ElementButton is a new mod. It adds 3 buttons to the travel and battle screens: the Necro button (see the NecroButton mod), the Rage button (see the RageButton mod), and a new element button. When the last one is pressed, it will display a table of elements – the correspondence between the creatures in Heroes 5 and their first (more common) and second (less common) elements. This will allow you to plan Warlock attacks, because now you will know not only the current element of the creatures, but also what it will be in the future
Thank you.
The mod was created based on NecroButton (author Protoss) and RageButton (author Paxan). My thanks to them.
The archive contains 3 files: two versions of the mod and a readme.
The mod will not be displayed correctly on Full HD (on the adventure map, the buttons will be located BEHIND the resource table); I think the mod was created for a square monitor. I fixed this for myself, but I don't think there's any point in sharing it, as I combined it with another mod, and that's something completely different; it also changes the tactical interface, which is not the case here.
I would also like to add that the mod is not purely visual. It affects the game mechanics for Inferno, Necromancers, Neutrals, and Orcs, changing their elemental affiliation.
That is, let's say a person already has a mod that changes creatures or something else, and they install this mod. They think that this mod is purely visual, but it overrides their other mod =)

