Auto-translated
Xiedu map. I've perfected it after 5 attempts. The main problem is luring enemy heroes into the water. My walkthrough: With a Necromancer, we kill the Nudes, then (as planned), with one hero, we capture the castle – going from left to right, we build stables and capture it – level 3 – the lower (dwarven) gold mine, the right (fanatics) – gorgons – 50 thieves – then the second castle (as quickly as possible) – we leave archers there and eliminate the pegasi – in the first castle, the 1.4.1 pink one attacks (we take all the archers, 5 champions, 30 crossbowmen, otherwise it will just stand there and stall) – we take the third castle – we swap the hat for 12 champions – the second pink one attacks (from the Rampart) – we take all the archers, champions, and 1 griffin (otherwise it will stall) – we speed up, wait for its turn, the champions destroy the catapult, the archers attack the wyverns, the champions return to the castle, shield – with one hero, we run to the Rampart, along the way, we take the gold mine – the pink one is in the water – down to the 4th castle (the 2nd hero is leveled up in production, wisdom, and logistics) – with the 2nd hero, we take water walking – gargoyles – we eliminate the hero with the dwarves (1 next to it) – amulet – the 1st hero takes all the troops from the 2nd – runs to the tree – the 2nd hero goes by water to the Necropolis – 1 dragonfly and a magic arrow!! We take a couple of black knights and a black tent!! – the 1st hero goes to the 3rd hero (Pandora with water walking), we give 1 gargoyle, dwarves, about 220, and about 200 birds – the 3rd hero stands still!! Day 54, the pink one is wandering below – we run to the Rampart and dig 4 squares (not all at once) – day 57, the tea-colored speedy one runs after us to the Rampart (the pink one takes castles 2, 1, and 3) – we are in the fountain of luck, bottom right – the tea-colored one is swimming (ice elementals – champions) – we return and dig 4 squares in the Rampart – the tea-colored one eliminates the pink one (40 angels and 120 champions) – one turn before the elimination, the 3rd hero, green tent, and death – the red one goes to the Rampart and into the water without returning)) – the 1st hero digs 5th castle, 2 squares + the ship trap is ready – the tea-colored one runs to us – we took the 6th castle (above the Rampart) – we go to the Rampart – he goes to us – and into the fountain – he goes into the water! So, that's why I'm writing – the purple one is the weakest, he's afraid of the tea-colored one and doesn't want to share the water with him. I lure him down to the mines, where he settles, and I go back. Or, using the editor, I summon a ship with 360 champions with minimal losses and bury him at the lighthouse, but that's not fair. The 2nd hero, after visiting the green tent, defeats the red Necropolis (at his home) with slowness (+troop bonuses), then the central Necropolis on an open field. Troops have accumulated for the guardian with 300 angels, there is also slowness there, you need to run ahead of him. Does anyone who has played know how to get rid of them all? I've perfected everything, almost without losses, but the purple one is undesirable; I still don't want to give him an extra castle. This is the most difficult map; the map author didn't directly answer the question on maps4heroes.