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9 years ago
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TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
In reply to KillAndAction
9 years ago
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5 dwells, Erling from the start, immediately gave a log, moved quickly, regen in the Castle, resurrected, couldn't find the treasure zone for a long time, broke almost all portals, treasure zone is not great, two Dragon Utopias but no mentor or upgrades, ran to look for the second one, Vitek wandered in there, he cleared 2 Dragon Utopias and the Temple, got mentored, I followed and picked up the staff against -init, and greaves for 4 attack, and back home again, both took meat and met in the center. Vitek had 150 adepts, I had 90 priests, both with bows, the human has a set of empathy, my stats and artifacts were better, so in the end the human quickly fell apart.
Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
лабиринт / maze
Game Length
235 days
Game Date
3/3/2017
Reported
3/3/2017 10:00 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/3/2017 10:09 PM

In reply to s_e_r_e_g_a
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9 years ago
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s_e_r_e_g_a
5 dwells, erling from the start, got a logger immediately, progressed quickly, regen in the castle, resurrected, couldn't find the treasure zone for a long time, cleared almost all portals, treasure zone was mediocre, two dragon utopias, no mentor and no upgrades, ran to look for the second one, vitek wandered in there, he cleared 2 dragon utopias and the temple, got mentored, i followed and picked up the staff of -init and greaves of 4 attack, then back home, both took meat and met in the center. vitek had 150 adepts, i had 90 priests, both with bows, the human had the empathy set, my stats and artifacts were better, so in the end the human quickly fell>
Thanks for the game.Throughout the whole game, no regen or resurrection. They stubbornly didn't give Oversight, so I couldn't take Eternal Light either. Found regen somewhere from an opponent. Quite late. Resurrected already in the second Dragon Utopia. Not a single useful artifact across 2 Dragon Utopias and the Temple. Put on the empathy set. Dropped one piece of junk at the mentor, got another, nothing good. Fought on the snow, the dwarf was stronger. Thanks for the game!
In reply to Ayaks77
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9 years ago
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Ayaks77
The opponent had a very bad start, ran out of restarts, and conceded.

Thanks for the games!
In the first map, I decided not to play because of the vampire ambush.
In the second map, there were ambushes with 3-5-6 creatures, including 3 native heroes, one of them being Dugald; the opponent restarted.
In the third map, Laszlo and Elaine :D
I cleared the starting area in 6 days, except for the banks, and on the 7th day, I lost in an angel ambush: there was nothing else to do but attack with a single unit.
Thanks for the game.
In reply to KillAndAction
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9 years ago
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Y11, Stefandmy, why aren't you confirming the reports? Is something not working? For example, one of my reports wasn't confirmed on the first try...
In reply to KillAndAction
9 years ago
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KillAndAction
Y11, Stefandmy, why aren't you confirming the reports?
Is something not working?
For example, one of my reports wasn't confirmed on the first try...
I scrolled through the thread and didn't find a way to confirm it.
Could you please provide a link to the report? Maybe I'm missing something :smile35:
In reply to Stefandmy
9 years ago
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Stefandmy
I scrolled through the thread and didn't find a way to confirm.
Could you please provide a link to the report? Maybe I'm missing something :smile35:
There's nothing to scroll through; everything is visible on the first page. There's a list of reports, with confirmed reports marked in green and unconfirmed reports in red. There are four unconfirmed reports, and you can't miss them: two from Y11, one from you, and one from Dmitrik.
In reply to Will
9 years ago
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Will
Dwelled on level 4, prepared for a long game, and slowly built up my forces. I had enough money on level 2 to train monks. On level 3, I built a chain of structures to upgrade my army near the Fortress, but then Keegan and Arghat, who were on the Sylvan map, unexpectedly rushed towards my castle. I had to forget about upgrading and focus on defending the castle, but the Orc couldn't handle the assault. Thanks for the game.
That was it.
Thank you for the game.
In reply to Ayaks77
9 years ago
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Ayaks77
An Orc without logistics, with a strong focus on defense and anti-chaos. He got lucky in the middle of the second week, immediately guessing the center with his native land through the first portal, and cleared out the main areas in about a week, arriving at level 141 via the Guardian Orb. There were no opponents in the castle.

Thanks for the game!

The snow and lack of logistics had an impact; he broke through the Guardian Orb from his side, but didn't have enough mana, so he decided not to waste time and ran to the stables.
In reply to Davnii11
9 years ago
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A rematch after 6 games without logistics (I don't count mages and necromancers). I chose the 3rd and 7th maps. I decided to play as Haven, which appeared on the second day. Everywhere there is snow. On the second day, I secured a resource point and the center (snow) at 1-3-1 and found a treasure, only taking the potions. In the same center, a Warlock appeared and positioned himself near my castle, so I had to fight in the town. At 1-3-6, the battle took place in my town (5 dragons and all the furies were exchanged for all the knights and 2 harpies). I bought everything I could and ran to where Iranna came from. At 1-4-1, the final battle took place in the Warlock's castle (goblins and warmongers won). Thank you for the game, good luck in the future.
Battle Report Accepted
Y11
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Map Template
лабиринт / maze
Game Length
141 days
Game Date
3/4/2017
Reported
3/4/2017 11:18 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/4/2017 1:56 PM

In reply to KillAndAction
9 years ago
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Second game. Dwellings: 4-1 piece, 5-2 pieces. I didn't find Erling, probably he sold his soul for immortality. I planned to use Helmar with Light Blessing, Storm Shield, and Balance skills, along with ranged attacks. My opponent conceded.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Хельмар / Helmar
Победа / Def Победа / Def
Y11
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Золтан / Zoltan
  • Main Hero: Золтан / Zoltan
Map Template
корона / crown
Game Length
131 days
Game Date
3/4/2017
Reported
3/4/2017 12:59 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/4/2017 2:55 PM

In reply to Davnii11
9 years ago
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Brand arrived, and he made it his main. He went for a ranged build with triple ballista and runic machines, without a tent. The third week had a +50% physical damage bonus. Brand became a killing machine; the ballista simply one-shotted everything. He cleared a bunch of portals, leveled up on them, found a magic treasure, and attacked his opponent on his very first turn; the ballista outpaced the fairies and destroyed the archers. The opponent recovered and attacked the next day, and died again from the ballista.

Thanks to the opponent for the game, and to the randomizer for the week!
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Ильфина / Ylthin
  • Main Hero: Ильфина / Ylthin
Map Template
радуга / rainbow
Game Length
135 days
Game Date
3/4/2017
Reported
3/4/2017 1:44 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/5/2017 2:06 AM

In reply to Y11
9 years ago
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Y11
As a response to a game where I had no logistics for 6 games (I'm not counting Mages and Necromancers), and I was stuck in positions 3 and 7, I decided to play an aggressive strategy that emerged on the second day.
There was snow everywhere.
On the second day, I secured a resource point and a central location (covered in snow) at 1-3-1. I found a treasure and only took the potions. At the same time, a Warlock arrived and set up camp next to my castle, forcing me into a city battle. At 1-3-6, the battle took place in my city (I sacrificed 5 dragons and all the Furies for all the Centaurs and 2 Imps).

I bought everything I could and rushed back to where Iranna came from. At 1-4-1, the final battle took place in the Warlock's castle (Goblins and Warmongers won).

Thank you for the game, and good luck in the future.

I took Defense as my second pick. There was no Chaos or Order. I played a pure combat strategy, which was fortunate because I had a strong dragon rush. The GM started building very late, and I didn't have a 5th-tier guild by the time my opponent arrived. I spent all my money on building, upgrading, and hiring dragons. Despite having two large, fully cleared adjacent areas on the second day, I didn't have enough money to buy the Skull of Markal from the shop. It could have turned the tide of the battle, even without the 5th-tier guild.

Thank you for the game; it was interesting!
In reply to s_e_r_e_g_a
9 years ago
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s_e_r_e_g_a
Second game. Dwellings: 4-1 piece, 5-2 pieces. I didn't find Erling, probably he sold his soul for immortality). I planned to use Helmar with light summoning, storm, and balance skills, along with firearms, but my opponent gave up.
Thank you for the game.

It happened, but I couldn't handle the portal.
In reply to Davnii11
9 years ago
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The opponent conceded, and refused to reload the game.
The setup is good, but I've seen even better ones. :smile10:
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Random
  • Start Hero: Винраэль / Vinrael
  • Main Hero: Ильфина / Ylthin
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Random
  • Start Hero: Ора / Jhora
  • Main Hero: Ибба / Ebba
Map Template
солнце / sun
Game Length
124 days
Game Date
3/4/2017
Reported
3/4/2017 4:34 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/10/2017 10:14 PM

In reply to KillAndAction
9 years ago
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In the early game, I immediately recruited Axel, even though I didn't get any wagons, but I was doing pretty well overall. I didn't get regeneration or resurrection in the castle. I took it through Eternal Light, and on turn 3, I started looking for the treasure. I didn't find it right away, and I found the last portal. The treasure wasn't great, but I bought a staff in the shop. A few turns later, Dugald ran into the same treasure. Then he turned around and ran to look for the second treasure. I wanted to rush to him before he got stronger, but I saw that he found the second treasure on the first portal, and I realized I wouldn't make it. So, I gathered more artifacts, mentored, forgot to take a log, took luck, and went to him through the Grove of Offering. The battle in the field – I got lucky with the stones, but Dugald had 65 knights against 26 cats, which wasn't good. In the final, we stood for a long time, shooting at each other and casting spells, and then he teleported the knights into the middle of the mage troops, probably a mistake, which decided the battle. And the cats were furiously morale-boosting with Haste and Prayer, and they mostly tore through the human army. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Аксель / Klaus
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
радуга / rainbow
Game Length
217 days
Game Date
3/4/2017
Reported
3/4/2017 5:30 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/4/2017 7:40 PM

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