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Level up the challenge, and you'll get unicorns and griffins.
:D
New here? I'm Roha — want a quick tour?
Level up the challenge, and you'll get unicorns and griffins.
and here's the skill... I forgot the exact name, it's the 4th in their magic, an additional one. At the first two levels in the army, leprechauns, fairies, and wolves appear, then at levels 3-4, elves, tigers, and satyrs, and at the last level, elementals. That's why they're useful! In the army, it's better to give the free space to a second hero or a swarm from the portal (a powerful ranged attacker that grows quickly). If the army were replenished with unicorns and griffons, it would be a different story, and the forest dwellers would become stronger. As it is, they're not very good...
Although summoning isn't that bad. I like to put water elementals instead of fairies; they have spells for all occasions... I want to suggest a discussion: which hero should be chosen to accompany the druid – another druid or a general...?
I like all the factions except for Haven. On the one hand, they are mages and easy to play, but on the other hand, they are fools and can't fight (I don't really like them), although I know a lot of useful tricks. And the hero is also a FOOL.:eek:
P.S. Just don't beat me up.:smile10:
I like all the factions except for Haven. On the one hand, they are mages and easy to play, but on the other hand, they are fools and can't fight (I don't really like them), although I know a lot of useful tricks. And the hero is also a FOOL.
P.S. Don't beat me up for this.

Death got a big bonus – at level 5 of necromancy, they raise vampires, and that’s unfair.
Why isn't it fair? Nature also summons a 3rd-level creature when the summoning skill is maxed out... I don't see any unfairness.