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Posts from Journey

4.6 (10 ratings)
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2 years ago
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I definitely played it in '19. I don't have any old posts. Now I leave a comment after each playthrough; my memory isn't what it used to be, it's overloaded with information, so please excuse me)). I remember some Lawgiver, I remember killing him. I'll try playing as a Dwarf in the new version of the map; I haven't played as them in a while, and the author also complains that Dwarves and Mages aren't popular here (which isn't surprising, by the way, because the game has a cheat built in – the Necromancer Konstantin).
I chose Hangwul. Knowing that it will be annoying that he's so slow.
The dwellings are glitching; a message pops up periodically saying that I'm not me.
The Ring of Swiftness on the island is a nice bonus. You can get a second one by defeating the Dwarf in the thieves' den near the green garrison with undead. The Dwarf is tough, with Energy Rune and Vengeance.
The map is very challenging; many will enjoy it. All the quests can be taken and completed. Towards the end, I even got tired of...spending an hour or two trying to break through the defenses of various Lawgivers and Chaos Dragons at the end (and it's already clear how to do it, so I'll save my time).
The scenario is very replayable. But having only one quest in your hands...that's not ideal. Why would I constantly run to the huts after each battle? Anyone who wants to win at all costs will choose the Necromancer, because both the troops and the castles are a mishmash. The other factions are also viable, but the Sword of Cold (if you don't give it away) will level the playing field because of the complete chaos in your troops (that's why people will choose the Necromancer). You can also capture the Warlock castles, but be careful! Troops and heroes should not be in your native castles and garrisons while you are attacking the League, as you can lose them (it's easy to avoid), and most importantly, make sure your heroes are fast. Darkness + Summoning are key here. I had an interesting idea to lure the Lawgiver so that he would run through the legion of demons in the underground and run out of mana, but I didn't manage to implement it...I killed them all; they were in the way.
Thank you for the game.
In reply to WBB
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2 years ago
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WBB
I played as the Barbarian. Great map! Thanks to the creator!

I have a couple of questions, maybe someone can answer...

I still haven't received the quests for:
1) The Dwarven artifact set
2) The Sextant of the Sea Elves
3) Ashi's Tear
4) The Sword of Cold
And yet, I found all of these. But I don't understand where to turn them in.

Thanks in advance for the answer.
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In reply to raspisnoy
2 years ago
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raspisnoy
Thank you for your response! It seems something didn't load properly for me, as there was only 1 quest (Angel Wings for 3 artifacts).
In reply to WBB
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2 years ago
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WBB
Thank you for the answer!
It seems something didn't load for me, as there was only 1 quest (angel wings for 3 artifacts).
It wasn't a problem. Okay.)

Added after 29 minutes
About the game: no matter how much I play, I keep discovering that I'm still a noob. I really didn't know that if you equip an experience set, you won't get any bonus experience from a mentor. I guess I don't know the manual well enough. I encountered this for the first time.
1 year ago
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The readme states that the map includes a mod for the "Portal to Town" spell, which can be learned at level 30. However, I can't learn it. Is this a conflict with EWA?
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9 months ago
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Didn't like the scenario – the quests are uninteresting (fetch quests or nonsense with skipping days), there's no plot, and the balance isn't great. I liked the custom heroes, the high replayability, some of the scripts, and the early-game challenges. In my opinion, this map is for a specific type of player; I don't like it when a scenario turns into a hero-collecting grind. 5/10
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26 days ago
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Overall, I liked it. But I didn't make it to the mausoleum; I got tired. The troop numbers are huge by the end, and they aren same own not really necessary—Subjugation, Berserk, Sandro's Cloak are a must. You could probably do it with troops, but that's just monotonous gameplay for ages, and even then there's no guarantee you'll succeed. I played as Undead where you can convert troops; for others, it will be even harder. Almost killed Law), 20k black drakes prevented the kill. You could probably kill him too, but that' same own a lot of uninteresting wasted time. The Warlock has all stats at 1k, attack, defense... his 100 Cave Lords one-shot my stack of 2k vampires) It's some kind of outrage.

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