Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Here, you place 3 groups of swords in a row, so there should be 3 small bushes, and a moat won't work
Added 35 minutes later
You could make one of these ugly creatures a wall of swords.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
the first two were developed as militia units for free cities (neutrals)
Will you be working on the Sanctuary now?
By the way, the Lizardmen are quite balanced if you adjust their growth rate. Right now, when I hire them, I simply remove some of the creatures, as the cost is adequate for the current growth rate, so it will need to be adjusted accordingly. Here are the numbers (15+3, 10, 8, 5, 4, 2, 1). The battles were tough; sometimes I won, sometimes I didn't. If someone doesn't want to change the skills and stats, they can simply reduce the growth rate.
Added 1 minute ago
And another question: will we be able to give the Turtles the “paw attack”?
It's just too powerful of an ability.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
I played one mission with huge armies. I gathered an army of 150 priests, 500 archers, 400 warriors (they were often defeated), and 200 bears (divided into two squads) + a light mage hero with a
ballista dealing 2000 damage. Once, I encountered an army of 200 titans. I used both bear squads to cast the Energy Rune and stun the titans, because with seven cells before the attack and the Soldier's Luck skill, it's an 88% chance of stunning, plus Haste, so the titans simply didn't attack at all.
