Skip to content

Posts from Lapistia

No ratings yet — be the first to rate!
User Avatar
#1204
Auto-translated
Why do Gavellus and his ideological successor belong to different factions?
User Avatar
#1206
Auto-translated
And does Illiniar correspond more to Nishant?
User Avatar
#1207
Auto-translated
It's hard to say for sure.
But with Gavellus, the thing is that he founded Illiniar with the goal of uniting the world, ending wars, and establishing a system in which everyone could live a decent life.
In this case, it's difficult to call Engira and Naraya ideological heirs of their ancestor, since one was a tyrant, and the other fought for power primarily to keep the crown within her dynasty.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#1208
Auto-translated
That’s why Ilinar is good, while Illiniar is just… meh.
User Avatar
#1209
Auto-translated
Maps: 10/10. The only thing that bothered me is that the suit and rank are hard to see against the background of the picture. Maybe put the picture in a frame?
А, вот почему.

🏹🎪+⛓️♿=💕
User Avatar
#1210
Auto-translated
If anyone wants to make any last-minute changes to their characters, they should do so before the end of today.

Added 2 minutes ago
Drakkosha
The maps are 10/10, the only thing that bothered me is that the suit and rank get lost against the background of the picture. Maybe make the picture in a frame?
Well, if something bothered you, then it can't be 10/10 anymore...

In general, you might be right. I didn't think about it right away. But to redo 54 of them, re-upload 54 of them, and re-insert 54 image links is too tedious.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#1211
Auto-translated
Well, if it hadn't been for that one issue, it would have been a 11/10; it's really well done, both in terms of concept and overall execution.
I'm not pushing for any particular change; I'm just suggesting what might be more convenient.
А, вот почему.

🏹🎪+⛓️♿=💕
User Avatar
#1212
Auto-translated
Come on, nobody will play anyway.

Be strong. Believe
User Avatar
#1214
Auto-translated
Tingor

Race: dwarf
Origin: Asvaldr Dungeons (Health +100%, 50% chance to avoid negative effects).
Characteristics
Health: 378/378
Energy: 0
Accuracy (M): 7
Accuracy (R): 12
Reaction: 8
Speed: 2
Willpower: 7
Magic: 0
Stealth: 0
Number of attacks: 1
Skills

Engineer
+5 accuracy (ranged combat). The character can use the arsenal of Asvaldr (+0.5 damage and range), repair it, as well as control and repair golems.


Additional weapon slot, additional quick slot.
30 health, 3* accuracy, 3 reaction, 1 speed, 2 willpower


+2 accuracy, 1 reaction


+25 health, +1 accuracy, +1 reaction
Cleave. 33% chance to deal double damage to the enemy.
Stun. 33% chance to paralyze the enemy

Equipment
Tingor's Pistol
Damage: 85 (armor piercing)
Reload: 1 turn
Range: 8

Bullets (40)

Hand Grenade (6)
Damage: 40-180 [3x3]
Chain: 3
Trajectory adjustment: 25%-accuracy
Range: 12 (18)

Armor
Received damage -35%, -10

Axe
Damage: 80

Bomb (5)
Damage: 60-180 [3x3]
Chain: 2
Trajectory adjustment: 40%-accuracy
Malfunction: 10%
Range: 8

Fire Rune (mine) (5)
Simulates the "fire trap" spell with magic 1.

Money
11927

Hodges' Musket
Damage: 80 (armor piercing)
Reload: 1 turn
Range: 14
Malfunction: 10%

Ilinar Chainmail
Received damage -35%
Protection from slashing attacks +50

Smoking Pipe
Tobacco Pouch
Mug of Excellent Beer
+20% health, -4 accuracy. [3/5]

Shaia Flower (2)
Shaia Flower (14)
A few turns after use: +8 accuracy, +8 reaction, +12 willpower, +5 speed, +3 magic.
[2/2]

CD (hand grenade)
Casts the "Black Hole" spell when used
Range: 12
Trajectory deviation: 40%-accuracy
Malfunction: 33%

Zarya (wrist watch)
Reputation +1
Initiative [+]

Perks


Resistances
Physical protection: 0
Fire protection: +0%
Electricity protection: +0%
Water protection: +0%
Air protection: +0%
Cold protection: +0%
Energy protection: +0%
Protection from crossbow bolts: +0
Protection from arrows: +0
Protection from firearms: +0
Protection from slashing weapons: +0%
Protection from blunt weapons: +0%
Protection from piercing weapons: +0%

Status


Relationships


Reputation
Asvaldr: [3] (dwarves are always welcome)
Western Kalevria: [-3] (non-human)
Eastern Kalevria: [-3] (non-human)
Geirt: [-3] (non-human)
Attachments 1
1 file attached • Total size: 83.3 KB

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#1215
Auto-translated
Year 365, Day 22 of Summer.
News of Ertenia
Elections in the Republic of Ilinar
The election for the chairman of the council of the Ilinar republic is a significant event for all of Ertenia, which may determine the further course of history on this continent. The main question is whether Vuan Seraffi will be able to hold onto his position as chairman or if he will yield to more ambitious competitors?
Senators will cast their votes on the last day of summer.
Candidates for the post of Chairman of the Republic Council
Vuan Seraffi
Position: Chairman of the Council
Age: 55
Winner of the elections of year 360, who earned a reputation as an effective, strong, and independent leader, yet is unpopular among the people and high circles due to his policy of militarization and excessive concern for the national security of the country.
Hari Knightlash
Field of Activity: linguistics and history.
Age: 59
An Ilinarian of Nozenroth origin. He is engaged in archaeology, writes books, teaches the history of Ertenia and Ertenian languages at the prestigious Ilinar University, and takes an active part in various seminars and political gatherings.
He idealizes modern Nozenroth and believes that Ilinar needs to adopt the traditions and culture of this great country, leaving the disagreements between the two powers in the past.
Yambul Jreg
Position: commander of the "Peacemakers" legion
Age: 70
Lived in Illiniar since the age of seventeen, first as a mercenary, and then as a legionnaire and full citizen. A veteran of numerous wars, he witnessed the reign of the mad king Engir and the authoritarian council of Lutros during his adult years. He enjoys the support of many military figures and soldiers, as well as many non-human groups, particularly the vast majority of orcs.
According to unconfirmed information, he is a prominent member of the "Sighar" organization, which, naturally, has had a negative impact on his political campaign.
Lylifira
Position: Senator
Age: 24
Despite her very young age relative to the other candidates, Lylifira has managed to establish herself well and is currently a favorite in the upcoming elections.
Her project for reunification with Illiniar through the creation of a constitutional monarchy has received wide support in both countries despite a large number of opponents of this idea. Successful implementation would help Ilinar reclaim some lost lands while simultaneously preserving the significance of the royal dynasty in the country and the power of the senate, which would avoid war between the two nations.
Furthermore, being on friendly terms with the Ninsharrian princess who is her sister, Lylifira's candidacy for the post of chairman of the council guarantees stable relations with the Country of the Sun.
Naris Esford
Field of Activity: economics and trade.
Age: 29
Owner of the "Wesford" trading company, or rather, what remains of it as a result of the Ilinar crisis thirty years ago.
He considers reunification with Illiniar and thus obtaining access to the sea necessary for the further development of Ilinar's economy, believing that it does not matter how this issue is resolved — by peaceful means or through military aggression.
Kawamura Orié
Field of Activity: gambling business, information trade.
Age: 39
Being an Ilinarian of Taosian origin and living without a conscience, Orié does not burden herself much with the fate of the Ilinar people, caring exclusively about expanding her personal influence and increasing her own wealth.
She owns an entire network of gambling houses and brothels throughout Ilinar, and her agents seek out and sell all sorts of information.
Senators whose votes are cast for Orié have likely either been bought or were unfortunate enough to fall victim to blackmail.
Kalevritia and Sintan: resumption of hostilities
Apparently, over the past years, Louis Alvarez's army has managed to fully recover after the prolonged war with Ninsharria and prepare for another attack on the fragments of Kalevritian lands. The legions of darkness, as they are commonly called, march through the remains of the Holy Land, rapidly capturing city after city without meeting serious resistance.
Scarlet Dawn
Organization Leader: Sarnissa

The leader resolves all organization matters, from hiring or firing members and accepting contracts to managing finances and conducting negotiations if the organization does not have a representative and financier.
Organization Representative:
The organization's reputation modifier is determined by the representative, not the leader.
Organization Financier:
When conducting wholesale trade as well as drafting contracts, the financier's skills are taken into account rather than those of the organization leader.
Party Members:[/FONT]

Dalia

Jennifer

Eledar Darsen

Lawrence Remay

Dorian Black

Tingor

Taylina Teiyosei

Vilinlia
Reputation: [3]; +1 (base), +1 (no failed contracts), -1 (no completed contracts) +2 (they are in the party).
Great Nozenroth Empire: [-5]; -1 (negative attitude toward mercenaries), -1 (Nozenroth criminals in the party), -3 (organization representative is wanted)
Enluan: [0]
Republic of Ilinar: [0]
Sintan: [0]
Eastern Kalevritia: [1]; -1 (negative attitude toward mercenaries), -1 (non-humans in the group), -2 (organization representative is non-human), +5 (any help is welcome)
Western Kalevritia: [-4]; -1 (negative attitude toward mercenaries), -1 (non-humans in the group), -2 (organization representative is non-human)
Ninsharria: [1]; +1 (mutually beneficial relations)
Taosia: [-1]; -1 (negative attitude toward mercenaries).
Kingdom of Yorun: [0]
Kingdom of Geirt: [-4]; -1 (negative attitude toward mercenaries), -1 (non-humans in the group), -2 (organization representative is non-human)
Kingdom of Illiniar: [0]
Asvaldr: [0]
Duchy of Puria: [0]
Iltan: [0]
Arinasai: [0]
Darnia: [-1]; -1 (negative attitude toward mercenaries).
Shuna: [0]
Yoheitnan: [1] +1 (positive attitude toward mercenaries).
Contracts:
-

Yoheitnan
Sarnissa's Office
A private office allocated to Sarnissa by the council of Yoheitnan as the leader of "Scarlet Dawn". The office itself is divided into two separate rooms — a work room and a bedroom behind an inner door. All of Sarnissa's personal belongings are located here, and this is where humans and non-humans visit for business, and council aides bring letters. Most often, these contain job offers, i.e., contracts. The system is arranged such that the council only knows the name of the recipient. This promotes trust not only between mercenary groups and councils but also from potential employers toward Yoheitnan.
Letters delivered: 7
Packages delivered: 2

Karel's Office
Professional mercenaries have a saying — "the stingy do not live long," and this is because no matter how strong a mercenary party may be, one should always investigate the details of a contract more thoroughly. Those who grudge money for information sometimes find themselves in hopeless situations and pave their own road to hell with their own hands. The agents of "The Whisper" make the lives of other mercenaries easier, but, naturally, not for free.

Svolt's Workshop
This is where weaponry for the "Inferno" party is produced and sold

Rufur's Marketplace
The name Rufur is well known in many lands of Ertenia and enjoys some influence and respect in the right circles. It is known that the path of a wandering trader begins in Asvaldr and ends there as well, but not before the dwarf completes his personal route stretching across all or almost all countries of Ertenia.

Amendur's Office
The sale of land in Yoheitnan is decided by the head of the organization. Someone might wonder why mercenaries need land? The fact is that on private territory, members of such organizations rest, store equipment, discuss contract details, and prepare for upcoming work. This is much more convenient than using public places and, naturally, more respectable compared to an unremarkable office. Thus, it would not be an exaggeration to say that any self-respecting organization stationed in Yoheitnan possesses its own land. The architecture usually features a unique design, making the city streets truly diverse.

Forge
Here you can buy traditional weapons, armor and, naturally, repair your equipment.

Perfary
A place for selling potions.

Guest House
Both permanent residents of Yoheitnan and rare guests who happen to be passing through or arrive by chance stay at this establishment.
People love to drink here, play games of chance, and discuss recent events. [/FONT]

I added a lot of my own things to the Yoheitnan system; I'm not sure how much this fits the original vision, but it was necessary.
From the first location, you might get the impression of Pegasus but, in short, some small hints:
The party has been formed and already established, but no general successful missions have been carried out yet. Whether you know each other or not — decide for yourselves.
In general, I would say there are two main ways to progress through the plot: either fulfill contracts that come to Sarnissa or engage in something else of your own volition. I don't know, maybe you'll want to support one of the candidates in the Ilinar elections and travel there to provide help? Freedom of action is, overall, quite free. At least in this regard.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#1216
Auto-translated
Those who haven't finished creating their character can join at any time before departure; all they need to do is talk to the leader of the organization.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

User Avatar
#1217
Auto-translated
I should buy some land.
So, as a representative, you can choose Dalia or Tailina; they seem to have the best reputation.
And someone had a skill in finance.


Who would have thought that a few years would pass so quickly, even for a nihilist? Sarnissa hadn't even had time to look around when her plans were fulfilled in the most unexpected way, and now, in many ways, the well-being of the entire mercenary squad depended on her actions. The first few days in her new position flew by like autumn leaves in the wind, and it was time to check the mailbox and see if anyone was interested in the services of the young organization!

Whatever
User Avatar
#1218
Auto-translated
I suggest we choose Tailin as the representative. Although, we could also choose Lawrence if we want a hardcore experience. I don't know who to choose as the financier.

Added 2 minutes later
Someone also had a skill for finance.
Ment will have Rosarite, but that's a Rosarite focused on research, although there's also a bonus to trade. There's also Wilinilia, who has a bonus from clothing. Or Tingora, because she's a dwarf.