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Let's set up a poll to see if multiple choices are needed:D
New here? I'm Roha — want a quick tour?
Let's set up a poll to see if multiple choices are needed:D
Let's set up a poll, do we need multiple choices or not?
As I mentioned, Asm and Romantic are in favor of multiple choices.
Merlin is against multiple choices.
I want to be understood correctly; I support the idea of dividing the weight of votes, I just ask to make it more realistic.
What does 1/3 of the votes have to do with it? I still don't understand.
PS I am also a moderator, like Kirill, and you won't be able to ignore me either, and I can give penalty points for spamming ;)
Before you start posting irrelevant comments in an inappropriate thread, you should look at how these polls were conducted in the past, in previous years.
It seems that this is an analogy to a presidential election: regardless of the number of rounds, the winner must be determined by 50+% of the total number of votes (in our case, the same number of points). And such a scenario regarding the selection of the city to host the CIS event would be more objective.
Thus it turns out that ALL the votes that took place on HeroesWorld before are illegitimate, because when choosing from 3 or more options, none of the options ever garnered 50+ percent.
I wasn't spamming; I was expressing my opinion on the given topic. A victory with only 1/3 of the votes doesn't seem convincing. Whether it's Player of the Year or the location for the CIS event. Considering the weight of my vote, my opinion was strictly on the topic. I already knew (you can guess from where? :D) that you're a moderator and I can't ignore you.
Approximately...
limit the maximum points for a single vote to 2 (it was 2 or more in version 2).
Therefore, I suggest the following system for counting votes:
tournament participant = 1 vote
tournament viewer = 0.5 votes
I think the idea of giving different weights to the votes of different players is a bad one. The community lives and develops as long as there is a constant influx of new participants. But if newcomers are immediately told "your opinion is not very important to us," their enthusiasm will noticeably decrease. In my opinion, it should be exactly the opposite - "we are glad to have all participants." The fact that some percentage of newcomers will drop out in the process is just something that happens. Even veterans sometimes drop out at the last moment. Therefore, I propose the following system for counting votes: tournament participant = 1 vote tournament viewer = 0.5 votes If the problem of attendance is really relevant, then introduce a prepayment - something like 20% of the accommodation cost. Accordingly, all those who voted for a specific option agree to make a prepayment. For example, within a week after the voting results are approved.
I think the idea of giving different weights to the voices of different players is a bad one.
The community lives and develops as long as there is a constant influx of new participants. And if newcomers are immediately told "your opinion is not very important to us," then enthusiasm noticeably decreases.
Your irony offends people without a sense of humor, and your subtext violates the rights of the stupid. Be tolerant - only say obvious things and only with a serious face.