A challenging three-map campaign developed by Tester 55. It requires Heroes of Might and Magic IV along with the The Gathering Storm and Winds of War expansions to play.
Maps
Бой за справедливость (версия 1.1) — исправленная карта, в которой устранены ошибки прохождения через Подземелье. Обновление включает улучшенные текстуры, визуальные эффекты и оптимизацию стабильности.
A three-scenario campaign map remaking a portion of the original Heroes of Might and Magic II story. It follows the conflict between the heirs Roland and Archibald following the death of Lord Ironfist.
A revised version of the Forgotten Hero map (v1.1_HoF_Rus). This update includes various bug fixes for the original scenario.
Medium-sized scenario for three players featuring the Dungeon faction. Created by Mikhail Myakotnikov, this map includes numerous story quests centered on protecting Adelaide from Necromancers.
Small-scale scenario for 8 players released in 2015. The map follows demons Agrail and Biara as they navigate hostile lands to find a key and reach allies.
XL scenario for five players featuring a Dungeon map type. Set in Irolan, the plot follows Lady Flor as she defends an elven city against an undead invasion.
An RPG-style scenario map for version 3.1 featuring a single player and a Dungeon faction. This large-scale map focuses on quest completion and finding a sacred artifact through various tasks.
A guide for custom maps focused on strategies to mitigate the effectiveness of early-game hit-and-run tactics.
A multiplayer-oriented version of the Whirlwinds of War campaign map. Designed for up to 6 players, it features hero selection via main hero icons and includes optional side quests in prophet's huts.
Information regarding map updates and developer responses to player feedback. It addresses temporary gameplay changes, difficulty adjustments, and the designer's stance on certain combat tactics.
A collection of two challenging custom maps downloaded from Gamerhome. These maps are currently popular among Chinese players for their high difficulty level.