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Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
both versions 2.00
1st scenario
=One "Temple of Magic Pass" has been replaced with a "one-time use" "Witch Hut".
=One Witch Hut has been made one-time use.
+Added "Magic Plains" and "Cursed Lands".
=Fixed the location of one signpost.
=Changed the specialization of the hero "Christian".
+Added a ship near the city of "Plint".
=Changed the ground texture under the sea to sand.
+Added the ability to use "Shipyards" in the cities of "Plint" and "Cariatide" (landscape change).
=Replaced the model of "Redwood Observatory" in the Dungeon.
2nd scenario
=One Witch Hut has been made one-time use.
=Replaced the models of "Redwood Observatory" in the Dungeon.
+Added "Magic Plains".
3rd scenario
=One Witch Hut has been made one-time use.
=Replaced the models of "Redwood Observatory" in the Dungeon.
+Added two ambushes.
=Improved the script of one quest hut.
=Changed the composition of creatures in the garrisons.
=Changed the composition of creatures for two heroes.
=Fixed the specialization for two cities.
in the hard version
+Added the "(hard)" label to the scenario titles in the campaign menu.
+Added a MasteR script that makes the game more difficult.
=Other changes have been made to make the game more difficult.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Well, it's time to play your campaign!
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
What is the purpose of the Library of Enlightenment in the first campaign?
I didn't like the witch's hut feature; some players lose skills, and for others, it's unclear how the training works.
1. Standard witch's hut.
2. Witch's hut that gives a random skill to only one hero (the first to visit).
3. Witch's hut that gives a specific skill to only one hero (the first to visit), if the hero is capable of learning that skill.
The last two options are a kind of replacement for the "Scholar" in Heroes of Might and Magic III.
There is no mentor.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Thank you for the feedback! Thanks to MasteR for his difficulty script)
Added 7 hours 1 minute ago
Update 06.12.2016
both versions 2.10
=Improved the script for the one-time random Witch Hut. Now it gives either a random skill or +1 to one of the basic stats.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение