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maybe it would make sense to take a certain faction, change the town, change some creatures, and then use it in RTF?
New here? I'm Roha — want a quick tour?
Perhaps it would make sense to take a race, change the city, change some creatures, and use it in RTF?
That's unlikely. The authors have approved the list of factions, and if anything is taken from this mod, it should only be the units for NCF.
That's unlikely. The authors have approved the list of factions, and if anything is taken from this mod, it should only be units for NCF.
Review of the Fortress from the RTF mod: https://www.youtube.com/watch?v=QFM-RoCL1zw&list=PLGpNWhdMwySe2vgmP9f3bERouXzITJOSN&index=6
Thank you for your efforts :) While reviewing, I noticed a few bugs that I wasn't aware of. For example, I thought the speed of the riders was lower, and the hero-mechanic isn't really a mechanic (the texts are leftovers from older versions, but in reality, he has a special ability). The green lights didn't have the ability to attack like fakes.
Other bugs and, of course, the stats of the Faceless will be fixed in the new version.
The mod review was done a long time ago, so it might not be the most up-to-date version at the moment.
Thank you for your efforts :) While reviewing, I noticed a few bugs that I wasn't aware of. For example, I thought the riders were slower, and the hero-mechanic isn't really a mechanic (the texts are leftovers from older versions, but in reality, he has a special "jaliiba"). Also, the green lights didn't have the ability to attack like fakes.
Other bugs and, of course, the stats of the Faceless will be fixed in the new version.
Hello, how is the mod development going? Do you need any help with the lore?
P.S. I can also discuss the lineup for the human faction.