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A friend of mine works at this company. Knowing my interest, he occasionally shares information with me.
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And can't he at least share the order of magnitude of the numbers? That is, how much the publisher allocated for the game in total. Usually, such information is not kept secret; it would be interesting to know.
 

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Okay, I'll clarify.
In reply to Ment
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Ment
That is, how much the publisher allocated for the game in total.
But what difference does it make how much was allocated? Users found the bugs; there's even a file with a bunch of them. Moreover, after a year, the bug with the hero Iliz at Haven, where if you start with her, she gives all the novices away for free, was never fixed. They're just lazy; they should have worked harder instead of pretending to be cool guys working for an AAA company.
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As Ment rightly pointed out, Limbic simply doesn't know how to make such games. Limbic is a small studio, and before "Heroes," it had never worked on large projects.

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Well, a revolution is brewing in Heroes - maybe they will actually make a masterpiece!
In reply to atlant108
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atlant108
Well, a revolution is brewing in Heroes – maybe they will actually create a masterpiece!

Could you elaborate on the revolution? :smile13:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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psatkha
Could you provide more details about the potential "revolution" for the game? :smile13:

So, as I mentioned before: Ubisoft is in a difficult situation. Continuing the series themselves after so many failures would be foolish, but letting it gather dust as a dead project is also irrational, as they have invested a huge amount of money in it. Currently, discussions and debates are ongoing regarding this issue. Some are in favor of a completely new game engine, while others suggest abandoning Ashan altogether and switching to online projects. However, there is a group that believes it makes sense to continue developing the series, building upon the foundation of the fifth installment. Only time will tell.
Perhaps we will see a new global reboot of the series, similar to what the fifth installment was. But this time, under the umbrella of a new company and in a new world!
In reply to atlant108
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atlant108
So, as I wrote earlier: Ubisoft is in a difficult situation: continuing the series themselves after so many failures is simply foolish, and leaving it to gather dust as a dead weight is irrational, as they have invested a huge amount of money in the project. Discussions and debates are currently underway on this issue. Some are in favor of a completely new game engine, while others suggest forgetting about Ashan altogether and switching to online projects, but there is a group that sees the point in continuing to develop the series, building on the foundation of the fifth installment. Time will tell.
Perhaps we will see a new global reboot of the series, similar to what the fifth installment was. But under the wing of a new company, and in a new world!
So what's going on?! I hope it won't be online! Otherwise, it will be the final end of the Heroes series...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
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Heroes Online and Magic :)

Online or offline, what difference does it make if they haven't learned how to make games in this genre? Whether it's one way or another, it's all bad.

Having a group of enthusiasts is good, but one thing is the desire to develop, building on the foundation of Heroes 5, and another is the capabilities, skills, experience, and finances.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
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atlant108
but there is a group that sees the point in continuing to develop the series, building on the foundation of the fifth installment. Time will tell.
Perhaps we can expect a new global reboot of the series, similar to what the fifth installment was. But under the wing of a new company, and in a new world!
Returning to the roots is the most reliable solution! So, if we move forward, it should be based on the achievements of the third and fifth installments, while forgetting the sixth and seventh as a bad dream! Although, good ideas from them can be taken into account.

P.S. Who are the discussions being held between? Within Ubisoft? Among people who are directly involved in the project?
In reply to FireCool
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P.S. The discussions are between whom? Within Ubisoft? Between people who are directly involved in the project? The discussions are within Ubisoft, as well as with people who are directly or indirectly involved in the project.
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FireCool
PS Who are the discussions being held between? Within Ubisoft? Between people who are directly involved in the project?
atlant108
The discussions are being held within Ubisoft, as well as with people who are directly or indirectly involved in the project.
It's probably nice to answer someone with their own words, right?:D
Got it.
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FireCool
It's probably cool to respond to someone using their own words, right?:D
I see.
:) :) :)
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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Gentlemen, where can I find the music that plays during the siege of the Academy? I can’t find it anywhere.
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Source: https://vk.com/pubhomm?w=wall-53800143_32055
On Steam, the developer Limbic - Heart (Dan) had a brief conversation with fans. He expressed his sadness about the game's closure and shared a few screenshots of what he was working on for the next patch. In particular, Limbic - Heart shared plans (at that time) to improve the random hero skill upgrade system. As can be seen from the screenshots, if the next patch had been released, some classes and factions would have had certain skills banned. For example, Necromancers and the Academy would no longer have been able to use spells from the Light school. Currently, they can cast them. Dwarves mostly have water magic banned, Sylvans have fire magic banned, and Orcs have innate magic banned. However, thanks to Ubisoft, we won't see this, and Necromancers will continue to be able to cast Light magic.

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