What is the purpose of the Library of Enlightenment in the first campaign?
I didn't like the witch's hut feature; some players lose skills, and for others, it's unclear how the training works.
1. Standard witch's hut.
2. Witch's hut that gives a random skill to only one hero (the first to visit).
3. Witch's hut that gives a specific skill to only one hero (the first to visit), if the hero is capable of learning that skill.
The last two options are a kind of replacement for the "Scholar" in Heroes of Might and Magic III.
There is no mentor.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение