Grove Views: 13 Last Edited
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Tax Collectors

Produces 500 Gold daily.

Faction
Elite Iriyads

Vine Iriyad growth in your cities increases by 2. They gain 5 HP.

Faction
Nature’s Wildness

Friendly creatures deal 25% more Damage with Lucky Strikes.

Faction
Nature’s Resolve

All negative effects on friendly creatures last -1 fewer round(s).

Faction
Mining: Crystals

Produces 1 Crystal(s) daily.

Faction
Forest Magic

Each time you improve a Mage Guild in your Grove cities, +1 spell(s) is unlocked in the Observatory.

Faction
Resource Riches II

Provides a one‑time allotment of 5000 Gold, 10 Wood, and 10 Ore when enacted.

Faction
Elite Naiads

Naiad growth in your cities increases by 2. They gain 1 Speed and Initiative.

Faction
Veiled by the Trees

When battling in the area you control, friendly creatures gain 2 Attack and Defense.

Faction
The Power of the Written Word

All temporary spells (scrolls, artifacts etc.) available to your heroes gain 1 level(s).

Faction
Focus Laws
Focus

Each round of battle, you generate 1 Focus Charge(s).

Faction
Knowledge is Power

Your heroes gain 1 Knowledge.

Faction
Fertile Ground

Creature growth of your external dwellings increases by +1%.

Faction
Live roots Laws
Live roots

Enemy heroes can’t flee or surrender.

Faction
Elite Mancers

Herbomancer growth in your cities increases by 1. Their abilities cost –1 Focus Charge(s).

Faction
Elite Qilins

Qilin growth in your cities increases by 1. They deal +3 Damage.

Faction
Luck of the Fittest

Friendly creatures now have +1% Lucky Strike chance for each point of Luck.

Faction
Force of Nature

Your Heroic Strikes deal +20 base Damage.

Faction
Resource Riches III

Provides a one‑time allotment of 7500 Gold, 15 Wood, and 15 Ore when enacted.

Faction
Elite Phoenixes

Phoenix growth in your cities increases by 1. Their maximum Damage increases by 10.

Faction
Fairy Tale Laws
Fairy Tale

Your Fauns, Hoplets and Herbomancers gain 2 Speed and Initiative.

Faction
Sanctuary Laws
Sanctuary

The abilities of your Vine Iriyads, Naiads, Qilins and Phoenixes cost –1 Focus Charge(s).

Faction
Folk Heroes

Your heroes cost –40% Gold.

Faction
Clear Sky Laws
Clear Sky

Produces 250 Astrology Points daily.

Faction
Natural Serenity

The cooldowns of all the battle spells of your heroes are reduced by -1 round(s).

Faction
Resource Riches I

Provides a one‑time allotment of 2500 Gold, 5 Wood, and 5 Ore when enacted.

Faction
Elite Fauns

Faun growth in your cities increases by 2. They deal +50% Melee Damage.

Faction
Elite Hoplets

Hoplet growth in your cities increases by 2. They always deal maximum Damage.

Faction
Children of the Wild

Your Grove heroes gain 2 sight radius and 15 Movement points.

Faction
Save the Forests

Your buildings cost –20% Wood to construct.

Faction
Woodland Resistance

Enemies can’t see detailed information about your armies. (When viewed, it shows random numbers of random Grove units.)

Faction