Posts from New order.
Delete your game profile and then create a new one.
Delete your game profile and then create a new one.
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Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
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I finally finished it. I liked this campaign much more than the Grey Alliance, but Sandro is still my favorite. Here, there's interactivity, and the AI isn't just a bunch of dummies (except for the last two missions), and overall, the storyline is more enjoyable, and you don't start each mission at level 1. I enjoyed playing it; the only thing I would do is triple the army size for each Orc in mission 5, and GIVE ALARIK A MODEL WITH A HORSE. And preferably a horse from a regular hero from the tavern, not from the "red" ones, which are also strangely slow.
Alarik taught me patience. Patience to watch his little legs moving, which even at the maximum speed setting in the game, move at the speed of a crippled, wingless, legless, and headless fly trapped in concrete. I watched Alarik. I watched for a long time. I watched him walk, and gradually Alarik began to look back at me... He looked into my soul, asked if I was doing the right thing, maybe I should turn on cheats and run through the entire map on an endless walk? But thankfully, these thoughts started to come to me only in the last Orc city; I somehow managed to endure it. If the first mission is still small and completed quickly, then the fifth one is just hell. The only thing that saved me was the jump through the astral gates, but I still didn't finish it within 6 months....
The first mission is easy; the main thing is not to waste troops in battles; I didn't lose a single warrior until the siege of the Castle.
The second one is hell, just the way I like it. The mine is guarded by an army that only the AI can take, and that's what it does. A demon hangs out underground, but I didn't have enough resources for both characters, and I had to give up the Mage Castle. Oh, and I suffered with these mages; every week, they sent an army to besiege the demon's Castle; I played it for a very long time and with a lot of effort, often having to return with the demon to defend the base. But as soon as I got a mentor, the defense became very easy. I captured the mages by coming from the north. I was very surprised by the fact that you can kill Faiaz and, without capturing the Necropolis Castle, the mission will still end! (And it was also funny that the exploit with buying a ton of artifacts still works; the third mission started with 200k gold, and I just flew through it in 4 weeks).
The fourth mission was tedious; the enemies are very strong, and there are no activation points on the map. You fight against neutrals in a straightforward way, just to gain experience... so that later 650k experience is lost, and you are left at level 21.... although I would leave Alarik at level 1; that would be a great troll for the player - you fight against neutrals for 3 hours, level up your Baskov, and bam, no experience)))
I already wrote about the fifth mission. Resignation. Legs. Alarik.
Yes, the gameplay for Alaric is like that. However, teaching the main fan of Isabel how to ride is not necessary: in fact, he can run perfectly well, it's just that this animation wasn't set by the developers as the main one for movement, and you'll have to tweak it manually to fix it. Something similar applies to the red knights.
Yes, Alaric’s gameplay is like that. However, teaching the main fan of Isabel how to ride is not necessary: in fact, he can run perfectly well; it’s just that this animation wasn’t set by the developers as the main one for movement, and you’ll have to tweak it manually to fix it. Something similar applies to the red knights.
Title
A quick way to beat the second map. As a Mage, head right to the end of the map to Azhar Castle – it's the most developed one. There's also a Fort on a hill and a Tower of the Mage nearby, where you might find a Week of Glory artifact with some luck. The castle's defenses are weak. Level up your Mage in Spell Lore, or something similar (the main thing is Mentorship). In the magic shops, you can roll for an experience set. Orlando is a Demon; he can simply capture the lower Demon castles with their dwellings and wait for the Mage from the surface to visit with Mentorship. Then, you can team up with Orlando (after sending him an experience set via a cockroach) and send him to complete the remaining difficult tasks for leveling up. This is the easiest path.P.S. Above your first castle, there's a place where you'll get 15 Mages; it's marked, so you won't miss it. It saves a lot of time, especially if you know the map (the first time, I found the underground somewhere in the middle of the game – for some reason, I didn't clear the first Altal with Fire Elementals). I lost a lot of development in the first few playthroughs. Whether to take the starting artifact, the "Tome," is up to you; I got it for free the second time in a skeleton between the Yellow Outpost and the Dragon Utopia.))
The Mentor is located above the Green Oasis, if you need it. Zoltan at the Necropolis bans Resurrection, so don't count on it the second time.