A custom map designed for Heroes of Might & Magic featuring a specific scenario focused on recruiting a team. The map layout incorporates various gameplay elements based on the creator's knowledge.
Maps
Custom terrain map designed for tabletop play, created for the Tribes of the East expansion. It serves as a functional landscape in the absence of preserved complete maps.
Elven Song is a map previously known by the translation Two-Person Footies. The map's playability and quality remain unverified.
To Weapon! is a five-scenario campaign mod in .h5m format. This remake features reworked heroes, a new plot, and updated maps compared to the original version.
A medium-sized, two-level map designed for 2 or 4 players. This difficult-level scenario features eight factions and focuses on balanced combat and adventure.
A story-driven mod set on a fictional island, independent of the Heroes V plot. This map features a unique setting and requires specific versions to avoid critical bugs.
Liberation is a four-scenario campaign for Heroes of Might & Magic 3. It recreates a classic Erathia storyline and is available in both normal and hard difficulty versions.
A walkthrough for the custom map The Great War of Dracon. The scenario requires killing a hero to reach a judge, featuring multiple castles, dragon-themed factions, and various quest-giving elder huts.
A three-scenario campaign inspired by Heroes III. It is available in a regular version and a more challenging MasteR version featuring increased army sizes and modified neutral populations.
A three-scenario campaign map for Heroes III version 3.1. It features both normal and hard versions, with the latter offering increased army sizes and specialized scripts for higher difficulty.
A three-scenario campaign for Heroes III that recreates a classic storyline. It features both regular and hard versions with different difficulty settings and mechanics.
An unfinished sample map created to demonstrate the use of custom-made objects. It serves as a technical showcase for new assets rather than a completed playable scenario.