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In reply to Kyle
#908
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I want to participate in the blitz tournament.
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#909
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I consider these features, not bugs, and I don't care what version of the game you have.
You can consider it features or something else, but there are rules. And many people are not happy with something, but since you expressed a desire to participate, please follow the rules. And personally, I don't care what version anyone plays, as long as everyone is on equal footing.

Added after 3 minutes
5. The use of any cheats and bugs in a clean playthrough is prohibited. The result will be annulled.
i.e., the following is prohibited:
- using navigation bonuses on land.
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#910
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Since it is often very difficult, and sometimes practically impossible, to anticipate everything in Heroes III (especially when it comes to the specifics of tournament maps), I propose that, starting with the next tournament, the following clause be included in the tournament rules:

If a tournament participant discovers a potential bug, any flaw in the tournament map, or other issues that were not specified in the tournament rules and as a result of which the tournament participant gains an obvious advantage over those tournament participants who, for various reasons, did not use the aforementioned game features (maps), they must обязательно ask the tournament organizer in a private message about the possibility or impossibility of using them.
The degree of obviousness of such issues will be determined by the tournament organizer, because without a final authority, it will not be possible to avoid disputes.

I ask the esteemed Kyle to move my post to the "Tournament Matters" section, but only after some time has passed. You understand that the discussion is most active here, and a dose of cold water wouldn't hurt.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
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#911
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I sent the save file with the description. Thank you!
In reply to Хирург
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#912
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Surgeon;96790
I want to participate in the blitz tournament.
Proceed... :) Procedural matters will be finalized on Monday.
Сначала было слово...
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In reply to Kamikaze
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#913
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Kamikaze;96800
You can consider this a feature or something else, but there are rules. And many people are not happy with something, but since you expressed a desire to participate, please follow the rules. And personally, I don't care which version anyone plays, as long as everyone is on equal footing.
Added 3 minutes ago
This is how it was!
:) Okay, it seems my colleague doesn't understand, let me try again: ----------------- Using navigation bonuses implies getting into a boat and getting out of it to increase the MP reserve (I think this is no longer available in SoD 3.2). If a player uses a boat to move between islands (or sections of the same island that are closer by water than by land), this is not considered exploiting a bug. In any case, if there is any (justified) reason to use a boat, it is not prohibited. ----------------- And here is an explanation of this point (which you cited in your post) at the request of VDV. And after that, we play according to the rules, but with more detailed and clarified explanations. So, next time, if there are no changes in the rules, I advise you to play on version 3.0 :)

Added 6 minutes ago
Dmitry_A_S;96834
Since it is often very difficult, and sometimes practically impossible, to foresee everything in Heroes III (this applies more to the specifics of tournament maps), I suggest that, starting with the next tournament, the following point be included in the tournament rules:
If a tournament participant discovers a potential bug, any flaw in the tournament map, and other moments that were not specified in the tournament rules and as a result of which the tournament participant gains an obvious advantage over those tournament participants who, for various reasons, did not use the above-mentioned game (map) features, they must обязательно ask the tournament organizer in a private message about the possibility or impossibility of using them.
The degree of obviousness of these moments will be determined by the tournament organizer, because without a final authority, it will not work.
I am against this point in the form you proposed. It turns out that during the tournament, it is impossible to discuss the tournament. And therefore, the decision to allow this trick as a feature or prohibit it as a bug will be made by a limited number of people, namely the organizer. That won't work! Let's do it this way: if the rules don't prohibit it, then it's allowed. And the participant who has found an advantage quietly and peacefully finishes the tournament, and after the tournament, he honestly announces the trick that he discovered and used because it was not prohibited. After that, the whole group decides what to do with this trick in the future, and the organizers quickly change the rules depending on the decision made by the group. Or is democracy canceled? :)
In reply to IronAxe
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#914
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IronAxe;96847
:) Okay, it seems my colleague doesn't understand, so I'll try again:
-----------------
Using navigation bonuses implies getting into a boat and getting out of it to increase the MP reserve (in my opinion, this is no longer present in SoD 3.2). If a player uses a boat to move between islands (or sections of the same island that are closer by water than by land), this is not considered exploiting a bug.
In any case, if there is any (justified) reason to use a boat, it is not prohibited.
-----------------
And here is an explanation of this point (which you cited in your post) at the request of VDV. And after that, we play according to the rules, but with more detailed and clarified explanations. So, next time, if there are no changes in the rules, I advise you to play on version 3.0 :)

Added 6 minutes ago

I am against this point in the form you proposed. It turns out that during the tournament, it is forbidden to discuss the tournament. And therefore, the decision to allow this trick as a feature or prohibit it as a bug will be made by a limited number of people, namely the organizer. This won't work!! Let's do it this way: since the rules do not prohibit it, it is allowed. And the participant who has discovered an advantage quietly and peacefully finishes the tournament, and after the tournament, he honestly announces the trick that he discovered and used because it was not prohibited. After that, the whole group decides what to do with this trick in the future, and the organizers quickly change the rules depending on the decision made by the group. Or is democracy canceled? :)

To be honest, I think the same way (partially).
The rules prohibit the use of bugs, but then list these bugs and explain what they consist of (otherwise, in one case you used a bug, and in another, a feature).
And if something new is discovered, something previously unknown that gives a huge advantage, please prohibit it by making changes to the rules.
In my example:
I think that NO ONE, including myself, knew about the possibility of getting a lot of movement points using a hat (I accidentally discovered it, and if I had known it initially, I would have won by a large margin). Everything "started" (and not from the person I expected) only after my post with a description, and after a considerable time: they say they knew, but dismissed this option as "incorrect," and the results obtained were highlighted in large font and red color. Why didn't they ask the host in a private message right away? And the saves were suddenly lost somewhere, but at the same time, they remember by heart the gold earned - every last penny...
Let's just call me a cheater...

P.S. They did come to their senses a little later...

2 Kyle
I hope there is no need for me to provide a description? The desire has simply been killed...

Added 38 minutes ago
AmberSoler;96649
Not to argue. It is clear that in order to decipher a bug, it must be very well studied and all aspects of its manifestation must be considered...

It is much easier to simply prohibit "the use of navigation bonuses on land" and that's it, and then attribute anything to this category, don't you think... :D


That's essentially what I wanted to say:D
Radik
In reply to Radik
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#915
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Radik;96858
To be honest, I think the same way (partially).
The rules prohibit using bugs, but then you need to clearly define what these bugs are (otherwise, it turns out that in one case you used a bug, and in another, a feature).
The situation with this bug-feature is much more complicated because in 3.2 they say it was fixed. And to prevent using this bug-feature, it turns out that those who play on version 3.0 cannot get off the boat (or run away) on the same turn they got on, while having a hat. And on what grounds can I not do this if I have a hat? Therefore, the organizers clarified the situation - that on version 3.0, you cannot simply get on a boat and immediately get off it while having a hat with the goal of accumulating movement points without having a good and reasonable explanation for why you got on the boat. However, if there is a valid reason for using the boat while having a hat (but at the same time, movement points are automatically accumulated), then this is not considered a violation. This is not the same situation as, for example, selling artifacts at an inflated price, where players on the version where this is not fixed can simply not sell artifacts at an inflated price.
Radik;96858

I think that NO ONE, including me, knew about the possibility of getting a lot of movement points with the help of a hat (I accidentally discovered it, and if I had known it initially, I would have won by a large margin).
You did know :) Even just because there was a prohibition. However, you needed to have a justification for why you got on the boat :) then the prohibition wouldn't apply. Your situation fits the clarifying explanations, so getting on the boat and getting off is not a violation.
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#916
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Given that this tournament falls into the category of training tournaments, I am deliberately incorporating a lot of different techniques into the maps that affect gameplay to varying degrees... Thank you for asking questions that are best discussed BEFORE the end of the tournament, rather than AFTER...
Yaroogle
If a hero's army has one green dragon and the hero exchanges it with the Seer for money, does the hero remain without an army? Is this allowed???
I will try to explain the movement mechanics in this case. Losing the last unit is, in my opinion, a bug because it doesn't matter which specific unit was in your army: after your hero loses their last unit, on the next day they have move points as if they had the fastest unit in their army... This gives an advantage, but only if there is a turn on the next day and if the hero had a unit with speed lower than 11. In all other cases, objectively, this player will not gain any (cheating) advantages... I hope I'm not explaining things too complicatedly... :) So, please proceed based on the following theory: If you do NOT receive any objective advantages over other players, then all your techniques that are not described in the manual cannot be classified as bugs until all aspects of this bug are clearly defined in the rules. Therefore, you can freely exchange your last unit for gold and end up with no units at all - you won't get any logistical advantages... However, if you decide to use this hero at the beginning of the second day, then this would be a logical violation... Nevertheless, you should expect a detailed description of the battle with Arham... :) Well, we'll see... :)
Radik;96858
The rules prohibit using bugs, but then specify what these bugs are, i.e., what they consist of (otherwise it turns out that in one case you used a bug, and in another, a feature). And if something new is discovered, previously unknown and giving a huge advantage, please ban it by making changes to the rules.
You are right in principle, but you don't take into account the realities of Blitz. As the game progresses, many nuances appear (due to the high degree of experimentation in the tournament and the applied techniques) that cannot be taken into account in advance. All of this will be analyzed and reflected in the rules of future tournaments. P.s. Of course, as the author of all the maps, I am responsible for their gameplay, and therefore, I want to assure you that I know all the techniques and tricks used when playing these maps... However, it was not possible to make detailed adjustments to the rules in advance... Otherwise, we would have lost a lot of time, which would have been associated with long preparation times for each map... I hope that all players will understand this point because we are dealing with real and quite objective difficulties related to holding the current Blitz tournament... So, all arguments like "if you can't take into account all possible complexities, then don't create tournament maps" should be attributed to some lack of experience among the players who express such arguments. My answer is one: create a map, play it yourself better than anyone else, and then be able to answer all the questions that they ask you about its playthrough :D... And then we'll see... :)
IronAxe;96847
Let's say - if the rules do not prohibit it, then it is allowed. And the participant who found an advantage quietly plays through the tournament, but after the tournament, he honestly announces the trick that he discovered and applied because it was not prohibited. After that, everyone decides what to do with this trick in the future, and the organizers quickly change the rules depending on the decision made by everyone. Or has democracy been canceled? :)
Although I adhere to the position outlined by Dmitry, nevertheless, I believe IronAxe's argument is quite reasonable and most convenient from the point of view of the specifics of holding tournaments like Blitz. Therefore, any undocumented game technique that is not directly stated in the rules and provides the player with an advantage, I propose to consider as belonging to the player who first used it. In the future, this technique (if it provides an advantage) should be explained to the other participants in the tournament. Subsequently, the permissibility of further application of the specified technique within any current tournament remains at the discretion of its organizers. To all: Given that such a gameplay element as the Admiral's Hat has captured the interest of many players, I am posting for general review an article that I wanted to include in the next issue of "Physics"... But due to objective necessity, I think it is possible to make clarifications on the discussed moment right now: http://homm3world.narod.ru/distr/Navigation.rar This is not the final version of the document; some corrections are expected, but please feel free to express your observations and comments after reading the text... As always, IMHO... Sincerely, AmberSoler
Сначала было слово...
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#917
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Hello!

I don't think it's necessary to respond to Radik's insult with my own. But I do think it's important to explain something, or rather, clarify something to Radik (he should now be the one explaining) in light of his post, considering that, despite everything, I am on his side.
By the way, I learned about this game mechanic while playing the First Blood map, and I told you and Sanek about it (Sanek remembers, if that's relevant).
Why didn't I point it out during the tournament? But it's obvious that it's wrong when a hero transfers movement points from sea to land. In any case, it was obvious to me. Now it turns out that this needed to be explicitly stated in the rules. I assumed that the ban already existed, and why emphasize it (including the tournament organizer)?
The result I highlighted in red, as a potential way to gain gold, came from adding to my final result what I failed to achieve. Of course, I can't remember it myself, and besides, I didn't fully complete it at the time (but I did see what Sylvia could do), and I had a clear picture of what would happen in that scenario.
So, what other separate arguments do you have?
I think that's all. If you come up with anything else, ask. The forum is the place to present our relationship for everyone to see.

P.S. I initiated this because I wanted to finally clarify the rules, and Radik is not really involved here, especially since I don't get anything out of it. There is a lot of resentment.

to IronAxe, AmberSoler. Let's say I earned 146,000 gold. What should I do according to your scenario (there is a different interpretation of the rules)?
The phrase about the player's property was especially interesting.
I think many people should express their opinion about introducing or not introducing the rule I proposed before making any constructive decision.

Here is a small addition to my proposal:

If the tournament organizer detects the above, additions will be made to the tournament rules. The duration of the tournament may be extended in such circumstances (if there is little time left before the end of the tournament, and the results need to be corrected due to the introduction of a new rule).

Quote:

Boots and gloves increase (for calculation purposes) the base movement points by one and a half times their bonus, i.e., boots by 600 mp, and gloves by 300 mp, thereby significantly reducing the coefficient K. If the hero manages not to take them off when boarding a boat, then the increase in movement points will ultimately lead to a loss of 37% of sea movement. The opposite is also true – if you put them on before disembarking, this increase will give us 58% of free movement out of thin air! That's where the bug lies.

And I was racking my brain, wondering why, in one playthrough, Sylvia had half of her movement points left, and in another, she didn't even reach her destination, even though I seemed to be doing everything the same.

Quote:

An Oasis and a Pond increase the current movement points. However, if you don't open the hero window after that, and just get in a boat, you will see a calculation distortion, which is that the bonus is added to both the current movement points and the base movement points, which, after boarding the boat, reduces the number of sea movement points. If you open the hero window, everything falls into place – the current movement points remain unchanged, and the base returns to its original (unincreased) value.

I agree. Although this distortion does not always occur. Therefore, when it did occur, I took off my hat, put it in my backpack, and put it back on my head. Of course, the hero window was opened at that time.
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.
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#918
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Alright! Now, in the fifth stage, many players will have the same results.
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#920
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I can’t say, the admins will ban me (just kidding), read the posts ;)
In reply to AmberSoler
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#921
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AmberSoler;96867

Thank you for asking questions that are much better discussed BEFORE the tournament ends than AFTER it...
I will try to explain the movement mechanics in this case. Losing the last unit, in my opinion, is a bug, because it does not matter which exact unit was in your army: after your hero loses the last unit, on the next day he has movement points as if the fastest unit had been in his army... This gives an advantage, but only if there is a move on the next day and if the hero had a unit with speed lower than 11.
Here you go, Dmitry AS, one more unnecessary proof that discussions about the legitimacy of using various tricks not explicitly banned by the rules should take place AFTER the tournament, not while it is being held. Now everyone will trade away the Dragon and leave the hero without a unit :)
AmberSoler;96867

In the other cases, objectively, this player will not gain any (cheating) advantages... I hope I am not explaining it too complicatedly... :) So I ask you to proceed from the following theory:
If you do NOT gain any objective advantages over other players, then all your techniques that are not described in the manual cannot be classified as bugs until every aspect of that bug has been clearly fixed in the rules.
And I would allow that hero to run on the next day too. Why make life harder for yourselves? What additional advantages? If everyone in offline tournaments knows about this trick, then if you want to use it, use it; if you do not, do not. Otherwise it turns out that you may sell everything down to the last unit, but you may not move without a unit. In other words, you may sell it, but then what, disband the hero or what are you supposed to do with him? Then the very fact of selling should already be considered a bug, because according to your calculations it gives an advantage. Because if you have only one Dragon, while someone else has a Dragon and somebody else, then he can sell normally, while you sell and are left without a unit. You do not consider that situation a bug, but you consider movement without a unit a bug. And I suggest considering both of them simply a feature, and let everyone do whatever they want with it. Damn it, in tournaments I will use everything that is NOT EXPLICITLY forbidden in the tournament rules. And good luck finding fault with me. I do not mean your blitzes specifically, but future tournaments that will be held on the forum, even not by you. I am tired of memorizing what is allowed and what is not, and of puzzling over every tournament too: is this allowed here or not? I cannot remember everything; I am stupid. So I read the rules before each tournament and see what is forbidden here. If the organizer messed up, the players are not to blame. And the RULES cannot be changed during the tournament; this has already driven not only me but also you crazy (this is to Amber: remember how at Best of Best you got hit with a rule change during the tournament?? ) :)
AmberSoler;96867

Therefore, you may freely exchange the last unit for gold and be left without any units at all; you do not gain any logistics advantages...
Thanks, now everyone will do exactly that :) Although I already did it before this and did not ask anything, because I considered it a feature. THINGS LIKE THIS NEED TO BE DISCUSSED AFTER THE TOURNAMENT!
AmberSoler;96867

But if you decided to use this hero at the start of the second day, then that would be a logical violation...
And what if I decide to use him on the 3rd, or 4th, or 5th, or .... ??? Or what was I supposed to do afterwards with this hero who was left without a unit? Do you see how allowing something halfway drags along further questions, disputes, and in the end will complicate checking, if anyone even checks in that much detail at all. You have to take the position of either a strict ban, so as not to pull the whole thread, or allow as much as possible. Life will be simpler; is that really not clear?
AmberSoler;96867

You are right in essence, you just do not take the realities of Blitz into account.
No, Dmitry AS is not right in essence. And this concerns any tournaments, even official ones, even more than blitzes. To Amber: Remember how the rules were changed on you during Best of Best, and tell everyone here what it cost you: either replay a heap of real time or lose out in the result. You chose the second because you had no time, or because it was too much of a pain to redo a pile of multi-hour turns from scratch!! And what Dmitry suggests is this: someone digs up something resembling a bug, something not forbidden but giving an advantage, the tournament is already in the middle, half a month has passed. Someone else accidentally used that same trick and did not notice it, and keeps playing on. Then the first player informs the organizer about it. While they discuss it, while they issue a new rule, then it is like, dudes, roll your turns back, we will extend the tournament for another month, okay, then they will dig up something else, and then it loops forever. I am against that madhouse. It should be done like this, and we should gradually arrive at normal rules:
-----------------
There are rules before the tournament. We play by them. Then there is a report, it comes out who used what, it is discussed whether it is a bug or not. A vote. Then the rules are corrected for the next tournament!!!
-----------------
Do not make life harder for yourselves or for the players!!!
AmberSoler;96867

P.s. Naturally, as the author of all the maps, I bear responsibility for their gameplay,
To hell with responsibility; the tournament was fine! :)
AmberSoler;96867

... and therefore I want to assure you that I know all the techniques and tricks used when playing through these maps... However, there was no opportunity to correct the rules in detail beforehand... Otherwise we would have lost a great deal of time, because it would have been tied to long preparation times for each map...
But in a real official tournament designed for a month on a large map, we may not even have a chance to finish it within a year if we adopt the rule clause that Dmitry AS proposes in the form he proposes it. As he has it, it turns out/implies that about every glitch/trick/bug/questionable feature encountered, a player must report to the organizer during the tournament, which may lead to rule changes during the tournament, when many have already played many turns and may already have contradicted the newly changed rules on the very first turns. WHY THE HELL IS EVERYONE SILENT?? IF THEY ADOPT THIS CLAUSE THAT DMITRY PROPOSES, THEN ALL OF YOU will be getting screwed during tournaments!!!!!!!! And he himself too :)
AmberSoler;96867

Although I do adhere to the position outlined by Dmitry, nevertheless I consider IronAxe's argument quite well founded and the most convenient from the point of view of the specifics of running tournaments such as Blitz.
Not quite. This is also convenient from the point of view of running normal official tournaments. Even more convenient than blitzes; I explained above why.
AmberSoler;96867

Therefore, I propose that any undocumented game technique not directly stipulated in the rules and giving a player an advantage be considered the property of the player who first used it. Later, this technique (if it gives an advantage) must be explained to the other tournament participants. Subsequently, the permissibility of further use of the indicated technique within any current tournament remains at the discretion of its organizers.
AGREED. Only maybe not at the discretion of the organizers, but perhaps still by vote, taking into account a quorum of voters?????

Added after 24 minutes
Dmitry_A_S;96871

to IronAxe, AmberSoler. Suppose I had gathered 146000 gold; what would you order me to do under your version of events (there is clearly a different interpretation of the rules).
Lose to Radik!! :) Nobody would be to blame for the fact that you interpreted the rules incorrectly, while another player interpreted them correctly!! If something about the interpretation of this rule clause was unclear to you, you should have asked clarifying questions IN TIME!! For example, I also interpreted this moment in the rules correctly, while Kamikaze did not :) It is another matter that it did me no good, because I did not figure out how to do everything optimally there :) But that is my own fault too :)
Dmitry_A_S;96871

The phrase about the player's property was especially interesting.
I think many people should speak out about introducing or not introducing the rule I proposed before any constructive decision is made.
What is so interesting about it??? In this case AmberSoler said EVERYTHING CORRECTLY about the player's intellectual property! The player plays based on the announced rules. Thanks to his persistence, patience, ability to think logically and observe, he finds a bug! Even if it is an obvious one, but not forbidden by the rules. It is his property. And in this tournament it may bring him victory!! And in your opinion that is wrong??!! It is another matter that after this tournament he must make his property public property of the forum by reporting on HIS playthrough. Thus the bug/glitch/trick/tactical technique becomes the property of our republic/forum, and then everyone should decide the future fate of this trick by democratic vote. Allow it for further use in tournaments or not. The organizers will only have to promptly reflect this in the rules.
Dmitry_A_S;96871

Here is a small addition to my proposal:
If the tournament host discovers the aforementioned points, additions are made to the tournament rules. The tournament duration may be extended under such circumstances (if little time remains before the end of the tournament and the results must be corrected due to the introduction of a new rule).
Dmitry AS :) Stop making life harder, or else :smile19: Cut out :smile19: I AM CATEGORICALLY AGAINST INTRODUCING THIS RULE CLAUSE, AS WELL AS THE ADDITION TO IT, IN THE FORM PROPOSED BY DMITRY AS!!! Everything you proposed, I agree with in principle, but all of this should be done not during the tournament but AFTER IT!! I have given enough explanations of why it should be done that way.
Dmitry_A_S;96871

Quote:
Equipped Boots and Gloves increase the base movement reserve M (for calculation purposes) by one and a half times the size of their bonus, i.e. Boots by 600 mp and Gloves by 300 mp, thereby substantially lowering coefficient K. If the hero somehow failed to remove them when boarding a boat, then the increase in M ultimately leads to a loss of 37% of sea movement. The reverse is also true: if they are equipped before disembarking, this increase gives us 58% free movement out of thin air! That is where the bug is hiding.
And I was racking my brain over why in one variant of the playthrough Sylvia had half her movement left, while in another she did not even make it, although I seemed to be doing everything the same way.
Quote:
An Oasis and a Watering Hole increase the current mp reserve. However, if after that you never open the hero window and simply board a boat, then we observe a calculation distortion, which consists of the bonus being added both to M(current) and to M, which in the end, after boarding the boat, reduces the number of sea movement points. If you open the hero window, everything falls into place: the current movement reserve remains unchanged, while the base returns to its original (not inflated) value.
Agreed. Especially since this distortion does not always occur. Therefore, when it did occur, I took off the hat, put it in the backpack, and put it back on the reckless head. Naturally, the hero window was opened in the process.
Guys, look how much has been written; even Dmitry AS is already racking his brain :) And what will happen to our heads??!! Put on helmets!! All this writing can be replaced with one clause: IT IS ALLOWED TO USE SEA MOVEMENT BONUSES ON LAND, AND LAND MOVEMENT BONUSES MAY ALSO BE USED AT SEA :D Short and clear. But how to use them and what to do for it, let everyone look for the necessary literature. Otherwise it turns out they are forcing everyone to read additional literature so that, God forbid, they do not accidentally use something :) And not everyone will want to do that if they will not get any real benefit from it in the playthrough. And if he accidentally uses it because he did not read something extra there, the player will simply tell the organizers to go to hell and say that he was not obliged to read it, that he reads only the rules announced for this tournament and considers that quite sufficient.
Dmitry_A_S;96871
Equipped Boots and Gloves increase the base movement reserve M (for calculation purposes) by one and a half times the size of their bonus, i.e. Boots by 600 mp and Gloves by 300 mp, thereby substantially lowering coefficient K. If the hero somehow failed to remove them when boarding a boat, then the increase in M ultimately leads to a loss of 37% of sea movement. The reverse is also true: if they are equipped before disembarking, this increase gives us 58% free movement out of thin air! That is where the bug is hiding.
And I was racking my brain over why in one variant of the playthrough Sylvia had half her movement left, while in another she did not even make it, although I seemed to be doing everything the same way.
Quote:
An Oasis and a Watering Hole increase the current mp reserve. However, if after that you never open the hero window and simply board a boat, then we observe a calculation distortion, which consists of the bonus being added both to M(current) and to M, which in the end, after boarding the boat, reduces the number of sea movement points. If you open the hero window, everything falls into place: the current movement reserve remains unchanged, while the base returns to its original (not inflated) value.
Agreed. Especially since this distortion does not always occur. Therefore, when it did occur, I took off the hat, put it in the backpack, and put it back on the reckless head. Naturally, the hero window was opened in the process.
Took off the hat, boarded the boat, put on the hat, got off the boat :) Yes, and you also need to take off and put on Boots and Gloves at the right time, then make sure you do not enter the hero window, otherwise you will have to move all your junk into the backpack, and then (who the hell knows when) put everything from the backpack back on yourself. And God forbid you violate something in these sequences: you may accidentally use a bug whose study is comparable to five years of university education :D In the end you will get hit with a frying pan from the organizers. Why are all the nuances of bugs described? So that everyone knows how they can be used, so that everyone is on equal terms. But then why forbid it afterwards? So that every person playing a tournament constantly racks his brain over how not to use it accidentally. And many people, especially newcomers, may play and not think about it at all, and accidentally use this bug. Is it not easier to allow it and not break your own head or anyone else's??? :p
What does the rule clause mean for a newcomer: it is forbidden to use sea movement bonuses on land??? He will play on 3.0, since that is allowed; he will put on the hat, board the boat, sail, disembark, summon the boat again, board/disembark again, and so on. He will inevitably use it. And when checked he will say that he knows nothing about any bonuses at all, but he is sure he did not violate anything, because he did nothing forbidden :) And all of you will again shout and think up new rules :)
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#922
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First and foremost, the issue isn't about the potential complexity of the tournament rules, but about possible corrections to the shortcomings made by the organizers!!!
Let's approach this problem from a different angle.
The tournament rules, as stated in the first post, prohibit the use of navigation bonuses on land. No one has made any further changes.

Amber then clarifies:

Using navigation bonuses implies boarding a boat and disembarking from it to increase the MP reserve (in my opinion, this is no longer the case in SoD 3.2). If a player uses a boat to move between islands (or sections of the same island that are closer by water than by land), this is not considered exploiting a bug.
In any case, if there is any (justifiable) reason to use a boat, it is not prohibited.

As for the issue of converting sea movement into land movement, I understand that he wasn't aware of it. Yes, in principle, it's not important. Who said that the list is exhaustive? I am guided by the rule mentioned above - navigation bonuses cannot be used on land. I also interpreted it correctly. And no one can "accuse" me if I dispute the final results. I don't need to do that at the moment, but who says that the others will agree with the results...
DmitriyAS

Кто сильнее или шаблон для сравнения городов по силе.
Различие офф-лайна в Heroes II и Heroes III.