Knight — Skill wheel
The skills this class is offered in this version around the ring, their abilities fanning outward, and a line from each ability to what it needs.
On a phone the wheel and the build planner don't fit, so the same skills and abilities are listed below. Open this page on a tablet or computer to see the wheel.
Nothing picked yet.
- Leadership
- Defense
- Training
- War Machines
- Attack
- Logistics
- Light Magic
- Luck
- Dark Magic
- Sorcery
- Destructive Magic
- Summoning Magic
- Enlightenment
Requirements and the game's limits are checked: at most 6 skills, the racial one included, and at most 3 abilities in each; the racial skill's ultimate comes on top.
Skills
The skills this class is offered on level-up in this version, with each one's share of the offers, and the abilities it can learn in each.
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Leadership 15%
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Defense 15%
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Training 10%
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War Machines 10%
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Attack 10%
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Logistics 8%
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Light Magic 8%
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Luck 8%
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Dark Magic 8%
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Sorcery 2%
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- Arcane Intuition
- Intelligence
- Scholar
- Graduate needs: Scholar
- Wizard's Reward needs: Graduate