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#2349
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It's interesting that Magni also has a noble control playstyle in the High Elves, while the Orc just goes "heh, hello!" Garrosh is all about aggression and brute force.
Where do we go?
Where do we end up when we save the world?
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#2350
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New cards, for now without images.
Immortal Hero Roland
Legendary Swordcraft Follower - Commander
7 PP 4/5
Ward.
Fanfare : If there are no "Immortal Sword Durandal" amulet on the field, Summon a "Immortal Sword Durandal"

Immortal Sword Durandal
Legendary Swordcraft Amulet
7 PP
All damage more than 4 to your leader and followers becomes 4 instead.
Soon I will also be complaining that the sword is too overpowered.
Jungle Protector
Gold Forestcraft Follower
5 PP 4/5
Ward.
Enhance 10 : Summon a Jungle Protector, and then all Jungle Protector gets Storm.
It's cool even without Enhance, and especially with Enhance, 8-10 damage, that's something on the level of a Genesis Dragon and even Albert, who appear in the same steppe. And this one also has Ward.
Sparkling Healer
Bronze Runecraft Follower
3 PP 2/3
Fanfare : Heal 1 damage to all your followers.
Spellboost : Heal 1 more.
They added Rune healers, it's a good thing, at least it doesn't heal faces. Yes, I don't really like Spellboost Runes, it's mainstream, yuck.
Rahab
Gold Dragoncraft Follower
4 PP 2/5
Ward
At the end of your turn, this cards get +1 for each PP left.
It's a bit strange, but probably okay, it might make sense in some cases. At least it's related to the Dragon's mechanic.
Orthrus
Silver Shadowcraft Follower
4 PP 1/2
Fanfare : Deal 2 damage to a random enemy follower. A random allied follower gets +2/+0.
Well, it's decent, maybe it can be very useful in some situations.
Chaos Ship
Silver Bloodcraft Follower
5 PP 3/4
Fanfare : Put a random follower that costs 2 play points or less from your deck into your hand. If Vengeance is active. Add 2 random followers instead.
Isn't Bahamut also a 2-star? And don't forget about Vanes and Yurts.
Candle of Prayer
Bronze Havencraft Amulet
3 PP
Whenever an amulet is played on the field, reduce that amulet's countdown by 1.
It's a small but nice thing. The best friend of Seraph. I remembered how I tried to defeat Havencraft with Seraph, but she was just one countdown short. In general, it's funny, she plays Seraph, I see that I won't be able to finish her off in one turn. I was about to exit, but I decided to rely on luck, I set up my board, dealt as much damage as I could, and passed the turn. She thinks, she thinks. She uses one dogma. She uses the second dogma. I'm slowly moving the cursor to the exit button. She takes a dramatic pause. I'm almost about to click. And then she exits.
Wise Merman
Bronze Neutral Follower
1 PP 1/1
Fanfare : All other Neutral followers get +1/+0.
It's a good thing for all kinds of Neutralcraft players, I think. A small, pleasant buff. And if you play several of them at once. And if you also use Forest, which has return effects. True, I don't know who to buff with Forest, but if it's a control deck, then maybe Bahamuts, Gigasmels, and Sotoniist offspring. Or even Zeus. Or who knows.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2351
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Magnus also has a noble control style, while the Orc is more like, "Hey, what's up!" Garrosh is all about aggression and being a brute.
That's canon.
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#2352
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most of Hearthstone players are not children, nor are they new players. Blizzard, please keep that in mind when you create an expansion. We don't want dinosaurs, silly gangs, or a children's expedition. We want the cruel, brutal world of WoW, we want blood, and we want an epic lore behind each expansion.
You can tell who the adults are from a distance.

Whatever
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#2353
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Don't even mention it. And these "sewers" are like children – they want a wife, and a good one at that.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2354
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Kids need brutality and gore, while older people need wives.
cruel WOW brutallity
Lol
My sword, my trusted ally, unphased by my aspect.
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#2355
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Here are some more pictures.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2356
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More like just two categories of teenagers. And often, they overlap.

Added 1 minute ago
WOW
LORE
=/
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#2359
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All damage greater than 4 to your leader and followers becomes 4 instead.
But it won't work against that apocalyptic spell that "damages the leader by 1 until their health is 1," right?...
Rahab
Gold Dragoncraft Follower
4 PP 2/5
Ward
At the end of your turn, this card gets +1 for each PP left.
+1 to what?... But in any case, it should be interesting.
Orthrus
Silver Shadowcraft Follower
4 PP 1/2
Fanfare: Deal 2 damage to a random enemy follower. A random allied follower gets +2/+0.
Another Cerberus, we can skip it. And the name suspiciously reminds me of Orthrus.
Candle of Prayer
Bronze Havencraft Amulet
3 PP
Whenever an amulet is played on the field, reduce that amulet's countdown by 1.
It's a small thing, but it's nice. Best friend of the seraph.
Hmm, "played" means from your hand, right? Then no, it's no better than dogmas, sisters, and sages. You still need to spend at least one turn, and you can do that without an amulet. However, this thing will sometimes be better than a seraph with Uriel – in my opinion, this is more of a drawback.
Otherwise, in combination with a seraph, it would be overpowered and an auto-win on turn eight.
 

К А
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#2360
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Spelling. So yes, Cerberus Jr.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2361
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But that apocalyptic spell, which "deals damage to the leader equal to 1, until their health reaches 1," won't work, right?
Why not? When you use it, it deals a certain amount of damage.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#2362
Rahab
My sword, my trusted ally, unphased by my aspect.