- School
- Air
- Level
- 1
- Mana Cost
- 15
- Combat
- Yes
Hostile winds buffet a target enemy flying creature down to the ground, removing its ability to fly and limiting its movement to 1.
- School
- Air
- Level
- 1
- Mana Cost
- 15
- Combat
- Yes
Target stack's ranged attacks suffer no range penalty and deal extra Air damage for 2 turns.
- School
- Air
- Level
- 1
- Combat
- Yes
The Hero calls upon the winds to impair enemy ranged-attacking creatures, reducing the damage of all enemy shooters for 5 turns.
- School
- Air
- Level
- 1
- Combat
- Yes
All Air damage dealt by the Hero and his army has a high chance to inflict the 'Dazed' effect on the target.
- School
- Air
- Level
- 2
- Mana Cost
- 30
- Combat
- Yes
Creates a 3x1 obstacle for 3 turns; creatures in the surrounding squares are 'Chilled', and it provides cover from ranged attacks.
- School
- Air
- Level
- 2
- Mana Cost
- 30
- Combat
- Yes
Deals Air damage to a single target enemy creature.
- School
- Air
- Level
- 3
- Mana Cost
- 45
- Combat
- Yes
Deals Air damage to the target stack and jumps to three extra enemy stacks, with damage halved by each jump.
- School
- Air
- Level
- 3
- Mana Cost
- 45
- Combat
- Yes
Summons a number of Air Elementals to fight for the Hero.