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Give me 100 rubles, and I’ll make you a king!

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#58
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Rarity, as an example, was one such case, and the "year of farming" option also falls into this category.
The system doesn't change because of this; it remains the same notorious fifth point. If you can buy in-game currency for 100 rubles, you can also buy it for 100,000.
Once donations reach the maximum level of character development, players will leave the game.
However, I have the impression that they are the only ones who remain loyal players throughout the game's development. At least, judging by the forum and the nicknames in the chat.