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Immortal Hero Roland Legendary Swordcraft Follower - Commander 7 PP 4/5 Ward. Fanfare : If there are no "Immortal Sword Durandal" amulet on the field, Summon a "Immortal Sword Durandal"
Immortal Sword Durandal Legendary Swordcraft Amulet 7 PP All damage more than 4 to your leader and followers becomes 4 instead.
Soon I will also be complaining that the sword is too overpowered.
Jungle Protector Gold Forestcraft Follower 5 PP 4/5 Ward. Enhance 10 : Summon a Jungle Protector, and then all Jungle Protector gets Storm.
It's cool even without Enhance, and especially with Enhance, 8-10 damage, that's something on the level of a Genesis Dragon and even Albert, who appear in the same steppe. And this one also has Ward.
Sparkling Healer Bronze Runecraft Follower 3 PP 2/3 Fanfare : Heal 1 damage to all your followers. Spellboost : Heal 1 more.
They added Rune healers, it's a good thing, at least it doesn't heal faces. Yes, I don't really like Spellboost Runes, it's mainstream, yuck.
Rahab Gold Dragoncraft Follower 4 PP 2/5 Ward At the end of your turn, this cards get +1 for each PP left.
It's a bit strange, but probably okay, it might make sense in some cases. At least it's related to the Dragon's mechanic.
Orthrus Silver Shadowcraft Follower 4 PP 1/2 Fanfare : Deal 2 damage to a random enemy follower. A random allied follower gets +2/+0.
Well, it's decent, maybe it can be very useful in some situations.
Chaos Ship Silver Bloodcraft Follower 5 PP 3/4 Fanfare : Put a random follower that costs 2 play points or less from your deck into your hand. If Vengeance is active. Add 2 random followers instead.
Isn't Bahamut also a 2-star? And don't forget about Vanes and Yurts.
Candle of Prayer Bronze Havencraft Amulet 3 PP Whenever an amulet is played on the field, reduce that amulet's countdown by 1.
It's a small but nice thing. The best friend of Seraph. I remembered how I tried to defeat Havencraft with Seraph, but she was just one countdown short. In general, it's funny, she plays Seraph, I see that I won't be able to finish her off in one turn. I was about to exit, but I decided to rely on luck, I set up my board, dealt as much damage as I could, and passed the turn. She thinks, she thinks. She uses one dogma. She uses the second dogma. I'm slowly moving the cursor to the exit button. She takes a dramatic pause. I'm almost about to click. And then she exits.
Wise Merman Bronze Neutral Follower 1 PP 1/1 Fanfare : All other Neutral followers get +1/+0.
It's a good thing for all kinds of Neutralcraft players, I think. A small, pleasant buff. And if you play several of them at once. And if you also use Forest, which has return effects. True, I don't know who to buff with Forest, but if it's a control deck, then maybe Bahamuts, Gigasmels, and Sotoniist offspring. Or even Zeus. Or who knows.