2
Heroes III
Other
FAQ: Frequently Asked Questions and Navigation for the "HOMM3 online Tournaments" section
A guide explaining the differences between regular and tournament forum topics. It details the automatic report submission system, tournament registration processes, and the specific structural elements of tournament threads.
2
Heroes III
Battle
OFB-8
A detailed match report documenting a game featuring the hero Shakti. It describes map exploration, the acquisition of external dwellings, and key battles against Galtran.
Heroes V
Mod showcase
Modding
A discussion thread regarding the availability of custom animations for specific unit models within the game's modding community.
4
Heroes III
Other
Auxiliary thread for Jobus
An FAQ guide explaining the differences between regular and tournament topics. It details the specific structure, registration process, and reporting tools used for online HoMM3 tournaments.
Heroes III
Interface
Favorites, to battle! - 6 - The Battle of Favorites! - 6
Leaderboard for the sixth installment of the Favorites, Battle! tournament. It includes a rating formula based on the total number of participants and the final placement of each player.
Heroes V
Editor
Current questions and answers regarding the map editor.
Instructions for adding point lights to an object's properties tree, including settings for color, illumination radius, and light source offset.
Heroes III
Battle
How to effectively use quick battles (autobattles)?
This guide examines how the quick battle algorithm functions in combat. It notes that the auto-battle mechanic may not account for the Tactics skill, potentially leading to different tactical outcomes compared to manual combat.
Heroes III
Battle
How to effectively use quick battles (autobattles)?
A discussion regarding the mechanics of quick combat and unit placement. The post includes a screenshot of a successful battle and asks for tactical analysis to replicate the outcome manually.
Tavern
Interface
Workshop
A discussion regarding the design and utility of faction tables and neutral creatures. Users debate the clarity of information provided before a game begins.
12
Tavern
Other
Mafia: general discussions.
A discussion thread regarding the implementation of a standard Mafia game format. The proposal focuses on using basic roles such as Mafia, Cop, Doctor, and peaceful citizens without additional special roles.
4
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A technical modification for hero models that removes the cloaks to reveal leg textures. The update includes added knee pads to prevent texture clipping.
2
Heroes III
Other
Forum
The provided text contains personal anecdotes and comments regarding screenshots and rank reductions, offering no descriptive information about the item.
Heroes III
Other
Forum
The provided text is a forum dispute regarding player behavior, game completion conditions, and the rules for calculating morale (BD) on the site.
Heroes III
Interface
CHALLENGE The_ CHAMPIONS LEAGUE, The_'s CHALLENGE CHAMPIONS LEAGUE
A competitive group stage format within The_'s Champions League challenge. It serves as the initial phase of the tournament structure.
2
Heroes III
Other
OFB-8
A qualifying tournament for FB-8 held in 2014 using a Swiss system. Seven players advance to the final stage based on points scored in games played on SoD 3.2 or other agreed versions.
6
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A collection of unique hero sprites featuring Wingael, Vaishan, and Sinithar on various lizard models. This resource showcases distinct visual variations for heroes across different factions.
3
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A collection of expanded neutral creature entries for the NCF project, featuring early development screenshots and concept designs.
5
Heroes V
Adventure map
Awakening of Evil
Guide to the locations of all five prophets in the Awakening of Evil campaign.
Heroes V
Mod showcase
= Small fix mods =
* Task: Write a concise descriptive blurb for a Heroes of Might & Magic fan-site library.
* Input: Topic title ("= Небольшие фикс-моды =") and Post body ("A mod that restores the shackles to Fire Demons, which they had in the original version of the game.").
* Cons…
3
Heroes III
Adventure map
"Crusade" Tournament (Spring 2014)
Отчет об участии в турнире «Крестовый поход» весной 2014 года. Описывается игровой процесс, развитие городов, сбор артефактов и сражения с противниками.
Heroes III
Interface
Favorites, to battle! - 6 - The Battle of Favorites! - 6
A historical overview of the Favorites in Battle tournament series. It includes castle ratings, player statistics, and comparative results from the first six tournaments.
Heroes V
Mod showcase
NHF – new heroes for Heroes V 3.1.
A fan-made custom hero, Sandro, designed for Heroes of Might & Magic V version 3.1.
Heroes III
Other
Rehabilitation of cheaters.
2
Heroes III
Battle
OFB-8
A skirmish map used in a competitive match. The gameplay features a decisive turn 131 victory involving a GM4 unit and a chain attack within a Necropolis.
2
Tavern
Other
Sacred Haven of Debauchery
A narrative scenario involving diplomatic tension and potential intergalactic conflict triggered by aesthetic preferences. The plot centers on a choice to sever ties with alien factions.
20
Tavern
Artwork
Sacred Haven of Debauchery
No information is provided in the source text to describe this item.
Heroes III
Interface
Favorites in battle! - 5
The Battle of Favorites! - 5
Leaderboard for the Favorites, Into Battle! - 5 tournament, last updated on May 13, 2014. It uses a logarithmic formula based on the number of participants and individual rank to calculate ratings.
Heroes III
Interface
Favorites in battle! - 4
The Battle of Favorites! - 4
Tournament leaderboard for the "Favorites, into Battle! - 4" event. It features a rating calculation based on participant count and final placement, with data updated through May 2014.
Heroes III
Interface
Favorites, to battle! - 3
Tournament results and ranking table for the "Favorites, into Battle! - 3" competition. It includes participant placements and the mathematical formula used to calculate final ratings.
Heroes III
Interface
Favorites into Battle - 2
Leaderboard for the "Favorites Go! - 2" tournament. It features a rating calculated based on the number of participants and their final rank, with updates provided through May 2014.
Heroes III
Interface
[HoMM3 on-line Tournaments] "Favorites to Battle"
Leaderboard for the "Lyubimchiki v Boy!" tournament series. It uses a logarithmic formula based on the number of participants and final rank to calculate player ratings.
Tavern
Other
The World of Nero
An overview of the Sylvan and Yor elven sub-races in the world of Nero. It details their distinct physiological traits, metabolic differences, religious practices, and cultural evolutions.
Tavern
Other
Mafia 83. Doctor Who: Aliens in London
A narrative installment of the Mafia 83 series set in the Doctor Who universe. It follows the Master's takeover of London and the subsequent escape of Wolfstet, Arandor, and MyHighness.
Heroes III
Battle
One for all and all for one - 2
Запись о матче между aka.Ward3n и Diabler от 12.05.2014 на карте 8mm6a. Игра характеризуется поиском контроля и Dragon Utopia, что в итоге привело к победе игрока за фракцию Conflux.
2
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A visual reference showcasing the unique facial appearances of all heroes across every faction. This entry specifically highlights Talanar's pale facial features.
Tavern
Other
Congratulations.
A brief celebratory message marking Victory Day.
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A technical discussion regarding a visual bug where all heroes from every faction appear with a unique, unintended appearance. The post seeks confirmation of the issue and potential solutions.
2
Heroes V
Hero
UVH – Unique Visual Representation of all Heroes of all Factions.
A visual showcase of the unique character models for heroes across all factions, featuring a detailed look at Sinithar's armor and shoulder design.
5
Heroes V
Hero
Replacing hero models.
Technical issue report regarding a hero model error where Ory's character model incorrectly displays as an elder druid and the faction has switched from Academy to Sylvan.
Heroes V
Battle
Harmony - Troop Symmetry
A suggestion to replace the current takeoff animation of the dragon's peak ability with the "joy" animation, where the creature stands on its hind legs.
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the strategic effectiveness of troop symmetry in Harmony gameplay. The post invites comparisons between different army compositions to determine the optimal approach.
3
King's Bounty: The Legend
Other
King's Bounty 2 Pic Editor!
A small utility program for extracting, viewing, and modifying King's Bounty 2 graphics. It allows users to replace 96x60 images in .PIC files with new textures from files or the clipboard.
Heroes III
Map preview
Walkthroughs for custom maps.
Discussion regarding different player preferences for custom maps, specifically comparing those who enjoy searching for hidden objects and paths versus those who prefer straightforward gameplay.
Heroes V
Battle
Harmony - Troop Symmetry
Sylvan faction development path offering two distinct specializations. The Emerald path increases health and scaling at the cost of initiative, while the Azure path provides higher initiative and slow immunity.
Heroes V
Other
Searching for mods (looking for mods for Tribes of the East).
A community discussion thread where a user is requesting recommendations for available mods for the game Lords of the Horde.
Heroes III
Map preview
The most challenging maps for you.
A player review of the Legend of Heroes map, focusing on deceptive object designs. The author criticizes the use of misleading visuals, such as monoliths resembling palm trees, intended to confuse players.
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the Harmony concept of troop symmetry in multiplayer settings. The post explores different player counts and provides a visual example of the azure version.
2
Heroes V
Battle
Harmony - Troop Symmetry
A discussion regarding the potential effectiveness and balance of the Harmony - Symmetry of Troops mechanic within the game.