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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to serovoy
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#3523
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edited, upon closer examination under a microscope, a couple of flaws can probably be identified, but I think this is really unnecessary, although of course, there is no limit to perfection...
I haven't tested Sylvan in the game.
Attachments 1
1 file attached • Total size: 172.3 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to psatkha
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#3524
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psatkha
...it's easy and relatively simple to do, provided you use the appropriate tools! It's like hammering a nail – you can use a screwdriver and/or pliers, a drill, etc., but it's better and more effective to do it with a hammer!
As far as I understand, my method doesn't differ from the proposed one by a single gram – essentially, it's an enlarged copy of the image, colored black, and placed under the image. The problem here is that this method is ideal for regular shapes, but if you enlarge a complex shape, there will be mismatches between the image and its enlarged copy, which is used to create the outline.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3525
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SRD
As far as I understand, my method doesn't differ from the proposed one at all – it's essentially an enlarged copy of the image, colored black, and placed under the image. The problem is that this method is ideal for regular shapes, but if you enlarge a complex shape, there will be mismatches between the image and its enlarged copy, which is used to create the outline.

It differs... by a few grams! ;) But seriously, you need to use several files or layers – it's a matter of habit and taste! But the most important thing is to follow the Nival style; they have a curvilinear outline that is slightly thicker than the outline around the perimeter, but there is a smooth transition!

Here, for example, let's take the hero Silsay! The focus is blurry, but that's a different question!
Attachments 3
3 files attached • Total size: 64.4 KB
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3526
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psatkha
it's a matter of habit and taste whether to use several files or layers!
I use one file but several layers (5-6 on average are needed for work). Why create multiple files when you can do everything in one workspace? But it really is a matter of habit/taste - perhaps the outline should be increased, especially on the left, where it turned out too thin.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3527
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SRD
I use one file but several layers (5-6 on average are needed for work). Why create multiple files when you can do everything in one workspace? But this is really a matter of habit/taste - perhaps the outline should be increased, especially on the left, where it turned out too thin.

And here is this hero!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3528
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well, basically, that's how it is – I finished with the icons, and now I'll start drawing the heroes – I have a few unfinished ones that have been lying around for weeks.
Attachments 2
2 files attached • Total size: 390.1 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3529
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SRD
So, basically, that's how it is – I finished with the icons, and now I'll start drawing the heroes – I have a few unfinished ones that have been lying around for weeks.

Well done! Now, I suggest you start with the heroines from Tribes of the East; there are already three: Irbet, Kifrah, and Erin (all that's left is to finish the lizard texture)!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to SRD
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#3530
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P.S. The fish-like face belongs to Osyro – everyone knows his story and connection to the Dungeon. There is a model of a Naga hero in the "Sanctuary" mod – the models are of good quality, taken from Heroes 6, but it still needs some work because there is no flag. Here is a screenshot of one of the Naga heroes (there are other models in that mod).
Attachments 1
1 file attached • Total size: 468.8 KB
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to psatkha
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#3531
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psatkha
Well done! Now, I suggest we start with the heroines from Heroes 7; there are already three: Irbeth, Kifrah, and Erin (only the lizard texture needs to be finished)!
Dungeon needs to fix Ilay, Tralsay, and Railag – companion heroes always have the same flag, regardless of their faction, and Tralsay also has an issue with the effect when casting (there's no purple effect).
The heroines from Heroes 7 won't have an icon that matches their model because they have shoulder pads and different hairstyles. If the hairstyle isn't a problem, the shoulder pads will probably be noticeable, so I'll try to recolor them as much as possible.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#3532
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And here is Yeshtar! :smile13:
Attachments 2
2 files attached • Total size: 41.2 KB
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to SRD
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#3533
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SRD
P.S. The fish-like face belongs to Osiro – everyone knows his story and connection to the Dungeon. There is a Naga hero model in the "Sanctuary" mod – the models are of good quality, taken from Heroes 6, but they still need some work because there is no flag. Here is a screenshot of one of the Naga heroes (there are other models in that mod).

Yeah, I know!

SRD
The Dungeon needs to fix Ilay, Tralsay, and Railag – campaign heroes always have the same flag, regardless of their affiliation; in addition, Tralsay has a problem with the effect when casting (there is no purple effect).
The heroines from Heroes 7 will not have an icon that matches the model because they have shoulder pads and a different hairstyle; if the hairstyle is not important, then the shoulder pads will probably be noticeable. I will try to recolor them as I have the option.

Shoulder pads are not a problem!

Campaign heroes are in progress!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3534
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psatkha
Here's Yeshtar! :smile13:
Yeshtar looks completely different here – maybe we got them from different sources...
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3535
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SRD
Yeshtar looks completely different here – maybe we took them from different sources...

I take them from the resources of the 7th game, but I process them! ;)

By the way, Irbet will have an icon from the 7th game, but without the snub nose, and her skin color will not have a purple tint – because the hair shouldn't blend in with the face!
Attachments 2
2 files attached • Total size: 47.1 KB
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3536
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psatkha
I take them from the resources of Heroes 5, but I process them! ;)

By the way, Irbet will have an icon from Heroes 5, but without the hooked nose, and her skin color will not have a purple tint - because the hair should not blend with the face!
I agree - for example, I had to modify the icon of Veligg for the same reason - in the original, he is all one color. But I think there is no point in changing the icons of heroes that already exist in Heroes 5.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
User Avatar
#3537
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SRD
I agree - for example, I had to get creative with Veligg's icon for the same reason - in the original, he is all one color. But I think there is no point in changing the icons of heroes that already exist in Heroes 5.

Regarding Irbet - it's Dyrman's decision, so there are no options!

P.S. So, her icon from Heroes 5 and her model are a reserve for a new heroine of this faction who doesn't have a personal icon!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1

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