Posts from Is diplomacy necessary?
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Diplomacy should only be used for entertainment purposes, for example, to gather 12760 Ancient Behemoths. And then declare war on everyone at once!!!
Gathering such an army and then attacking isn't very interesting, and I don't think the computer, or even a person, would gather such an army... But in general, I have nothing against diplomacy; I use it quite rarely...
Diplomacy is a key skill in the game, and 450 fanatics isn't the limit. I've managed to gather 500-750 dendroids in 4 in-game months, 150 behemoths, 102 phoenixes, and so on, and none of the games lasted more than 4-5 months.
The situation is that in Heroes of Might and Magic III, many players join without any issues. In Heroes of Might and Magic IV, it doesn't work. Maybe an update needs to be downloaded...
Personally, if I choose diplomacy, I only choose it with leadership.
First, it allows you to recruit many more troops.
This is a typical misconception, as AmberSoler said in the Physics and Mathematics section, and I agree with him.
Secondly, morale doesn't drop when there are many different creatures in the army.
And this is more than practical.
Diplomacy is often only needed for random maps larger than medium size...
However, diplomacy is useless in campaigns.
Personally, if I choose diplomacy, I always go for leadership.
Firstly, it allows you to recruit many more troops.
Secondly, it prevents morale from dropping when you have a diverse army.
And where did you get the idea that "with leadership, you recruit many more troops"? I think this isn't just a misconception, but complete NONSENSE! You might as well say that if you have creatures of the same type in your army as the neutral army on the map, it will give you an even greater chance of recruiting them – ABSURD!!!
Added after 3 minutes
I often choose diplomacy. I first realized what it was when I played on a strange map with the goal of obtaining the Sphere of Inhibition, and now I always choose it, especially if the commander is a Succubus. But there's a problem with artifacts – in the last Heroes game, the residents build everything for free as a reward for the Diplomat medal, so it's hard to collect a full set.:smile35:
But why even collect this "set"? Diplomacy artifacts don't increase the chance of monsters joining; they only make it cheaper to bribe them. ;)
P.S. By the way, why a Succubus?
Why do you even think that: "with leadership, many more troops join"? In my opinion, this is not even a misconception, but complete NONSENSE!
You might also say that if you have creatures of the same type in your army as the neutral army on the map, then this will give an even greater chance that they will join - ABSURD!!!
Yes, diplomacy should only be used for entertainment purposes, for example, gather 12760 Ancient Behemoths. And then declare war on everyone at once!!!
to Kamikaze: do you like to mess around? On the contrary, you leave me with only one phoenix, and then I go straight to the main enemy army...:D
Added 3 minutes later
I won't argue with that...
Hmm, but I definitely won't agree with this, because if you have creatures of the same type in your army as the neutral army on the map, then this will give you an even greater chance of joining!
Read PhysMig. ;)
Sincerely.
Hmm... I'll take a look.
So, if you use the vision spell to look at neutral monsters and see that they are "about to flee," some people said that if you join, say, 100 archangels, then those creatures might join. In my opinion, this is also NONSENSE.
Then, here's the idea: if you use the "Vision" skill to look at neutral monsters and see that they are about to "flee," some people said that if you add, say, 100 Archangels, then those creatures might join you. In my opinion, this is also NONSENSE.
Read PhysMig!



