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Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A technical modification for hero models that removes the cloaks to reveal leg textures. The update includes added knee pads to prevent texture clipping.
6
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A collection of unique hero sprites featuring Wingael, Vaishan, and Sinithar on various lizard models. This resource showcases distinct visual variations for heroes across different factions.
3
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A collection of expanded neutral creature entries for the NCF project, featuring early development screenshots and concept designs.
5
Heroes V
Adventure map
Awakening of Evil
Guide to the locations of all five prophets in the Awakening of Evil campaign.
Heroes V
Mod showcase
= Small fix mods =
* Task: Write a concise descriptive blurb for a Heroes of Might & Magic fan-site library.
* Input: Topic title ("= Небольшие фикс-моды =") and Post body ("A mod that restores the shackles to Fire Demons, which they had in the original version of the game.").
* Cons…
Heroes V
Mod showcase
NHF – new heroes for Heroes V 3.1.
A fan-made custom hero, Sandro, designed for Heroes of Might & Magic V version 3.1.
2
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A visual reference showcasing the unique facial appearances of all heroes across every faction. This entry specifically highlights Talanar's pale facial features.
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A technical discussion regarding a visual bug where all heroes from every faction appear with a unique, unintended appearance. The post seeks confirmation of the issue and potential solutions.
2
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A visual showcase of the unique character models for heroes across all factions, featuring a detailed look at Sinithar's armor and shoulder design.
5
Heroes V
Hero
Replacing hero models.
Technical issue report regarding a hero model error where Ory's character model incorrectly displays as an elder druid and the faction has switched from Academy to Sylvan.
Heroes V
Battle
Harmony - Troop Symmetry
A suggestion to replace the current takeoff animation of the dragon's peak ability with the "joy" animation, where the creature stands on its hind legs.
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the strategic effectiveness of troop symmetry in Harmony gameplay. The post invites comparisons between different army compositions to determine the optimal approach.
Heroes V
Battle
Harmony - Troop Symmetry
Sylvan faction development path offering two distinct specializations. The Emerald path increases health and scaling at the cost of initiative, while the Azure path provides higher initiative and slow immunity.
Heroes V
Other
Searching for mods (looking for mods for Tribes of the East).
A community discussion thread where a user is requesting recommendations for available mods for the game Lords of the Horde.
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the Harmony concept of troop symmetry in multiplayer settings. The post explores different player counts and provides a visual example of the azure version.
2
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the potential effectiveness and balance of the Harmony - Symmetry of Troops mechanic within the game.
Heroes V
Battle
Harmony - Troop Symmetry
A screenshot illustrating the Harmony symmetry mechanic in troop composition. The image provides a visual reference for how unit layouts and troop balances are displayed.
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Heroes V
Mod showcase
Harmony - Troop Symmetry
Заметка о визуальных изменениях в моде Harmony, касающаяся замены модели зеленого дракона на лесного. Также упоминается отсутствие цветовой коррекции у лазурного дракона из-за технических особенностей скриншота.
Heroes V
Mod showcase
Harmony - Troop Symmetry
Custom-made asset designed to provide visual symmetry for army units. The textures are based on the original emerald style to ensure aesthetic consistency.
2
Heroes V
Mod showcase
Harmony - Troop Symmetry
An alternative shade of azure for the Harmony theme. This color option is darker and intended to provide a more natural appearance.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A conceptual discussion regarding the visual design and anatomical symmetry of various fantasy races, specifically focusing on the ear shapes of elves and humans.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A description of the biological components of wings, specifically focusing on the combination of scales and feathers.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A comparison of unit textures highlighting anatomical discrepancies, such as differences in horn shapes, ear lengths, and mouth structures between models.
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Heroes V
Battle
Harmony - Troop Symmetry
Visual assets showcasing the symmetry of troops for Elrath's armies, featuring specific glow effects.
3
Heroes V
Other
Harmony - Troop Symmetry
A concept or strategy centered on the symmetry of troop compositions within an army. It explores the balance and structural alignment of different unit types.
3
Heroes V
Mod showcase
Harmony - Troop Symmetry
A strategic concept or mechanic focused on achieving symmetry between opposing troop compositions. It serves as an alternative approach to balancing combat encounters.
2
Heroes V
Mod showcase
Harmony - Troop Symmetry
A concept for a troop symmetry design featuring various dragon types. The model explores color schemes for spikes, including gold options to complement Light, White, and Eldrat dragons.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A theoretical concept for achieving troop symmetry within the Harmony faction. The post explores potential methods for balancing unit compositions.
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Heroes V
Town
Harmony - Troop Symmetry
A collection of alternative upgrade paths for Harmony faction creatures. These options focus on tactical symmetry rather than pure offensive power.
Heroes V
Mod showcase
Harmony - Troop Symmetry
An early concept version of the Harmony symmetry design, featuring a red color scheme. This initial draft has not yet been tested against other renegade faction models.
2
Heroes V
Mod showcase
Harmony - Troop Symmetry
A collection of visual assets and design concepts illustrating the symmetry of troop units. It features a simplified representation of a white dragon model.
Heroes V
Other
Harmony - Troop Symmetry
A discussion thread regarding the potential distinction or relationship between the Harmony and Chameleon mechanics within the game.
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Heroes V
Mod showcase
Harmony - Troop Symmetry
A discussion regarding the color schemes and naming conventions of dragon models, specifically addressing the suitability of red and gold variations for elven or Ashan-themed dragons.
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Heroes V
Map preview
New threat.
A large two-level scenario map for version 3.1 featuring a 1v2v2v1 player format. This marathon-style map focuses on Dark Elf lore and includes various quests and battles.
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Heroes V
Mod showcase
Harmony - Troop Symmetry
A community-shared humorous observation regarding the balance or symmetry of troop compositions within the game.
Heroes V
Mod showcase
Harmony - Troop Symmetry
Описание концепции дракона Земли (Силанны), характеризующегося отсутствием крыльев, массивной броней и способностью вызывать землетрясения. Рассматривается несоответствие игровых механик и лора данного существа.
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Heroes V
Other
Harmony - Troop Symmetry
Discussion regarding the visual design of Elrath, focusing on the necessity of feathered wings and suggestions for adjusting the color palette from red to orange.
Heroes V
Interface
Harmony - Troop Symmetry
A technical inquiry regarding the implementation of a visual hover effect, such as a glow, for the Harmony - Symmetry of Troops item.
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Heroes V
Mod showcase
Harmony - Troop Symmetry
A proposal for a new visual design for the Harmony faction, suggesting three color schemes—white, light blue, and yellow—along with modifications to the feather details.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A discussion regarding a visual modification for the Azure Dragon model to improve its aesthetic symmetry. The suggestion involves changing the color of the dragon's spikes to a bluish hue.
Heroes V
Mod showcase
Harmony - Troop Symmetry
A decorative element designed to complement azure aesthetics through symmetrical patterns. This small detail provides visual balance to the overall composition.
Heroes V
Mod showcase
Harmony - Troop Symmetry
Симметрия войск в Harmony представляет собой визуальное или структурное единообразие игровых отрядов. Данная концепция подчеркивает эстетическую гармонию и сбалансированность юнитов.
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Heroes V
Map preview
Dragon Utopia
Dragon Utopia is a small, two-level multiplayer arena map for Heroes V. It features a sandbox mechanic where players are allies until the dragons are defeated, with balanced layouts and random monster spawns.
Heroes V
Battle
Testers needed.
Report regarding map accessibility issues, specifically the inability to visit the military school west of Ymirheim and the southern portal passage.
Heroes V
Other
Testers needed.
A request for testers to assist with evaluating a specific feature or content, as indicated by the attached screenshot.
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Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding map editor mechanics, specifically addressing issues with wall removal and terrain passability. The post seeks clarification on how the editor handles blocked paths and surface patterns.
4
Heroes V
Hero
Harmony - Troop Symmetry
A discussion thread regarding the Harmony mod, specifically focusing on the symmetry of troops. The author proposes sharing modding intricacies to encourage others to continue development.
4
Heroes V
Map preview
The hero returns.
Huge two-level scenario for version 3.1 designed for 7 players. The map features a struggle where the player faces an opponent with initial advantages and incoming reinforcements.