Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Which faction do you like the most in Heroes of Might and Magic IV?
Although summoning isn't that bad, I like to use water elementals instead of sprites; they have spells for all sorts of situations. I'd like to suggest a discussion: which hero should be chosen to accompany the Druid – another Druid or a General? Two Druids can not only summon but also enhance the army and summoned creatures quite well (overall luck, snake strike, dragon strength + 2 increased summoning), which one Druid wouldn't have time for. However, the bonus from the General's tactics is lost (I personally level up an archer as a General). So, I'm thinking about it and don't know what to choose.