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Walkthroughs for custom maps.

#352
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Good afternoon. I was suddenly surprised by a scenario from a standard set of maps. It's called "Just A Visit." I found it by chance, saw mentions of its difficulty on another forum, thought it couldn't be that bad, and tried it – it's really tough. I can quickly complete author-made maps, like the Paragon mentioned above, but here, there's not even a plan for the game unless you generate a special layout with "needed" spells and artifacts. In short: M - size. Few or medium resources. 4 players. 3 have 2 castles each, with earth, stone, snow, or grass as options. One is on swamp terrain, and it's always the computer with three castles. In each of this computer's castles, +5/3/1 creatures of level 5-6-7 are generated every week. If you play according to hw-rules at 200%, it turns out that you clear the respawn point in a week (if you calculate the battles correctly). You go to your neighbors with level 5-6 creatures; there's simply no more experience to be gained. You take the castles of the other two computers with losses (but there's no resurrection). Then, the red computer arrives with legions of creatures, and that's it... You could probably generate a map with a town portal and flying, and run around, leveling up your hero (but on what?), then reduce the army using Blindness or Tit-for-Tat. But these spells are forbidden, and it's not certain that they will be in the guilds at all. There are no dungeons to rely on for artifacts. Starting with Necropolis is not an option – you won't have time to produce enough skeletons (the map is small). I think starting with Demonology is even worse than starting with skeletons, but I might be wrong. Diplomacy... I haven't tried it. Has anyone played it? Maybe you can share a plan for the game? I'm looking at it purely as a chess puzzle. Under what conditions is the map almost guaranteed to be completed? For example (I haven't checked, just thoughts): 1) If all the cities are of the same type, the map is easy to complete. 2) If there is resurrection and town portal in the guild in the starting city, the map is easy to complete. 3) If you start, say, as the Tower, and the computer is given a swamp, it's also easy. and so on. What do you think?