Skip to content

Posts from Favorites, to battle! - 9 - The Battle of Favorites! - 9

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
Favorites, to Battle! - 9


It is time to hold another tournament in the "Favorites, to Battle!" series, which is so beloved on our site.

I. General questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is current: ???
3. Bidding is used for the right to choose the Color.
4. The template choice is made by crossing out from a list of 11 templates: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to cross out a template first is determined by a coin toss. The player who "wins the coin" chooses who will cross out first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Balance (L-U, 130%), skirmish (200%), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, bidding is used for the right to choose the starting hero. Players take turns (first the one who won the bid for color, then their opponent) crossing out one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The one who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess, with parameters as specified in the rules.
Mage Guild rebuild is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules are permitted by mutual consent of the players, except for changing the Favorite Castle and the Fair Play rule.
Additional rules per template:
Mini-Nostalgia. The tournament participant who received the blue color as a result of bidding begins the selection of computer secondary castles.
Diamond. The participant who received the red color as a result of bidding removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
Skirmish Difficulty 200%. Starting heroes and bonus - random, color for the first generation is chosen by coin toss; upon a subjective restart - change of color. Played without Mage Guild rebuild.

II. Organizational questions.
1. The tournament is official and regular.
2. Tournament goals:
- to play as the favorite castle and attempt to prove its strength,
- to gain valuable experience, improve one's level of play.
3. The tournament is conducted according to the Rules for organization, conduct, and participation in tournaments.
4. Players listed in the Blacklist and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leaders and judges:
Tournament leader: Dirty_Player (ICQ: 408722873).
Tournament judges: Злой_романтик (ICQ: 296524052), skd (ICQ: 593626431), Diabler (ICQ: 360429834) , Dark (ICQ: 303751774)
If a disputed issue cannot be resolved independently, the judges will seek help from the AK.
The leader has the right to make any changes to the regulations and rules during the tournament if necessary.
6. Maximum number of tournament participants - 128; if there are more than 128 applicants, qualification games will be held. The organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be kept until the end of the tournament and presented upon the first request of the tournament leader or any member of the AK.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner earns the right to participate in the "Final Battle 11" tournament
11. The tournament winner and players who took 2nd and 3rd place will be awarded Medals under their avatar:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly adhere to the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary agreement on games. To agree means to reach an accord after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leaders.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the leader interprets the absence of a game result in favor of their opponent.

Registration - October 31 - November 24, 2016.
Approval of the participants list - November 24-25, 2016.
Draw - November 25, 2016. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - November 26, 2016.

IV. Regulations.
1. Group stage. 32 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-6 weeks.
2. Group stage. 16 groups of 4 people. Mini-double system. 2 people advance from the group. Estimated timeframe: 5-7 weeks.
3. Play-offs. Single-elimination for 32 people. Two rounds of BO1, starting from the quarterfinals and beyond BO3. Estimated timeframe: 15-16 weeks.
Total tournament duration from start to finish is about 28 weeks. Thus, the tournament should be finished by the beginning of summer.

Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History

In the application, you must specify the castle you will be playing.
In reply to Browser
Auto-translated
We started playing with 1m and only one rest from the opponent. The start seemed very attractive: a Stable near the Castle within half a move; on the 2nd day, I spotted a dragon external dwelling, which ultimately decided the game to a large extent. Plus, a good Necropolis entered and caught Logu. Later it became clear that the layout was not as good as it first appeared. A one-way path and a very small super treasure on the swamp, which I didn't even visit. (After the game I checked; there was only 1 Hive and a mercury warehouse, nothing more :)
The Dragon Utopias were useless; things weren't going well with the upgrade for a long time. In the end, I had to stall, and since I also took Double, everything pointed toward the late game. I boosted my stats by running through upgrades, plus I was hoping for Mass Haste. There was no Magic Resistance. The opponent, on the contrary, had very strong magic, but against such an army advantage, it was hard to come up with anything. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
skd
Синий / Blue
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
231 days
Game Date
12/13/2016
Reported
12/13/2016 7:17 PM
Rating Impact Archived
Derbent 1559 1575 +16 ↑
skd 1598 1582 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2016 8:08 PM

In reply to Browser
Auto-translated
The opponent had a large number of Necromancers, but I managed to outplay him thanks to the Necromancer artifacts I got early in the game. Nagibashka is carrying. Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кси / Xsi Main Hero Кси / Xsi
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
8xm12a
Game Length
145 days
Game Date
12/13/2016
Reported
12/13/2016 7:38 PM
Rating Impact Archived
Diabler 1674 1699 +25 ↑
KobRa_RR 1944 1919 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/24/2016 6:51 AM

In reply to Derbent
User Avatar
Auto-translated
Derbent
started playing with only 1 rest from the opponent. The start seemed very attractive, a stable near the Castle within half a move; on the 2nd day I spotted the dragons' external dwelling, which ultimately decided the game to a large extent. Plus, a good necromancer entered and caught the logu. Later it became clear that the layout was not as good as it seemed at first glance. A one-way path and a very small super treasure on the swamp, which I didn't even visit. (after the game I checked, there was only 1 hive and a mercury warehouse, nothing more :)
Dragon Utopias entered as own nothing, things weren't going well with the upgrade for a long time. In the end, I had to stall, and since I took double, everything pointed towards the late game. I boosted stats by running through upgrades, plus there was hope for mass haste. There was no magic resistance. The opponent, on the contrary, had very strong magic, but against such an army advantage it was hard to come up with anything. Thank you for the game.

Thank you for the game

UTC+03:00, icq 593626431
In reply to Diabler
Auto-translated
On the third week, I took two Dragon Utopia, which gave me wings, a blue cap, and some stats; after three attempts, there was no Town Portal yet. Using Dimension Door at different respawns, I kill the father on acceleration and the powerful one with artifacts on the same spot.
Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
8mm6a
Game Length
136 days
Game Date
12/13/2016
Reported
12/13/2016 9:51 PM
Rating Impact Archived
Dima Surmay 1756 1762 +6 ↑
Georg_ 1506 1500 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/13/2016 10:11 PM

In reply to Dima Surmay
Auto-translated
Dima Surmay
On the third week, I took two Dragon Utopia, which gave me wings, a blue cap, and some stats; Town Portal hasn't appeared yet after three attempts. Using Dimension Door at different respawn points, I kill the father on acceleration and the powerful one with artifacts on the same turn.
Thanks for the game.

I started playing because of two cons at the respawn, one of which was also a single unit; boxes with 5k gold behind the eyes, a cloak +2 speed behind the golden golems, and the hero selection was good: Alkin, Fyur, and Tiraxor. The only thing that worried me was that the opponent got a comp Castle, and on the way, a block of 50 gr. wolves. In the end, it turned out I was unlucky with the roads; it was about 5 days' travel to the teleport to the adjacent zone, and that's via fast roads, while in the adjacent zone the road hit a one-way path. Consequently, the tempo was slowed down. I took my first and only Dragon Utopia only on 134; I intended to take the second (which turned out to have КЗ), but on the way, I decided to take the opponent's Castle and the swamp comp. The opponent already had air control and covered me.
Thanks for the game)

In reply to Dirty_Player
User Avatar
Auto-translated
Thank you for playing!
Attachments 1
1 file attached • Total size: 132.4 KB
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
237 days
Game Date
12/14/2016
Reported
12/14/2016 4:27 PM
Rating Impact Archived
yarik1987 1521 1536 +15 ↑
PunkeR 1532 1517 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/14/2016 4:34 PM

In reply to yarik1987
User Avatar
Auto-translated
yarik1987
thanks for the game!
The first month was a complete bore: no cons, no Dragon Fly Hives, and instead of a road to the center, there was a monolith exit. I took Inferno on day 114, switched to demons. My opponent had Tanth with 111, and I also necromanced a bit in the midgame. There was no control for a long time, and I never got Dimension Door. There were very few utopias, I only found 2 singles with crap.
Thanks for the game!
ICQ 606813156
In reply to Dirty_Player
User Avatar
Auto-translated
Tant with an expert earth mage, 3 angels, and 170+ skeletons was destroying everything; Valera's performance was worse.
Thanks for the game.
296524052
Весна 2012.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Balance
Game Length
117 days
Game Date
12/14/2016
Reported
12/14/2016 5:27 PM
Rating Impact Archived
злой_романтик 1541 1548 +7 ↑
St_Klaus 1322 1315 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/14/2016 5:33 PM

In reply to злой_романтик
User Avatar
Auto-translated
evil_romantic
Tant with an Earth expert, 3 Angels, and 170+ skeletons was tearing everything apart; Valera was doing worse.
Thanks for the game.
Valera was doing more or less okay, but the terrible timer killed all desire to play. I sincerely don't understand what can be done with eight heroes in 6 minutes and 30 seconds.
Thanks for your time.

Где контент?! (с)
In reply to Diabler
User Avatar
Auto-translated
So, I played the 6lm10a template. I paid 1100 for Red, and he paid 500 for the hero, as before. We banned Gunnar and Shakti, so we started with -600. Both of us used all the restarts and played as is... I thought the game was lost when I saw he had Luna from the start and got Kyre in prison... But in week 2, I got Gunnar in the tavern and started to level him up ASAP... I was using my Necro comp, but there were no Necro heroes in the tavern... Shooters were everywhere, losing Trogls fast, but I managed to take the 1st Hive on week 2 with 6 Vyvs and headed to the Meat Orange... Orange, with all his troops up to level 6, attacked me, and I had to retreat, but since I had some army left from the main town and had mass Slow, I took the Conservatory with 2 Angels and headed to Orange again... So, I took Orange's town on day 124 (Flux), built birds on day 125, then built a Stronghold and a Castle... So, I started week 3 with 6 birds and 2 Angels, taking another Conservatory and 1 more Min Hive, and headed to take Topia 135. I got the Air book there. After that, I started to eat the map a lot... taking 2 more Topias, taking Vyv Dwels, etc... and headed to the opponent. I started to take his towns, and he sent me a message: GG... Thanks for the game, and good luck in the future. Translated with Google :DDDDD So, I played the 6lm10a template. I paid 1100 for Red, and he paid 500 for the hero, as before. We banned Gunnar and Shakti, so we started with -600. Both of us used all the restarts and played as is... I thought the game was lost when I saw that he had Luna from the start and got Kyre in prison... But in week 2, I got Gunnar in the tavern and started to level him up as soon as possible... I took my Necrotic comp, but there were no Necro heroes in the tavern... Shooters were everywhere, losing Trogls fast, but managing to take the 1st Hive on week 2 with 6 Vyvs and heading to the Meat Orange... Orange, with all his troops up to level 6, attacked me, and I had to retreat, but since I had some army left from the main town and had mass Slow, I took the Conservatory with 2 Angels and headed to Orange again... So, I took Orange's town on day 124 (Flux), built birds on day 125, then built a Stronghold and a Castle... So, I started week 3 with 6 birds and 2 Angels, taking another Conservatory and 1 more Min Hive, and heading to take Topia 135. I got the Air book there. After that, I started to eat the map a lot... taking 2 more Topias, taking Vyv Dwels, etc... and heading to the opponent. I started to take his towns, and he sent me a message: GG... Thanks for the game, and good luck in the future
Attachments 4
4 files attached • Total size: 837.4 KB
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Аджит / Ajit Start Hero Аджит / Ajit
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Луна / Luna Main Hero Луна / Luna
Map Template
6lm10a
Game Length
143 days
Game Date
12/15/2016
Reported
12/15/2016 9:59 AM
Rating Impact Archived
alkaposha 1505 1515 +10 ↑
wariator 1371 1361 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2016 2:39 PM

In reply to Dirty_Player
User Avatar
Auto-translated
Thank you for playing!

лето 2012.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Видомина / Vidomina Start Hero Видомина / Vidomina
Видомина / Vidomina Main Hero Видомина / Vidomina
Map Template
Anarchy
Game Length
135 days
Game Date
12/15/2016
Reported
12/15/2016 10:38 AM
Rating Impact Archived
Dark 1928 1929 +1 ↑
ckotuHa 1449 1448 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/15/2016 11:30 AM

In reply to Dark
User Avatar
Auto-translated
Dark
thank you for the game!
thank you for the game!
:smile19:698286888
In reply to alkaposha
User Avatar
Auto-translated
alkaposha
I played the 6lm10a template; I paid 1100 for red, and he paid 500 for the hero, as before. We had banned Gunnar and Shakti, so we started with -600. Both of us used all the restarts and played as is... I thought the game was lost when I saw he had Luna from the start and got Kyre in prison... but in week 2, I got Gunnar in the tavern and started to level him up ASAP... using my Necro composition, but there were no Necro heroes in the tavern... Shooters were all over the place, losing Troglodytes fast, but I managed to take the 1st Hive on week 2 with 6 Vyverns and headed to the meat orange... Orange, with all his troops up to level 6, attacked me, and I had to retreat, but as I had some army left from the main town and had mass slow, I took the Conservatory with 2 Angels and headed to Orange again... So, I took Orange's town on day 124 (flux), building birds on day 125, then building a Stronghold and a Castle... So, I started week 3 with 6 birds and 2 Angels, taking another Conservatory and 1 more minor Hive, and headed to take Topia 135, where I got the air book. After that, I started to eat the map a lot... taking 2 more Topias, taking Vyvern dwellings, etc... and headed to the opponent. I started to take his towns, and he sent me a message: GG... Thanks for the game and good luck in the future.
Translated with Google :DDDDD
So, I played the 6lm10a template. I paid 1100 for red, and he paid 500 for the hero, as before. We banned Gunnar and Shakti, so we started with -600. Both of us used all the restarts and played as is... I thought the game was lost when I saw that he had Luna from the start and got Kyre in prison... but in week 2, I got Gunnar in the tavern and started to level him up as soon as possible... using my Necro composition, but there were no Necro heroes in the tavern... Shooters were all over the place, losing Troglodytes fast, but managing to take the 1st Hive on week 2 with 6 Vyverns and heading to the meat orange... Orange, with all his troops up to level 6, attacked me, and I had to retreat, but as I had some army left from the main town and had mass slow, I took the Conservatory with 2 Angels and headed to Orange again... So, I took Orange's town on day 124 (flux), building birds on day 125, then building a Stronghold and a Castle... So, I started week 3 with 6 birds and 2 Angels, taking another Conservatory and 1 more minor Hive, and heading to take Topia 135, where I got the air book. After that, I started to eat the map a lot... taking 2 more Topias, taking Vyvern dwellings, etc... and heading to the opponent. I started to take his towns, and he sent me a message: GG... Thanks for the game and good luck in the future.
Everything is correct! Luna was good, but she lacked tempo! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
In reply to o1dboy79
User Avatar
TFP :)
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
211 days
Game Date
12/16/2016
Reported
12/16/2016 12:47 AM
Rating Impact Archived
Jaris 1851 1852 +1 ↑
matador99 1489 1488 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/16/2016 12:51 AM

In reply to Jaris
User Avatar
Thanks for the game:(
discord matador99

Statistics

Welcome our newest member: Emil