We started playing with 1m and only one rest from the opponent. The start seemed very attractive: a Stable near the Castle within half a move; on the 2nd day, I spotted a dragon external dwelling, which ultimately decided the game to a large extent. Plus, a good Necropolis entered and caught Logu. Later it became clear that the layout was not as good as it first appeared. A one-way path and a very small super treasure on the swamp, which I didn't even visit. (After the game I checked; there was only 1 Hive and a mercury warehouse, nothing more :)
The Dragon Utopias were useless; things weren't going well with the upgrade for a long time. In the end, I had to stall, and since I also took Double, everything pointed toward the late game. I boosted my stats by running through upgrades, plus I was hoping for Mass Haste. There was no Magic Resistance. The opponent, on the contrary, had very strong magic, but against such an army advantage, it was hard to come up with anything. Thanks for the game.
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