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the changes have been needed for a long time; when creating the rules based on mirrored templates, I take into account the rules that are available in the HotA section.
New here? I'm Roha — want a quick tour?
- the h3dm1 template is played on medium difficulty, 160% difficulty, no water, strong monsters, redraw is allowed, and it is allowed to pass by the shifted guards between zones.
What happened to the ranking table? Why have some games disappeared?
No matter what, I can't understand why it should be possible to pass between the guards that are pushed together. What's the point of having guards then? The very presence of guards implies that to get to another zone, you need to defeat the guards. To get something, you need to do something for it, and that's perfectly logical.
The argument "it's all the same anyway" has nothing to do with the question "why are the guards needed?"
What's up with the rating, guys?
Is it possible to add a quick player search function to the ranking?