Naiad
CreaturesCost
-
360 Gold
Stats
Rank
4
Attack
11
Defense
10
Min damage
10
Max damage
14
Hit points
40
Speed
5
Initiative
5
AI value
363
Movement
Teleporting
Ranged
Yes
Morale
0
Luck
0
Abilities
- Blink Teleports directly to destination hex, ignoring obstacles and traps.
- Embodiment of Water This creature leaves no body upon death. Immune to “Ice Bolt” and “Circle of Winter.”
- Awaken: Water I This creature gains 2 Speed and Initiative, 15 HP, and the ability to perform Ranged attacks even if there is an adjacent enemy. Once per battle; lasts until the end of battle.
Immunities
Spell targeting
Vampirism
Corpse consumption
Bleeding
Poison
More numbers
Experience Value
42
Referenced by
Betwixt two realms, the Mycelium serves as a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of the Murmurwoods to take on physical forms. Waterkin often choose the shape of naiads — spry, elusive, and ever‑shifting, much like the element they embody.