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Posts from Give me 100 rubles, and I’ll make you a king!

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#47
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TESO no longer has a subscription fee; it only charges for the game/add-ons now, as well as points 2 and 5.
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#49
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The point is that the player receives items, currency, or some other game mechanic element that can be earned fairly, but it takes more time to acquire.
How is this different from the third point?
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#50
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The fact that it’s not a “unique sword with +100 to everything,” but rather “+1000 gold.”
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#51
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It's the same thing. You rush so much, and your gear becomes many times more powerful than other players', your character is always better developed compared to new updates, and so on. As a result, your stats are many times higher, and you easily defeat those who are just farming without any effort.
In PvP, it's basically the same system.
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#52
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Well, why should the gear be many times more powerful if they can have the same gear? Yes, you can outbid a non-paying player at auction for a rare item, but first, someone has to drop that item and put it up for auction. There are also no problems with the level if you fight against players of the same development level in PvP, and not against green newbies. You will simply join a group with high-level players faster, but you will be on equal footing with them.
Of course, it depends on how this content is implemented. If a player buys armor with a 0.01% drop rate for real money, then that's not nice. But Ment means a normal implementation of the system.
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#53
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Here, you might need to upgrade your weapon or other character equipment, or perhaps you want to craft something powerful. You could, of course, farm the necessary resources yourself, but what someone achieves in a year of daily dungeon crawls, another can accomplish in just a couple of days by simply using the terminal. And it's not even about the rarity of anything; it's simply about quantity. It's just about "speeding things up," as you and Ment mentioned.
In reply to Arandor
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#54
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Arandor
Reptilians.
Reptilians don't donate. And they generally avoid THIS.:p
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to Ple-Sen
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#55
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Ple-Sen
Well, why should the gear be many times more powerful if they can have the same gear?

Maybe someday. But by the time the "crab" farms enough for this gear, the donors who were "bullying" him like a kitten, having reached the maximum level of character development, will already have left the game. And the "crab" will follow them, unable to compete with them on equal terms. New players come, and the story repeats itself.
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
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#56
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Rarity, as an example, was mentioned, and the "year of farming" option also falls into that category.
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#57
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After a year of grinding, the game will either become boring, or the player will enjoy the process itself.
А, вот почему.

🏹🎪+⛓️♿=💕
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#58
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Rarity, as an example, was one such case, and the "year of farming" option also falls into this category.
The system doesn't change because of this; it remains the same notorious fifth point. If you can buy in-game currency for 100 rubles, you can also buy it for 100,000.
Once donations reach the maximum level of character development, players will leave the game.
However, I have the impression that they are the only ones who remain loyal players throughout the game's development. At least, judging by the forum and the nicknames in the chat.
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#59
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You can buy a lot of them, but what's the point if you don't need to farm for a very long time to craft top-tier gear?
In reply to kcfgogbfalgfl
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#60
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Yuuhei
I have the impression that they are the only players who remain loyal to the project throughout its development. At least, judging by the forum and the nicknames in the chat.

I wouldn't say so. In our clan, from the "star" lineup, from the time of conquering the map, only our master and I remained at the time of my departure. The rest left, some from the game, some from the server, and the clan turned into a graveyard of characters with an online presence of four trading posts and three people in a half-sleep. With my departure, there were two fewer trading posts. :D
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
In reply to Ethereal
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#61
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May I ask what clan you belonged to?
Tomorrow holds no promises
Except the ones we've made