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#1
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"only XL-4"



Past Tournament Winners:
"only XL-3"Gomunguls [/URL]
[/B][/CENTER]

I. Rules and Templates.

1. Game version. The tournament will be held on the SoD 3.2(4.0) + HD mod version 4.1 (or the latest available version) + HW_rulez 1.38 game versions (if a new, relevant patch is released, this rule must be amended).
2. XL templates: 8mm6a,8хм12а, 6LM10a, 8xm8a, Spider. Template selection follows standard practice; the red player starts with the black template set.
3. Castle selection: random pair + trade
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins to be deducted from their opponent's account. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After trading castles, players trade colors.
5. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast
8. The option to rebuild the Guild of Mages is enabled.
9. Library in "Tower" is allowed.
10. Deadline for completing a game is 2 weeks (clarification for those who need it: you must adhere to a playing schedule of 1 game every 2 weeks; if you start a game with an opponent, the deadline for this game is 2 weeks; if your opponent ignores or refuses to finish the game within the specified time without valid reasons, you have the right to request an ODD be assigned; in case of non-appearance by the opponent, they will receive a technical defeat).

II. Regulations

Stage 1: Group Stage

The top 2 players from each group advance, having scored the most points.
In case of equal points, places are determined according to additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine the playoff qualifiers based on previous indicators, the players will be offered a scheme of transitional games. At present, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory - 3 points; defeat - 0; draw - 1 point (counted at the 211+ stage after consideration by the organizers)

Group stage ends on May 30, 2017. (no saves or replays will be accepted; results will be posted based on submitted tournament reports).

Stage 2: Olympic System

Playoff seeding will take place on June 1, 2017.

Two players advance from each group; the 1st and 2nd places are randomly assigned to the bracket.
Olympic system bo1 (2 weeks), starting with 1/4 bo3 (deadline 1 month)

III. Organizational Issues

1. Tournament start March 1, 2017; registration for the tournament is open until February 26 inclusive, up to 24:00 Moscow time (February 27-28 - final determination of the tournament regulations, drawing of groups) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting, and participating in online HOMM3 tournaments
4. Tournament host - Scorpiona (ICQ 469326983); organizational issues - rebellious (ICQ 345870761).
5. Tournament judge – Dirty_Player (ICQ 408722873)
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. The winner of the tournament will receive a medal under their avatar and a ticket to the FB tournament:


469326983
In reply to Antal_RR
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#229
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Bought blue Kirya for 3100, 2 natives in the tavern. Dessa came as a pair to them. 3k zone via off-road, but very large with relics, consoles, and money objects + Dragon Utopia. At 121 almost lost in the console with 3 Kiryas without a book, emerged with 9 grands and 31 captains. Then came scouting, capturing villages, building GM5. Full control was achieved by the end of the third week; in the first Dragon Utopia, a cap + 5all, and TP was given after the first rebuild. Powered up until the second month, Kirya's stats grew like crazy due to 4-5 libraries. Started capturing opponent's towns, he attacked. If he had more mana, I would have lost despite the advantage in combat units... Skeletons with 9hp and +3 speed dealt a lot of damage :) Summons helped. Thanks for the game!
ICQ: 667319179
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
6lm10a
Game Length
216 days
Game Date
3/7/2017
Reported
3/7/2017 1:45 PM
Rating Impact Archived
MercuryDVZ 1436 1463 +27 ↑
Vinceras 1753 1726 -27 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/7/2017 1:50 PM

In reply to MercuryDVZ
#230
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MercuryDVZ
I bought a blue Kirya for 3100, with 2 native ones in the tavern. Dessa joined them as a pair. A 3k zone via off-road, but very large with relics, consoles, and monetary objects + Dragon Utopia. At 121 I almost lost in a console with 3 Kiryas without a book, managed to get out with 9 grands and 31 captains. Then came scouting, capturing villages, building GM5. Full control was achieved by the end of the third week; in the very first Dragon Utopia, a cap + 5all, and TP was given after the first rebuild. We powered up until the second month, Kirya's stats grew like crazy due to 4-5 libraries. I started capturing the opponent's cities, then he attacked. If he had more mana, I would have lost despite the advantage in combat... Skeletons with 9hp and +3 speed did a lot of damage :) Summons helped. Thanks for the game!
Logistics against 0 logistics and my own blunders; the opponent could have played more reliably, I didn't even have anyone to take back the cities.
Thanks for the game!
In reply to BISHOP
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#232
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BISHOP
Thank you for the game!

Thank you for the game and the drawing!
In reply to MercuryDVZ
#233
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Thanks to having two native heroes, I secured the 112-unit resource on the respawn point and split my forces into two directions. In the first direction, I captured a Dungeon town – it had a hidden stash of Minotaurs, which I successfully deployed and teleported away from. Back at my Fortress, I dominated. There were no Archmages, Nela was a Water Elemental, and Solmyr did manage to capture Earth. In the second week, I found two more resource points – 1+2, and gathered 4 Cyclops along the road by the end of the week. On day 127, in the Bible town, I found a Resurrection scroll – I took a level 1 Utopia without any losses and gained 4 all stats. Solmyr is capturing Air and Log. Further, with the 3rd upgrade, I built a Town Portal, and 2 upgrades – the Dungeon doesn't allow it. At the same time, I take 2 Utopias from the corner treasure – even more stats (6+3 all). By the time of the last upgrade, an opponent with a full army appears, takes the town, almost reaches the capital where there is no Dungeon yet, and stays in the town within range – I attack. A significant stat and army advantage – the opponent surrenders. Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8xm12a
Game Length
134 days
Game Date
3/7/2017
Reported
3/7/2017 8:48 PM
Rating Impact Archived
Silence- 1816 1817 +1 ↑
MinasMorgul 1430 1429 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/7/2017 8:53 PM

In reply to Silence-
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#234
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Silence-
Thanks to having two native heroes, I secured the 112 resource town on the respawn point and split my forces into two directions. In the first direction, I captured a Dungeon town – it had a hidden stash of Minotaurs, which I successfully deployed and teleported away from, and then dominated at my Fortress. There were no Archmages, Nela was a Water Elemental, and Solmyr did manage to capture Earth. In the second week, I found two more resource towns – 1+2, and gathered 4 Cyclops along the road by the end of the week. On day 127, in the Bible town, I found a Resurrection scroll – I took a level 1 Utopia without any losses and gained 4 all stats. Solmyr is capturing Air and Log. After the third upgrade, I teleported in, but 2 upgrades didn't allow me to build a Dungeon. At the same time, I took 2 Utopias in the corner treasure – even more stats (6+3 all). By the time of the final upgrade, an opponent with a full army appeared, took the town, almost reached my capital, where there was no Dungeon yet, and remained in the town within range – I attacked. I had a significant stat and army advantage, and the opponent surrendered.
Thank you for the game!
Thank you for the game!
In reply to MercuryDVZ
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#235
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Thank you for playing and for your time.
ICQ 353428546
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Кальт / Kalt Start Hero Кальт / Kalt
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
117 days
Game Date
3/7/2017
Reported
3/7/2017 9:32 PM
Rating Impact Archived
RozenKran 1797 1798 +1 ↑
osfaraon 1435 1434 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/7/2017 9:36 PM

In reply to caliban
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#237
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caliban
I got a chocolate start. On day 111 Gunnar arrived, revealing a couple of crypts, a couple of Dwarf Cottages, a Griffin Conservatory, and an external dwelling of lizard-riding Rogues. More than enough to work with. On day 113 I leveled Gunnar's Tactics and took the external dwelling. Also revealed two more external Rogues dwellings (though behind first-layer guards that were impenetrable). By day 117 I captured the town of the native Castle player and took the max Dwarf Cottage on the grass, and the Rogues in the Citadel. Ended the week with 17k, which was enough for a full buyout and upgrading the Rogues. On day 121 I took the max Hive, and Gunnar ran to two Griffin Conservatories located deep in the spawn area. On day 123 I take two triple Griffin Conservatories, on day 124 another triple Conservatory. By this time I had managed to kill the enemy who had recaptured the town a couple of days earlier. While Gunnar was sprinting toward the center, Kyrre took an external Angel dwelling behind the Wizards near the town. On day 127 I find 20 Angels in one day and drop them into the Fort. Meanwhile I had already started building the Mage Guild. On day 131 I break into the Castle and run to the super Treasure Zone, which was huge and had nothing interesting besides resources. The exit to the other center was through a one-way portal and over wasteland. I sent Kyrre there while Gunnar broke back home to learn Town Portal and rebuild 5 Mage Guilds. On day 137 I reached the central town and took the first double Dragon Utopia with Kyrre, which gave good loot — a shield and a sword +12-3. The same day I found the Cloak of the Undead King, and things got a bit safer. On day 142 I got Fly from the 4th rebuild, on day 143 — Dimension Door from the 5th rebuild. I started taking towns from the opponent and neutrals. On day 146 I jump to Pyre who was rushing on 6 Angels.
The army draw was much better for me, so there were probably few outs for the opponent, except maybe if I had thrown somewhere early game.
p.s. main Gunnar
Thanks for the game!


I've been playing poorly lately, but restarting even worse. After two blocked draws and forced re-rolls, on the third it gives 1 road into the corner of the map. I'd normally restart that without looking, but I thought I should give the opponent a chance to reroll, and after revealing Tanta I passed the turn. As a result, besides the chocolate for the opponent, I myself got the worst possible road junction — no exit to the center and with blocks. There were no outs, of course, because of the insane tempo, a ton of super-meat from spawn and in all zones where the exits are Conservatories and Hives, while I had nothing at all. The Lighthouse never went up after 5 rebuilds, 2 Dragon Utopias turned out to be empty ones with a cap of 4 4, an Anti-Chain, and a bag of gold. The opponent calmly power-hoarded and built control, then went to kill. I couldn't counter even theoretically, even if I had control, because there was Gunnar who's faster, Kyrre backing up the insane meat that could only be thinned with hit-and-run, but the map didn't provide enough stats for trash units.

Thanks for the game!
In reply to kabzonn
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#238
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kabzonn
Playing as Necropolis, I got a bunch of Necropolis opponents with boosters)) I ran around with necro (didn't find a single Griffin Conservatory the whole game). At the end of the first month, I decided to finish the game (after taking a Dragon Utopia and getting a level 5 hat). I attacked an opponent who came for MY shackles (the opponent was running with 2 logistics heroes, but apparently was without control for a long time, which left me chances). I attack, throw a few explosions, and buy back with skeletons, and then I realize my plan has failed. For some reason, I didn't teleport to him, but ran on foot. As a result, the trade-off seemed in my favor, but 2 logistics heroes were pressing, and the opponent still had an army. Then I ran around Dragon Utopias. Didn't get anything particularly useful, successfully fed ducks into them. In the end, on day 215, I decided not to twist nuts, and ran to capture the opponent's main town, but made a mistake with the direction. Not reaching the opponent's village by a couple of turns, I stopped and awaited my fate :smile21: The opponent attacked with a Cloak of Magic Cessation and 40 dragons + a bunch of other stuff. Looking at his army and admiring the stack of dragons, a message from me reads gg.
Thanks for the game

Thanks for the game!
http://heroes3.tv/twaryna
In reply to Scorpiona
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#239
Thanks for the game!
ICQ 31-34-85-264
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
235 days
Game Date
3/9/2017
Reported
3/9/2017 1:34 AM
Rating Impact Archived
positive 1595 1607 +12 ↑
Zodmund 1526 1514 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/9/2017 1:38 AM

In reply to MercuryDVZ
#241
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podnekril 200 skeletons, which helped gather 9 angels and 2 Dragon Utopias by week 132, and then went straight at the opponent.
At the same time, Taz was collecting Dragon Fly Hives, and Necro was raising skeletons.
Along the way, I also captured a Pandora's Box for all 5th-level spells, which sped up the game.
thanks for the game
ICQ 23574949
Discord#0989
---------------------
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
6lm10a
Game Length
142 days
Game Date
3/9/2017
Reported
3/9/2017 11:09 AM
Rating Impact Archived
Antal_RR 1656 1665 +9 ↑
MoxuTo 1511 1502 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/9/2017 11:11 AM

In reply to Antal_RR
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#242
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Antal_RR
Sub-Necromancer raised 200 skeletons, which helped gather 9 Angels and 2 Dragon Utopias by week 1, day 3, 2, and just went straight at the opponent.
Meanwhile, Taz was collecting Dragon Fly Hives, Necromancer was raising skeletons.
Along the way, I also took down a Pandora's Box for all 5th-level spells, which sped up the game.
Thanks for the game
Thanks for the game
In reply to MercuryDVZ
#243
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They resigned, and there was no competition because I was doing well, while they were struggling.
Thank you for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Вокиал / Vokial Main Hero Вокиал / Vokial
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
124 days
Game Date
3/9/2017
Reported
3/9/2017 3:31 PM
Rating Impact Archived
Dima Surmay 1789 1800 +11 ↑
silenthill 1680 1669 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/9/2017 3:56 PM