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= Small mods that change the visuals =

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#51
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The mod replaces the first tier of human units with volunteers, militia, and halberdiers (all those who don't like fat peasants will rejoice!).
Place the mod in the data folder.
+ Added a version with peasants and standard sounds.

psatkha
Cool!
Just need to correct something in the description...

Volunteers make up the main part of the Griffin Empire's infantry. Although they are not very strong and poorly trained, there are many of them. For their masters, peasants are an important source of income.

It would also be great to see them in the NCF project!
I fixed everything; the creatures will be added to NCF.
Nargott
Everything is good except for the icons:
- The creatures on the icons should look to the left, not to the right.
- You need to zoom in on the faces; they are disproportionate compared to others (crossbowmen, swordsmen).

Also, the structure of the mod does not match the description. The mod affects not only the visual aspect but also the logical one. It could have been done neatly so as not to change the logic (files with creature stats).
Currently, the mod is incompatible with balance mods that affect creature stats, even though it's just a "visual" modification.
I redid everything; now the mod doesn't affect the characteristics, and the icons face the other way
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