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Posts from NCF – Extended list of Neutral creatures.

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#1012
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Adlets (Level 5)
Growth: 3
Attack: 16
Defense: 15
Damage: 16-19
Health: 44
Speed: 10
Initiative: 10
Abilities: Living Creature, Battle Fury, Pack Tactics, Scavenger, Charge
Description:
Adlets are half-human, half-wolf creatures, born from a woman and a red wolf. Humans feared them and left them to die. However, the adlets survived and transformed into fierce and powerful predators. Now they hunt humans in packs and eat their flesh, making them tremble at the mere mention of their name.
Appearance: http://www.legendami.ru/bod/eskim/image/1.gif

Black Dogs (Level 5)
Growth: 3
Attack: 15
Defense: 17
Damage: 11-15
Health: 60
Speed: 7
Initiative: 14
Abilities: Undead, Ethereal, Attack with Fear, Aura of Terror, Deadly Gaze
Description: Black dogs are mystical, black phantom dogs with demonic red eyes. They are the embodiment of fear. An encounter with them promises only misfortune or even death.
Appearance: Recolor the wolf to black, make the eyes bright orange, and make it slightly ghostly.

Penanggalan (Level 4)
Growth: 5
Attack: 10
Defense: 8
Damage: 7-14
Health: 42
Speed: 8
Initiative: 11
Abilities: Undead, Flying Creature, Enemy Cannot Resist, Drain, Curse
Description: Women who die in childbirth sometimes become Penanggalan vampires after death. During the day, they look like ordinary women, but at night, their head separates from their body and flies freely in search of a victim. No one can resist them, and no one can escape their curse.
Appearance: You can take the head from a beast, add fangs, and make it fly
Справедливость - авторский глобальный мод

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In reply to Андраил
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#1013
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Night Hags (Level 6)
Growth 2
Attack 25
Defense 22
Damage 20-25
Health 90
Speed 5
Initiative 10
Abilities: Undead, Large, Flying, Stun, Poison Aura
Description: Witches who, in their lifetime, worshiped Ascha and performed sacrifices at night, become Night Hags after death. Night Hags come to people at night and kill them in their sleep. At the same time, the person cannot move due to the spell cast by the Night Hag. If Night Hags are nearby, people feel weak.
Appearance: Take an undead creature, remove the scythe and hood, trim it a bit from the bottom, make the hair gray, the eyes green, and add green smoke from below.

Krix (Level 6 upgrade)
Growth 2
Attack 27
Defense 24
Damage 25-30
Health 95
Speed 5
Initiative 10
Abilities: Undead, Large, Flying, Stun, Poison Aura, Curse
Description: Witches who were caught during the sacrifice to Ascha and later executed, become Krix after death. Like ordinary Night Hags, they kill people at night, inflicting stun on them, but they are driven not only by worship of Ascha, but also by revenge for their death. They curse all the living for this.
Appearance: Like Night Hags, but scarier.

Night Witches (Level 6 alternate upgrade)
Attack 26
Defense 25
Damage 21-26
Health 100
Speed 5
Initiative 9
Mana 30
Abilities: Undead, Large, Flying, Blind, Sorceress
Spells: Weakness (medium), Slow (medium), Feeblemind (medium), Disarming Ray (medium), Plague (medium)
Description: Some witches who, in their lifetime, became interested in black magic and experimented at night, become so-called Night Witches after death. They have studied many curses and actively use them for killings. They can also temporarily blind the enemy in melee combat.
Appearance: Like the previous ones, but in a hood and with a book like liches.

Hell Riders (Level 6)
Attack
Defense
Damage
Health
Speed
Initiative
Abilities
Description: Living creature, Demon, Large, Charge, Fear Attack

Nether Riders (Level 6 upgrade)
Attack
Defense
Damage
Health
Speed
Initiative
Abilities: Living creature, Demon, Large, Charge, Fear Attack, Aura of Terror
Description:

Knights of Chaos (Level 6 alternate upgrade)
Attack
Defense
Damage
Health
Speed
Initiative
Abilities: Living creature, Demon, Large, Knight Charge, Fear Attack, Cleave
Description:

P.S. Config and bio will be added later
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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#1016
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serovoy
It's unpleasant to listen to, sorry for being annoying.
Why is it unpleasant?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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#1017
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serovoy
It's grating on the ears, sorry for being annoying.

So, maybe we should refer to the lore, because the name isn't made up, but comes from mythology! :smile24:
С уважением, Psatkha (Псатха)

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#1018
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I'm not one for superstitions or fairy tales, and it just sounds unpleasant to my ear because I'm used to the original name, "gorska maika." :smile30:
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#1019
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serovoy
I'm far from superstitions and fairy tales, and it grates on my ears because I'm used to the original name, "Gorska Myka." :smile30:

Nothing prevents anyone from creating a custom patch in their native language! :smile29:

Added after 4 hours 25 minutes
Andrail
Night Hag (Level 6)
Growth 2
Attack 25
Defense 22
Damage 20-25
Health 90
Speed 5
Initiative 10
Abilities: Undead, Large Creature, Flying Creature, Stun, Poison Aura
Description: Witches who, in life, worshiped Ascha and performed sacrifices at night, become Night Hags after death. Night Hags come to people at night and kill them in their sleep. At the same time, the person cannot move due to the spell cast by the Night Hag. If Night Hags are nearby, people feel weak.
Appearance: Take an Undead creature, remove the scythe and hood, trim it a bit from the bottom, make the hair gray, the eyes green, and add green smoke from below.

Removing the scythe is not a problem, but the hood is part of the model - you need to come up with something to cover the resulting hole! Trimming from the bottom will also show emptiness, but in principle, if you veil it with smoke, it won't be too noticeable! However, the animations are calculated for the presence of some object in the hands... again, you need to experiment to see how it will look with empty hands!
С уважением, Psatkha (Псатха)

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#1020
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psatkha
It's not a problem to remove the braid, but the hood is part of the model – we need to come up with something to cover the resulting hole! Trimming from below will also reveal emptiness, but in principle, if we veil it with smoke, it won't be too noticeable! However, the animations are designed for having some object in the hands... again, we need to experiment to see how it will look with empty hands!
Perhaps we could create a model based on the Twilight Witch/Shadow Mistress/Night Mistress, but remove the whip, add a skirt (we can take it from the Liches), add green smoke from below, trim the ears, make the skin texture gray-green (like undead), and change the face texture to the face of Death/Banshee.
In reply to U.n.k.n.o.w.n.
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#1021
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U.n.k.n.o.w.n.
Could create a model based on the Twilight Witch/Shadow Mistress/Night Queen, but remove the whip, add a skirt (perhaps borrow one from the Liches), add green smoke at the bottom, shorten the ears, make the skin texture gray-green (like undead), and change the face texture to that of a Death Knight/Banshee.
Actually, yes.
Справедливость - авторский глобальный мод

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#1022
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U.n.k.n.o.w.n.
It could be modeled based on the Twilight Witch/Shadow Mistress/Night Hag, but remove the whip, add a skirt (you could borrow one from the Liches), add green smoke at the bottom, trim the ears, make the skin texture gray-green (like undead), and change the face texture to the face of a Death/Banshee.
AndrailActually, yes.

In principle, I like this option more! By the way, regarding the movement of this creature... should it walk on legs or move in some other way?!
С уважением, Psatkha (Псатха)

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#1023
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psatkha

It's not a problem to remove the braid, but the hood is part of the model – we need to come up with something to cover the resulting hole! Trimming from below will also reveal emptiness, but in principle, if we veil it with smoke, it won't be too noticeable! However, the animations are designed for having some object in the hands... again, we need to experiment to see how it will look with empty hands!
We could make the attack animation like the one the Herald uses for "devastating grip."
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#1024
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psatkha
Frankly, I like this option better! By the way, regarding the movement of this creature... should it walk on its legs or move in some other way?!
Flying would be better.
https://im0-tub-ru.yandex.net/i?id=1efffd4a7da7991b9a873d1280b2d0eb&n=33&h=215&w=328
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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#1025
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Andrail
Better flight
https://im0-tub-ru.yandex.net/i?id=1efffd4a7da7991b9a873d1280b2d0eb&n=33&h=215&w=328
You could also cut off the legs and cover the void with green smoke; I don't think it would significantly affect the animation, or add some effect during movement, for example, dissolving into a green cloud of smoke = (teleportation effect).
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#1026
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Okay, all your ideas regarding the "Night Hag" are accepted! I think it will be a cool creature!
С уважением, Psatkha (Псатха)

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#1027
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psatkha
Okay, all your ideas regarding the "Night Hag" are accepted! I think it will be a cool creature!
Hooray!!!
When will it be ready approximately?
I can't wait to see it!

Added after 32 seconds
Are the upgrades accepted?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов