Posts from Sacred Haven of Debauchery
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What shall we name the establishment?
🏹🎪+⛓️♿=💕
🏹🎪+⛓️♿=💕
🏹🎪+⛓️♿=💕
The weight of the inventory doesn't really contribute to this issue; this feature exists in many RPGs. However, having quivers with 20 arrows each, each taking up one slot, as in the first Baldur's Gate, was indeed inconvenient because the inventory was limited not only by weight but also by slots. Although, in reality, it's a minor issue, as there are more complex games.
Inventory weight is a very cool idea. It forces you to think about what loot to take with you and what to leave behind.
Monotonous and boring gameplay.
Well, it was done intentionally so that the player wouldn't carry around a bunch of junk.
