Imps
[Knowledge base card: Бесы]
[Image:
[Knowledge base:
Imps]
Черти]
[Image:
[Knowledge base:
2b2e7e50]
Дьяволята]
Attack
[Knowledge base card: Демоны]
2
[Knowledge base card: Огненные демоны]
[Image:
[Knowledge base card: Старшие
ef1c83d1]
демоны]
Defense
[Knowledge base card: Адские гончие]
1
[Knowledge base card: Церберы]
[Image:
[Knowledge base card: Огненные
defc3b2a]
гончие]
Damage
[Knowledge base card: Суккубы]
1
[Knowledge
-
base:
2
Демонессы]
[Image:
[Knowledge base:
4872c511]
Искусительницы]
HP
[Knowledge base card: Адские жеребцы]
4
[Knowledge base card: Кошмары]
[Image:
[Knowledge base:
a9e972dd]
Кошмары]
Speed
[Knowledge base card: Пещерные демоны]
5
[Knowledge base card: Пещерные владыки]
[Image:
[Knowledge base card: Отродья
57b7d9ee]
Бездны]
Initiative
[Knowledge base card: Дьяволы]
13
[Knowledge base card: Архидьяволы]
[Image:
[Knowledge base:
ef96e5ff]
Архидемоны]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
16
[Image: 3c5ee021]
Cost
25
Imps are small, cunning creatures that are quite defenseless in close combat. Their strength lies in their numbers. Imps possess the mana drain ability, which allows them to deplete the magical energy reserves of an enemy hero.
Familiars
[Image: Familiars]
[Image: 2b2e7e50]
Attack
3
[Image: ef1c83d1]
Defense
2
[Image: defc3b2a]
Damage
2 - 3
[Image: 4872c511]
HP
6
[Image: a9e972dd]
Speed
5
[Image: 57b7d9ee]
Initiative
13
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
16
[Image: 3c5ee021]
Cost
45
Familiars are small, cunning creatures that are quite defenseless in close combat. Their strength lies in their numbers. Familiars possess the mana transfer ability, which allows them to take mana from enemies and transfer it to the hero of their army.
Demons
[Image: Demons]
[Image: 2b2e7e50]
Attack
1
[Image: ef1c83d1]
Defense
3
[Image: defc3b2a]
Damage
1 - 2
[Image: 4872c511]
HP
13
[Image: a9e972dd]
Speed
5
[Image: 57b7d9ee]
Initiative
7
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
15
[Image: 3c5ee021]
Cost
40
Demons are slow and strong creatures that form the core of the infernal armies' infantry. They were created to withstand serious blows, making their thick hide very difficult to pierce.
Fire Demons
[Image: Fire Demons]
[Image: 2b2e7e50]
Attack
3
[Image: ef1c83d1]
Defense
4
[Image: defc3b2a]
Damage
1 - 4
[Image: 4872c511]
HP
13
[Image: a9e972dd]
Speed
5
[Image: 57b7d9ee]
Initiative
8
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
15
[Image: 3c5ee021]
Cost
60
Fire Demons are slow and strong creatures that can withstand serious blows. They can explode in waves of pure chaos energy, dealing great damage to everything around them.
Hellhounds
[Image: Hellhounds]
[Image: 2b2e7e50]
Attack
4
[Image: ef1c83d1]
Defense
2
[Image: defc3b2a]
Damage
3 - 5
[Image: 4872c511]
HP
15
[Image: a9e972dd]
Speed
7
[Image: 57b7d9ee]
Initiative
13
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
8
[Image: 3c5ee021]
Cost
110
Fury drives hellhounds to run quickly across the battlefield and tear enemies to pieces with great rage and malice. However, this means that in the heat of battle they cease to care for their own defense.
Cerberi
[Image: Cerberi]
[Image: 2b2e7e50]
Attack
4
[Image: ef1c83d1]
Defense
2
[Image: defc3b2a]
Damage
4 - 6
[Image: 4872c511]
HP
15
[Image: a9e972dd]
Speed
8
[Image: 57b7d9ee]
Initiative
13
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
8
[Image: 3c5ee021]
Cost
160
Fury drives cerberi to run quickly across the battlefield and tear enemies to pieces with great rage and malice. However, this means that in the heat of battle they cease to care for their own defense. It is impossible to defend against a cerberus's attack, and the attacking lunge of its three heads can strike several opponents at once.
Succubi
[Image: Succubi]
[Image: 2b2e7e50]
Attack
6
[Image: ef1c83d1]
Defense
6
[Image: defc3b2a]
Damage
6 - 13
[Image: 4872c511]
HP
20
[Image: a9e972dd]
Speed
4
[Image: 57b7d9ee]
Initiative
10
[Image: ef96e5ff]
Shots
6
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
5
[Image: 3c5ee021]
Cost
240
Succubi summon spheres of fire and hurl them at their opponents. Warriors attacking them must be prepared for a rain of fire...
Demonesses
[Image: Demonesses]
[Image: 2b2e7e50]
Attack
6
[Image: ef1c83d1]
Defense
6
[Image: defc3b2a]
Damage
6 - 13
[Image: 4872c511]
HP
30
[Image: a9e972dd]
Speed
4
[Image: 57b7d9ee]
Initiative
10
[Image: ef96e5ff]
Shots
6
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
5
[Image: 3c5ee021]
Cost
350
Demonesses summon spheres of fire and hurl them at their opponents. Their cursed flame does not stop when it hits an enemy, but rapidly spreads to other creatures, setting them ablaze.
Hell Steeds
[Image: Hell Steeds]
[Image: 2b2e7e50]
Attack
13
[Image: ef1c83d1]
Defense
13
[Image: defc3b2a]
Damage
8 - 16
[Image: 4872c511]
HP
50
[Image: a9e972dd]
Speed
7
[Image: 57b7d9ee]
Initiative
16
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
3
[Image: 3c5ee021]
Cost
480
The Hell Steed is a cruel beast summoned from the depths of Sheol. It is surrounded by terror, and even the bravest warriors find it difficult to summon the strength to raise their sword against the steed.
Nightmares
[Image: Nightmares]
[Image: 2b2e7e50]
Attack
18
[Image: ef1c83d1]
Defense
18
[Image: defc3b2a]
Damage
8 - 16
[Image: 4872c511]
HP
66
[Image: a9e972dd]
Speed
8
[Image: 57b7d9ee]
Initiative
16
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
3
[Image: 3c5ee021]
Cost
666
Nightmares are the offspring of the most twisted dreams of Ashan's inhabitants. This creature brings fear, and even the bravest warriors struggle to find the strength to raise their swords against nightmare attacks. The fighter aura surrounding this creature is such that enemies lose morale in its presence.
Pit Fiends
[Image: Pit Fiends]
[Image: 2b2e7e50]
Attack
21
[Image: ef1c83d1]
Defense
21
[Image: defc3b2a]
Damage
13 - 26
[Image: 4872c511]
HP
110
[Image: a9e972dd]
Speed
4
[Image: 57b7d9ee]
Initiative
8
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
18
[Image: 6a861e81]
Growth
2
[Image: 3c5ee021]
Cost
1550
These mighty demons are summoned from the darkest depths of the devil's world by order of their masters. They are trained in both close combat and offensive magic.
Pit Lords
[Image: Pit Lords]
[Image: 2b2e7e50]
Attack
22
[Image: ef1c83d1]
Defense
21
[Image: defc3b2a]
Damage
13 - 31
[Image: 4872c511]
HP
120
[Image: a9e972dd]
Speed
4
[Image: 57b7d9ee]
Initiative
8
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
29
[Image: 6a861e81]
Growth
2
[Image: 3c5ee021]
Cost
1850
These mighty demons are summoned from the darkest depths of the devil's world. They are trained in both close combat and offensive magic. Pit Lords use a shearing sword, and its dark power instantly kills any creature unlucky enough to be struck.
Devils
[Image: Devils]
[Image: 2b2e7e50]
Attack
27
[Image: ef1c83d1]
Defense
25
[Image: defc3b2a]
Damage
36 - 66
[Image: 4872c511]
HP
166
[Image: a9e972dd]
Speed
7
[Image: 57b7d9ee]
Initiative
11
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
1
[Image: 3c5ee021]
Cost
3666
Devils were summoned from their furious world to lead battles under the command of heroes from Sheol. Devils possess the ability to teleport instantly across the battlefield, so no enemy can escape their wrath.
Archdevils
[Image: Archdevils]
[Image: 2b2e7e50]
Attack
31
[Image: ef1c83d1]
Defense
29
[Image: defc3b2a]
Damage
36 - 66
[Image: 4872c511]
HP
199
[Image: a9e972dd]
Speed
7
[Image: 57b7d9ee]
Initiative
11
[Image: ef96e5ff]
Shots
0
[Image: 1d9ca0a6]
Mana
0
[Image: 6a861e81]
Growth
1
[Image: 3c5ee021]
Cost
4666
Great Archdevils rose from their furious world to lead the infernal armies. They have the ability to teleport instantly across the battlefield, so no enemy will escape their wrath. Archdevils are capable of summoning Pit Lords to fight by their side.