Race: dwarf
Origin: Asvaldr Dungeons (Health +100%, 50% chance to avoid negative effects).
Characteristics
Health: 378/378
Energy: 0
Accuracy (M): 7
Accuracy (R): 12
Reaction: 8
Speed: 2
Willpower: 7
Magic: 0
Stealth: 0
Number of attacks: 1
Skills
Engineer
+5 accuracy (ranged combat). The character can use the arsenal of Asvaldr (+0.5 damage and range), repair it, as well as control and repair golems.
Additional weapon slot, additional quick slot.
30 health, 3* accuracy, 3 reaction, 1 speed, 2 willpower
+2 accuracy, 1 reaction
+25 health, +1 accuracy, +1 reaction
Cleave. 33% chance to deal double damage to the enemy.
Stun. 33% chance to paralyze the enemy
Equipment
Tingor's Pistol
Damage: 85 (armor piercing)
Reload: 1 turn
Range: 8
Bullets (40)
Hand Grenade (6)
Damage: 40-180 [3x3]
Chain: 3
Trajectory adjustment: 25%-accuracy
Range: 12 (18)
Armor
Received damage -35%, -10
Axe
Damage: 80
Bomb (5)
Damage: 60-180 [3x3]
Chain: 2
Trajectory adjustment: 40%-accuracy
Malfunction: 10%
Range: 8
Fire Rune (mine) (5)
Simulates the "fire trap" spell with magic 1.
Money
11927
Hodges' Musket
Damage: 80 (armor piercing)
Reload: 1 turn
Range: 14
Malfunction: 10%
Ilinar Chainmail
Received damage -35%
Protection from slashing attacks +50
Smoking Pipe
Tobacco Pouch
Mug of Excellent Beer
+20% health, -4 accuracy. [3/5]
Shaia Flower (2)
Shaia Flower (14)
A few turns after use: +8 accuracy, +8 reaction, +12 willpower, +5 speed, +3 magic.
[2/2]
CD (hand grenade)
Casts the "Black Hole" spell when used
Range: 12
Trajectory deviation: 40%-accuracy
Malfunction: 33%
Zarya (wrist watch)
Reputation +1
Initiative [+]
Perks
Resistances
Physical protection: 0
Fire protection: +0%
Electricity protection: +0%
Water protection: +0%
Air protection: +0%
Cold protection: +0%
Energy protection: +0%
Protection from crossbow bolts: +0
Protection from arrows: +0
Protection from firearms: +0
Protection from slashing weapons: +0%
Protection from blunt weapons: +0%
Protection from piercing weapons: +0%
Status
—
Relationships
—
Reputation
Asvaldr: [3] (dwarves are always welcome)
Western Kalevria: [-3] (non-human)
Eastern Kalevria: [-3] (non-human)
Geirt: [-3] (non-human)