intended for use in NCF-related content.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of troubleshooting discussions and technical answers regarding the map editor. It covers specific navigation steps within the map properties tree and script verification processes.
Heroes V
Adventure map
Current questions and answers regarding the map editor.
A discussion regarding a technical issue in the map editor where the Prophet's Hut object fails to trigger correctly when placed near a hero.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of technical discussions regarding map editor scripting. It covers monster creation functions, quest objective settings, and specific animation parameters for creatures.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding technical difficulties in the map editor when attempting to add new duel characters beyond the default faction presets. The post explores methods for modifying hero availability and file locations.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of technical inquiries regarding map editor mechanics, including scripted names for prophet's huts, time-based event triggers for creature spawning, and animation naming conventions.
Heroes V
Adventure map
Borderlands
A map featuring a green faction starting point on an island with limited wood resources. Players must manage scarce materials and rely on the Horn of Plenty to build boats for expansion.
Heroes V
Adventure map
Borderlands
A gameplay observation regarding the Stingle map, noting the requirement to build a tavern before selecting a hero. The post also includes a screenshot showing the location of a Sanctuary.
Heroes V
Map preview
Borderlands
A player report detailing a single-player session on Hero difficulty using the Dark Elves. The text discusses faction dynamics, opponent behavior, and the impact of enhanced garrisons on hero leveling.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding map editor technicalities, including obstacle coordinate systems and the configuration of XDB files for arena previews. It covers DDS format specifications and file path requirements.
Heroes V
Map preview
Borderlands
A gameplay report detailing a playthrough of the Borderlands map using the Barbarian faction. The author describes a rapid victory achieved by defeating the elf faction in one month and four days.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding the use of the ramp tool in the map editor to create transitions between different elevations. The post also includes a query about the correct Russian terminology for this function.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding coordinate systems and obstacle placement in the map editor. It addresses issues with relative positioning and how obstacles define their own coordinate origins.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread regarding technical inquiries about the map editor, specifically focusing on methods for creating transitions between different terrain surfaces.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding coordinate calculation errors in the map editor. Users report discrepancies between arena marker offsets and the actual impassable cells applied to the map.
Heroes V
Editor
Current questions and answers regarding the map editor.
A collection of frequently asked questions and answers regarding the map editor's functionality and current technical status.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A detailed concept design for Outcast Dwarves, intended to serve as neutral creatures inhabiting the Stronghold territory.
Heroes V
Map preview
Borderlands
A player's gameplay report of the Borderlands map using the Necropolis faction. The text details a match against a human opponent and compares faction starting positions.
Heroes V
Map preview
Borderlands
A gameplay report of the Borderlands map featuring combat between Dark Elves and Dwarves. The map includes naval travel, underground passages, and Phoenixes guarding a shipyard.
Heroes V
Editor
Current questions and answers regarding the map editor.
Instructions for changing a map's name within the game. Users can modify the title via the Map Properties button in the map list.
Heroes V
Mod showcase
New garrisons.
A visual asset depicting a gate designed for use as a garrison or defensive structure within the game environment.
Heroes V
Other
New garrisons.
A proposal for a new gameplay mechanic involving specialized garrison units. The concept focuses on expanding existing defensive options within player-controlled territories.
Heroes V
Mod showcase
New garrisons.
A request for a custom Elven garrison model for the Warlords map editor. The proposed design uses the Rampart_Wall asset, scaled down and modified to provide a stylistically appropriate defensive structure for Sylvan faction maps.
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Map preview
Heart of the Volcano
Огромная многоуровневая карта для пяти игроков, созданная для мультиплеера. В центре карты находится артефакт, дающий герою +7 к основным характеристикам, а также +2 к удаче и морали.
Heroes V
Mod showcase
UnlockAllHeroes - All heroes are available on multiplayer maps.
A file modification that enables the selection of all heroes on multiplayer maps. Once applied, all hero names become visible and selectable in the hero column.
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Heroes V
Editor
UnlockAllHeroes - All heroes are available on multiplayer maps.
A discussion regarding the ability to unlock all heroes within the map editor. The user seeks to place specific heroes directly on maps rather than relying on tavern recruitment.
Heroes V
Map preview
Accepting map submissions.
A user request for a new campaign or mission centered on Dark Dwarves, including an offer to provide custom textures for map creators.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An ongoing project to expand the list of neutral creatures, featuring a model resembling a lizard from the third game. The asset is currently under development.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An updated visual model for the Centaur Captain, redesigned to match the aesthetic of the creature from Might & Magic VI.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A discussion thread regarding the potential inclusion of the Swamp Thing as a neutral creature within the game's ecosystem.
Heroes V
Mod showcase
Modding
A discussion thread regarding the availability of custom animations for specific unit models within the game's modding community.
Heroes V
Editor
Current questions and answers regarding the map editor.
Instructions for adding point lights to an object's properties tree, including settings for color, illumination radius, and light source offset.