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#1
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Tournament "PATH TO OLYMPUS"


EPILOGUE:

Since new tournaments, both online and offline, appear in the Heroes community every day – or rather, they don't appear at all. I decided to organize and run this tournament. The idea of the tournament is as old as the world itself – only those participants whom I personally approve will be able to participate in it, with the exception of cases where AK prohibits someone from participating. Basically, this category includes players with 1700+ rating points, but I repeat that this criterion is not mandatory for everyone.
The prize fund for the tournament will be 10,000 rubles plus sponsorship money from anyone who wants to contribute. The distribution of prizes will be as follows:
1st place – 70%;
2nd place – 30%.
If you like the idea of the tournament, want to support it, and have the means, any material assistance will go towards increasing the prize fund (all my contact information is provided; call, write, etc.).
Details on how to support the tournament and increase its prize fund:
Qiwi wallet +79372490006
Sberbank card 4276 5600 1455 6874

GENERAL INFORMATION

1. Tournament organizer: Dark (303751774).
Tournament judges: Dark (303751774), skd (593626431).
2. The tournament takes place according to the current forum rules, which are currently /topic/10593/.
3. Version for SoD 3.2 (4.0) +HD-mod game.
4. Template selection is done by choosing from a list of 9 templates: 2SM4d(3), Jebus cross, 8xm12a, 8mm6a, 6LM10a, Spider, 8хm8а, Mini-nostalgia, Diamond marked in red in the table starts selecting templates first. In the group stage, red indicates the player listed first in the pair (e.g., No. 1 vs. No. 3, meaning No. 1 is red).
Changes to the main rules regarding the timer:
4.1. Chess timer:
for l+y 16+6+1,
for hl+y 16+8+1,
for jebus 21+8+1.15. (roads only FAST!)
Total restarts 113 (111+111+111, 112+111, 113).
Random castle selection and trade:
The host generates a random pair of castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to their opponent. If at least one castle repeats during regeneration, that same player has the right (but is not obligated) to request one free regeneration. Trading begins with the player who is not the host of the game. If identical castles are drawn (so to speak), a free regen is carried out if at least one player expresses a desire. Provided that both agree to play mirror match, players have the right to ban 1 hero each; the host of the game starts banning heroes. In this case, there is also trading for heroes after the ban.
Color trade.
Starting January 11, 2017, on the Mini-nostalgia template, the order of computer selection will be determined by flipping a coin.
4.2. Guild of Mages restructuring – enabled.
4.3. One-sided unit replacement – disabled.
5. All tournament games will count towards the seasonal rating; an report must be provided for each played game (the organizer has the right to remove a player from the tournament if the player does not confirm the report for the previous game(s)).
6. Saves of all matches must be saved until the end of the tournament and saves and passwords must be presented upon first request from organizers and judges of the tournament. Failure to provide a password may result in a technical defeat. It should also be noted that passwords for saves must also be provided to opponents upon their first request after the game is played; failure to comply with this rule will result in disciplinary action up to and including disqualification.
7. All controversial issues are resolved through the organizer or judges of the tournament. Organizers and judges follow the current forum rules and logic in contentious situations.
8. The organizer reserves the right not to allow a player to participate in the tournament without explanation.
9. If a participant cannot personally agree with their opponent on a game, they must immediately notify the judge. In such cases, the judge decides on scheduling an ODD (One Day Delay).
Minimum game time when scheduling an ODD – 5 hours.
10. There will be 40 participants, and the tournament will be awarded Official status, and the winner will receive an award under their avatar (in development).
11. The winner of the tournament will have the right to participate in the Wild card tournament for FB-11.
12. By submitting your application, you agree to the regulations and terms of the tournament.
13. The tournament organizer reserves the right to change the rules at its discretion, guided by common sense and logic.

TOURNAMENT REGULATIONS

GROUP STAGE

1. Each group has 5 people; 2 players who score the most points advance from the group.
In case of equal points in a group, the following items will be considered first:
a) Berger coefficient (calculated only based on results shown in the group),
b) Head-to-head match,
c) Points scored in the game "weigh" more than technical defeats,
d) Decision of judges.
2. Seeding into groups is done according to the overall rating at the discretion of the organizer. Aim for no more than 2 players in a group with the same rating range.
3. Players in each group will be assigned numbers: No. 1, No. 2, No. 3, No. 4, No. 5. The order of games in the group will occur as follows:
Round 1 – No. 1 vs. No. 2 and No. 3 vs. No. 4;
Round 2 – No. 5 vs. No. 1 and No. 3 vs. No. 2;
Round 3 – No. 4 vs. No. 1 and No. 2 vs. No. 5;
Round 4 – No. 1 vs. No. 3 and No. 4 vs. No. 5;
Round 5 – No. 5 vs. No. 3 and No. 2 vs. No. 4.
The order of games in the groups is mandatory for everyone, but if you have the opportunity to additionally play the remaining games within these deadlines, no one will object.
4. The deadline for each game in the group stage is 10 days.
5. Draws are not possible at this stage. In case of controversial situations regarding the results of a game or an unfinished game within the deadline, saves from such a game may be submitted to the tournament judges for adjudication.
Awarding points:
Victory – 3 points; defeat – 0.

FULL DOUBLE ELIMINATION STAGE

1. Two players with first and second place advance from the groups, then a draw is held between (precisely) the groups where the first places play against the seconds and vice versa.
2. Losers' finals and winners' finals are played according to the principle of (bo3 – best of three). The grand final is played according to the principle of (bo5 – best of five), starting with a score of 1-0 in favor of the player from the upper bracket.
3. For template selection, red will be the player who is higher in the table.
4. Players in the losers' finals, winners' finals, and grand final must stream all games live on www.heroes3.tv. Players who neglect this rule or who do not have the ability to stream or experience technical problems will be disqualified from the tournament without exception. In other words, no streaming - ban (you will have almost the entire tournament to comply with this requirement).
5. The deadline for each game in the playoffs is 14 days, except for all finals. Deadlines for the finals will be announced during the tournament.

TOURNAMENT REGISTRATION:

1. Registration will last for 2 days, from September 27 to September 29 until 12:00 PM (inclusive).
2. The group stage of the tournament will start on September 30.
3. To register, you must indicate your nickname on the forum and ICQ (required).
4. Applications from participants with unconfirmed reports will be rejected until the corresponding reports are confirmed.

EPILOGUE


In conclusion, I want to say that if you are unhappy with the rules of the tournament or have a personal dislike for the organizer of this competition or anything else – please don't waste your nerves and time and do not register :). Good luck to everyone!!!

---------------------------------------------------


People who supported the tournament

dihotom13 - 1000 rubles!

лето 2012.
In reply to Wicc
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#139
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Wicc
A 4-way portal is generated when there are no more 2-way or 1-way portals left, and then the 2-way portals start being used again.

This is a very rare occurrence; I've only seen it on 8xm12a (maybe 3 times), because it has the largest number of zones and connections of all the map templates.
I had a tournament game with Mizrael where 4-way portals were generated on 6lm.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.
In reply to silenthill
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#140
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silenthill
There were no resets, started playing on luck. It seemed playable, a couple of Dragon Fly Hives, a couple of Griffin Conservatories. But the exit didn't work out, magic wasn't leveled up in time, had to take a Dragon Utopia domain. The opponent runs to one of my center exits, but there is no GO there, a mine spawned. There was a second passage with GO nearby. He thought I had broken through the GO and was standing next to it on the power-up, but alas. After moving to my respawn and stopping there, he was immediately punished. Thanks for the game.
gifted
on the previous turn I viewed the blue shields in front of their GO and the road junction (had expert Earth and Air with scouting)
moved a loot hero there but didn't run through the passage — had doubts
but on the next turn all the blue shields had disappeared somewhere, the city above also didn't turn blue
thought the opponent had already broken through the GO and scouted, and then, seeing Gosh with parameters and army, fled to avoid an attack
but was mistaken, not paying attention to the gold mine
annoying, especially since I pulled the game out of nowhere — at respawn 1 Dragon Fly Hive near the GO, which I took on the day of its appearance, and 1 max-level Griffin Conservatory, which can't be taken quickly, but at the moment of the failure the entire center was scouted, Gosh-20 + Isleen-17 with good leveling, who took a Dragon Utopia at respawn on the day of its appearance, had all Earth magic and the map was being torn apart!
but it's my own fault, and since I once analyzed a similar situation on the forum (though in that case the respawn was neutral and the unguarded passage required close attention, while here on 126 I didn't even think about the fact that the opponent hadn't broken through)

GG, thanks for the game
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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#141
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Essentially, Vova confirmed the report himself; he didn't appeal to the judges or the Arbitration Committee. The result won't change. The only exception would be appealing to the Arbitration Committee and having a different result awarded. P.S. SilentHill's actions are clearly not the kind that will help him progress further in the hero community, either as a player or otherwise. But that's his conscience. The topic is closed regarding this issue.

лето 2012.
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#142
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If anyone has forgotten, let's go over the procedure for resolving controversial situations again.
0. If a player is unsure about any of their actions, they have the right to save the game at any time and consult with the judge. The judge, in turn, must state whether or not a particular action is allowed. If the judge is not online, the game is saved until the situation is clarified.

If a violation does occur:
1. The decision on a technical defeat is made only by the judge.
1. Tournament organizer: Dark (303751774).
Tournament judges: Dark (303751774), skd (593626431).
2. The judge makes their decision and records the result.
3. If a player disagrees with the judge's decision, they have the right to appeal to the Appeals Committee. This is why the Appeals Committee is called the Appeals Committee (it was created specifically for this purpose, and other functions emerged later).

Regarding the overall situation. It turns out that the game was predetermined to be won by the blue player. All they had to do was stay in the respawn area and wait for the opponent to inevitably violate a rule. This is, to put it mildly, ridiculous.

A little history. If anyone remembers, there used to be a way to "set traps" for red rushes by spending the night in a lift/portal on day 7. Red would buy resources, transfer the surplus, enter, and lose the game. This was fixed, of course. But it is impossible to foresee all situations, and controversial situations keep arising again and again. Therefore, I believe that the rules lack a clause about unintentional violations, i.e., when a player could not have known that their actions violated a rule.
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#146
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Let's put an end to this pointless discussion. I've already said that I wouldn't have supported the Silent Hill approach in this case, but when the "alleged" violation occurred – in my opinion, it didn't warrant a technical defeat, let alone a replay – the player Wowa took the game passwords and confirmed his defeat through technical means. By doing so, he agreed to the result. To put it another way, if player Wowa had saved the game during the violation and while talking to his opponent, and then contacted the tournament judges, he would have almost certainly avoided a technical defeat. :smile13:
So, in the future, in controversial situations, contact the tournament judges, as Sladyish already mentioned above:cool:

лето 2012.
In reply to Dark
#147
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Thank you for playing.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
122 days
Game Date
10/8/2016
Reported
10/8/2016 8:10 AM
Rating Impact Archived
silenthill 1726 1729 +3 ↑
Freeman 1415 1412 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2016 8:47 AM

In reply to silenthill
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#148
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Replacement in group 7:

theShevanesian instead of Gomunguls.

UTC+03:00, icq 593626431
In reply to skd
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#149
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I want to warn players in advance that the tournament will most likely be held annually (although I admit that its regulations may change). So, the point is that people who want to participate in future tournaments without valid reasons will not be allowed:smile13:

лето 2012.
In reply to silenthill
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#150
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silenthill
Thank you for the game.
I streamed this game, and as always, when there are no restarts available, things get completely messed up. On the respawn point, there's 1 Ogre and 4 Ducks, and that's it! I scouted the entire respawn area, leveled up my hero as much as I could, cleared the block on the way to the upper village, and went for the Guardian. Result: On the Guardian, I had a choice between 14 Golden Dragons or 4 Rusty ones. My opponent, judging by their guild, had a very strong army. I decided to either try to break through and have a chance in the center or lose. I managed to kill only 5 or 6 Golden Dragons because the main force was Gnolls, which I gathered around 200. The Gnolls weren't enough, so I lost. Victory goes to JC, and thank you to my opponent for the game.
icq: 222291470
In reply to Freeman
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#151
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scandals, intrigues, investigations:smile51:
due to newly discovered circumstances, a rematch has been scheduled for the wowa vs. silenthill match:smile29:.

лето 2012.
In reply to Dark
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#153
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Dark
scandals, intrigues, investigations:smile51:
due to newly discovered circumstances, a rematch has been scheduled for the wowa vs silenthill match.:smile29:
:smile20:
In reply to wowa
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#154
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Thank you for playing!
ICQ 627769385
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
8xm8a
Game Length
125 days
Game Date
10/8/2016
Reported
10/8/2016 5:01 PM
Rating Impact Archived
Nitro 1697 1719 +22 ↑
BISHOP 1887 1865 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2016 8:55 PM

In reply to wowa
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#155
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Thank you for playing!
ICQ 627769385
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
8xm8a
Game Length
117 days
Game Date
10/8/2016
Reported
10/8/2016 5:07 PM
Rating Impact Archived
Nitro 1728 1741 +13 ↑
Sanin 1680 1667 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/8/2016 5:10 PM

In reply to Nitro
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#156
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Nitro
Thank you for the game!
Thank you for the game!
ICQ 423164784